Difference between revisions of "Card Tips:Vanity's Emptiness"
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* Special Summon any monsters you need '''''before''''' you activate this card, in order to prevent its effect from working against you. | * Special Summon any monsters you need '''''before''''' you activate this card, in order to prevent its effect from working against you. | ||
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+ | *This card works very well in a [[Spirit monster]] deck because the bounce back effect of Spirit monster won't destroy this card. | ||
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+ | *This card works well in a [[Bujin]] deck as its playing style mainly centres around [[Beast-Warrior-Type]] [[Bujin]] monsters which does not require special summon. | ||
* Use this card with "[[Macro Cosmos]]" in order to maintain the [[Special Summon]] lock, as cards will be [[Banish]] rather than sent to the [[Graveyard]]. | * Use this card with "[[Macro Cosmos]]" in order to maintain the [[Special Summon]] lock, as cards will be [[Banish]] rather than sent to the [[Graveyard]]. |
Revision as of 14:17, 25 January 2014
- Special Summon any monsters you need before you activate this card, in order to prevent its effect from working against you.
- This card works very well in a Spirit monster deck because the bounce back effect of Spirit monster won't destroy this card.
- This card works well in a Bujin deck as its playing style mainly centres around Beast-Warrior-Type Bujin monsters which does not require special summon.
- Use this card with "Macro Cosmos" in order to maintain the Special Summon lock, as cards will be Banish rather than sent to the Graveyard.
- "Dimensional Fissure" can help maintain this card too, but is less effective as it will only prevent monsters from being sent to the Graveyard.
- Use this card with "Imperial Custom" to prevent its destruction even if you get cards sent to your Graveyard.
- Combine this card with "Reptilianne Servant" and "Light of Intervention" or "Dark Simorgh" to create an effective lock.
- Even with the negative effect of destroying itself, this can can be used to counter at least one turn of "Gladiator Beasts" , "Infernity Launcher", "Drill Warrior", or simply chained to "Monster Reborn" or other revival effects.
- This card is less of a threat to its owner than if you have it used against you. If you need to special summon, a simple activation of a spell/trap will get rid of it.