Difference between revisions of "Card Rulings:Fleur Synchron"
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==TCG Rulings== | ==TCG Rulings== | ||
− | + | {{Previously Official Rulings |Old TCG Rulings = | |
* This effect does not target.<ref name=KonamiTF05>[http://www.yugioh-card.com/en/gameplay/rulings/101109%20GoldSeries3_TF5%20Rulings%20-%20x.pdf Konami Gameplay FAQ]: Gold Series 3, Tagforce 5 -- Card Rulings (Version 1.0)</ref> | * This effect does not target.<ref name=KonamiTF05>[http://www.yugioh-card.com/en/gameplay/rulings/101109%20GoldSeries3_TF5%20Rulings%20-%20x.pdf Konami Gameplay FAQ]: Gold Series 3, Tagforce 5 -- Card Rulings (Version 1.0)</ref> | ||
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* This effect activates in the [[Graveyard]], so it can’t be negated by "[[Skill Drain]]", "[[Junk Synchron]]", or "[[Debris Dragon]]".<ref name=KonamiTF05>[http://www.yugioh-card.com/en/gameplay/rulings/101109%20GoldSeries3_TF5%20Rulings%20-%20x.pdf Konami Gameplay FAQ]: Gold Series 3, Tagforce 5 -- Card Rulings (Version 1.0)</ref> | * This effect activates in the [[Graveyard]], so it can’t be negated by "[[Skill Drain]]", "[[Junk Synchron]]", or "[[Debris Dragon]]".<ref name=KonamiTF05>[http://www.yugioh-card.com/en/gameplay/rulings/101109%20GoldSeries3_TF5%20Rulings%20-%20x.pdf Konami Gameplay FAQ]: Gold Series 3, Tagforce 5 -- Card Rulings (Version 1.0)</ref> | ||
− | * If you take control of your opponent’s "[[Fleur Synchron]]" and use it as a [[Synchro Material Monster]], your opponent can activate the effect of "[[Fleur Synchron]]".<ref name=KonamiTF05>[http://www.yugioh-card.com/en/gameplay/rulings/101109%20GoldSeries3_TF5%20Rulings%20-%20x.pdf Konami Gameplay FAQ]: Gold Series 3, Tagforce 5 -- Card Rulings (Version 1.0)</ref> | + | * If you take control of your opponent’s "[[Fleur Synchron]]" and use it as a [[Synchro Material Monster]], your opponent can activate the effect of "[[Fleur Synchron]]".<ref name=KonamiTF05>[http://www.yugioh-card.com/en/gameplay/rulings/101109%20GoldSeries3_TF5%20Rulings%20-%20x.pdf Konami Gameplay FAQ]: Gold Series 3, Tagforce 5 -- Card Rulings (Version 1.0)</ref>}} |
==References== | ==References== | ||
<references/> | <references/> |
Latest revision as of 10:43, 6 May 2018
TCG Rulings
These TCG rulings were issued by Konami before the introduction of Problem-Solving Card Text. Since the introduction of the new text structure, individual card rulings for the TCG are no longer issued or actively maintained.[2] They have never been formally overturned as a whole and can still be correct, as long as they follow the official gameplay rules and do not contradict card text. |
- This effect does not target.[1]
- If you change "Fleur Synchron" into an EARTH monster and use multiple copies of it to Synchro Summon "XX-Saber Gottoms", you can activate the effect of each copy of "Fleur Synchron".[1]
- This effect activates in the Graveyard, so it can’t be negated by "Skill Drain", "Junk Synchron", or "Debris Dragon".[1]
- If you take control of your opponent’s "Fleur Synchron" and use it as a Synchro Material Monster, your opponent can activate the effect of "Fleur Synchron".[1]
References
- ↑ a b c d Konami Gameplay FAQ: Gold Series 3, Tagforce 5 -- Card Rulings (Version 1.0)
- ↑ Tewart, Kevin (May 20, 2011). "Yu-Gi-Oh! TRADING CARD GAME » Problem-Solving Card Text, Part 1: Reading the Cards of Tomorrow". Yu-Gi-Oh! TRADING CARD GAME STRATEGY SITE!. Retrieved 3 February 2018.
Rules posted online will be limited to super-complicated and really weird situations. Imagine going down to a dozen pages of card rules, instead of a thousand. It could happen.