Difference between revisions of "Card Rulings:Mucus Yolk"
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− | * Zero damage is not damage, so "[[Mucus Yolk]]" must have its ATK increased somehow in order to inflict battle damage to the opponent and activate its effect. | + | ==TCG Rulings== |
+ | * Zero damage is not damage, so "[[Mucus Yolk]]" must have its ATK increased somehow in order to inflict battle damage to the opponent and activate its effect.<ref name="Indiv-MucYolk">[http://www.yu-judges.com/cat253_p22.htm#3 Yu-Judges]: Individual Card Rulings for "Mucus Yolk"</ref> | ||
− | * "[[Mucus Yolk]]" can continue to activate its effect over and over again, as long as it keeps inflicting [[Battle Damage]] to the opponent. | + | * "[[Mucus Yolk]]" can continue to activate its effect over and over again, as long as it keeps inflicting [[Battle Damage]] to the opponent.<ref name="Indiv-MucYolk"/> |
− | * If "[[Mucus Yolk]]" inflicts damage multiple times in the same turn, such as with "[[Twin Swords of Flashing Light - Tryce]]", it only increases by 1000 points during your next [[Standby Phase]]. | + | * If "[[Mucus Yolk]]" inflicts damage multiple times in the same turn, such as with "[[Twin Swords of Flashing Light - Tryce]]", it only increases by 1000 points during your next [[Standby Phase]].<ref name="Indiv-MucYolk"/> |
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+ | ==References== | ||
+ | <references/> |
Revision as of 02:02, 14 February 2010
TCG Rulings
- Zero damage is not damage, so "Mucus Yolk" must have its ATK increased somehow in order to inflict battle damage to the opponent and activate its effect.[1]
- "Mucus Yolk" can continue to activate its effect over and over again, as long as it keeps inflicting Battle Damage to the opponent.[1]
- If "Mucus Yolk" inflicts damage multiple times in the same turn, such as with "Twin Swords of Flashing Light - Tryce", it only increases by 1000 points during your next Standby Phase.[1]