Difference between revisions of "Joyful Doom"
Blueapple128 (talk | contribs) |
(adapted in pre-PSCT fashion, except for the "would" part.) |
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Line 12: | Line 12: | ||
|attribute = Trap | |attribute = Trap | ||
|typest = Normal | |typest = Normal | ||
− | |animelore = | + | |animelore = [[Activate]] only when your opponent would [[Tribute Summon]] a [[Monster Card|monster]]. The [[ATK]] of the [[Tribute]]d monsters is treated as 0. Gain Life Points equal to the total amount [[ATK]] those monsters had on the field. |
|anime_dm = 096, 097 | |anime_dm = 096, 097 | ||
|stats1 = Your opponent's monsters lose ATK | |stats1 = Your opponent's monsters lose ATK |
Revision as of 18:10, 7 December 2013
Joyful Doom
- Japanese
- 歓喜の断末魔
Card type | Monster |
---|---|
Attribute | TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Other languages
Language | Name | Card text |
---|---|---|
Japanese | 歓喜の断末魔 |