Card Tips:Gear Golem the Moving Fortress
Revision as of 22:31, 18 December 2013 by Marco.tomesani.1 (talk)
- This card can be searched by "Soul Rope", "Resonator Engine", "Vampire Dragon", "Summoner Monk", "Giant Rat", "Biofalcon", "UFOroid" and "Gear Gigant X".
- If you have 2 "Gear Golem the Moving Fortress" on your side of the field, follow these steps:
- Use "Shield & Sword", "Inverse Universe" or "Weapon Change" giving each "Gear Golem the Moving Fortress", 2200 ATK.
- Use "Limiter Removal". Now you only need to pay 800 Life Points to do 4400 damage to your opponent.
- Tip 1: Use "Heavy Storm" first, to remove threats such as "Mirror Force", "Magic Cylinder", "Sakuretsu Armor", etc.
- Tip 2: Use "D2 Shield" to boost its DEF to 4400, then use "Inverse Universe" to swap its ATK with its now 4400 DEF, activate "Trap Stun", pay the 800, attack, and activate "Limiter Removal" for 8800 direct attack damage with just one monster.
- You can also use "Unstable Evolution" to increase this monster's Original ATK to 2400, use "Megamorph", then use "Limiter Removal" for 9600 ATK, enough for an OTK.
- This monster works well in Rock Decks, since they rely on high DEF monsters. Also, his effect to attack directly makes it useful. However, you should use something to change him back to Defense Position.
- This card would work well with "Super Crashbug", as it will be become a Level 4 2200 monster that (for only 800 Life Points) can attack your opponent directly.
- After attacking directly, equip this card with "Spirit Burner" so you can switch it to Defense mode.
- This card is the 4 level monster with the highest defense without any Negative Effects.