Difference between revisions of "Card Trivia:Sinful Spoils of Subversion - Snake-Eye"

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* This object appears in the artworks of "[[Original Sinful Spoils - Snake-Eye]]" and "[[Divine Temple of the Snake-Eye]]".
 
* This object appears in the artworks of "[[Original Sinful Spoils - Snake-Eye]]" and "[[Divine Temple of the Snake-Eye]]".
 
** The artwork of "Original Sinful Spoils - Snake-Eye" depicts this object in the process of transforming into "[[Snake-Eyes Flamberge Dragon]]".
 
** The artwork of "Original Sinful Spoils - Snake-Eye" depicts this object in the process of transforming into "[[Snake-Eyes Flamberge Dragon]]".
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** "[[Snake-Eyes Poplar]]" bears this object on its forehead.
 
* This card is possibly a reference to the curse of Medusa from Greek mythology, as placing monsters in the spell/trap zone usually negates their effects, makes them unable to attack, but makes them visible on the field, similar to how humans would be turned to stone, visible but unable to move or do anything, essentially putting them in a form of stasis.
 
* This card is possibly a reference to the curse of Medusa from Greek mythology, as placing monsters in the spell/trap zone usually negates their effects, makes them unable to attack, but makes them visible on the field, similar to how humans would be turned to stone, visible but unable to move or do anything, essentially putting them in a form of stasis.

Revision as of 18:27, 7 February 2024

  • This object appears in the artworks of "Original Sinful Spoils - Snake-Eye" and "Divine Temple of the Snake-Eye".
  • This card is possibly a reference to the curse of Medusa from Greek mythology, as placing monsters in the spell/trap zone usually negates their effects, makes them unable to attack, but makes them visible on the field, similar to how humans would be turned to stone, visible but unable to move or do anything, essentially putting them in a form of stasis.