Difference between revisions of "Card Tips:Speed Bird"
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* This card has potential in [[Frog]] decks, as a lot of them are level 2 monsters. | * This card has potential in [[Frog]] decks, as a lot of them are level 2 monsters. | ||
− | * Summon this card when you have a "[[Red Dragon Archfiend]]" on the field and 2 | + | * Summon this card when you have a "[[Red Dragon Archfiend]]" on the field and 2 level 2 [[tuners]] in your graveyard, then activate "[[Creature Swap]]" to enable you to attack it and inflict 1800 damage while allow you to further [[Synchro Summon]] into "[[Red Nova Dragon]]". |
* Use this card in a Dragunity Deck to summon either 2 "[[Dragunity Aklys]]" or 2 "[[Dragunity Phalanx]]" or one of each from the Graveyard to set up a Synchro combo on the next turn. | * Use this card in a Dragunity Deck to summon either 2 "[[Dragunity Aklys]]" or 2 "[[Dragunity Phalanx]]" or one of each from the Graveyard to set up a Synchro combo on the next turn. | ||
+ | |||
+ | * Monsters summoned by the effect of this card lose their effects only while they are on the field. Monsters like "[[Nimble Momonga]]" and "[[Giant Germ]]" have effects which activate in the graveyard, so their effects will activate as normal. |
Revision as of 00:58, 13 October 2011
- This card can be searched by "Flying Kamakiri 1" and "Sangan". It can also be revived by "Dragunity Darkspear".
- You can use this card to create Synchro or Tribute fodder, or immediately perform an Xyz Summon during your turn.
- This card can let you revive 2 "Doppelwarriors", which would make ideal Synchro fodders.
- This card has potential in Frog decks, as a lot of them are level 2 monsters.
- Summon this card when you have a "Red Dragon Archfiend" on the field and 2 level 2 tuners in your graveyard, then activate "Creature Swap" to enable you to attack it and inflict 1800 damage while allow you to further Synchro Summon into "Red Nova Dragon".
- Use this card in a Dragunity Deck to summon either 2 "Dragunity Aklys" or 2 "Dragunity Phalanx" or one of each from the Graveyard to set up a Synchro combo on the next turn.
- Monsters summoned by the effect of this card lose their effects only while they are on the field. Monsters like "Nimble Momonga" and "Giant Germ" have effects which activate in the graveyard, so their effects will activate as normal.