Difference between revisions of "Card Tips:Gear Golem the Moving Fortress"
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* If you have "[[Gear Golem the Moving Fortress]]" on your side of the field, follow these steps: | * If you have "[[Gear Golem the Moving Fortress]]" on your side of the field, follow these steps: | ||
− | * Use "[[Shield & Sword]] | + | * Use "[[Shield & Sword]]" or "[[Weapon Change]]" giving "Gear Golem the Moving Fortress", 2200 Attack Points. |
* Then equip "Gear Golem the Moving Fortress" with "[[Megamorph]]". Now you only need to pay 800 [[Life Points]] to do 4400 damage to your opponent. | * Then equip "Gear Golem the Moving Fortress" with "[[Megamorph]]". Now you only need to pay 800 [[Life Points]] to do 4400 damage to your opponent. | ||
* For an [[OTK]] move, also use "[[Limiter Removal]]" to do a total of 8800 damage to your opponent. | * For an [[OTK]] move, also use "[[Limiter Removal]]" to do a total of 8800 damage to your opponent. |
Revision as of 09:36, 7 October 2008
- If you have "Gear Golem the Moving Fortress" on your side of the field, follow these steps:
- Use "Shield & Sword" or "Weapon Change" giving "Gear Golem the Moving Fortress", 2200 Attack Points.
- Then equip "Gear Golem the Moving Fortress" with "Megamorph". Now you only need to pay 800 Life Points to do 4400 damage to your opponent.
- For an OTK move, also use "Limiter Removal" to do a total of 8800 damage to your opponent.
- Tip 1: Use "Heavy Storm" or "Giant Trunade" first, to remove threats such as "Mirror Force", "Magic Cylinder", "Sakuretsu Armor" etc.
- Tip 2: "Ring of Destruction" can mean you only need 1 "Gear Golem the Moving Fortress".
Another, use Cybernetic Magician or Evolution of Mankind to increase gear golem's ATK to above 2000 and use Megamorph, then use Limiter Removal.