Difference between revisions of "Banishing Climb"
(Added Croatian name.) |
Dinobot1000 (talk | contribs) (misc cleanup, update Japanese name parameters) |
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{{CardTable2 | {{CardTable2 | ||
− | | | + | |ja_name = バニシング・クライム |
|crname = Prognani Zločin | |crname = Prognani Zločin | ||
|phon = Banishingu Kuraimu | |phon = Banishingu Kuraimu | ||
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|attribute = Trap | |attribute = Trap | ||
|typest = Normal | |typest = Normal | ||
− | |animelore = [[Activate]] only during the [[Battle Phase]]. [[Remove from play]] all [[Synchro Monster]]s on the [[field]] that were [[Special Summon]]ed during this [[turn]]. Monsters removed from play by this [[effect]] are returned to the field at the end of the Battle Phase, and their effects are [[negate]]d. | + | |animelore = [[Activate]] only during the [[Battle Phase]]. [[Remove from play]] all [[Synchro Monster]]s on the [[field]] that were [[Special Summon]]ed during this [[turn]]. Monsters removed from play by this [[effect]] are returned to the field at the end of the Battle Phase, and their effects are [[negate]]d. |
|jpanimelore = バトルフェイズ中にのみ発動する事ができる。フィールド上に存在するシンクロモンスターを全てゲームから除外する。この効果でゲームから除外したモンスターは、バトルフェイズ終了時に、モンスター効果を無効にしてフィールド上に戻ってくる。 | |jpanimelore = バトルフェイズ中にのみ発動する事ができる。フィールド上に存在するシンクロモンスターを全てゲームから除外する。この効果でゲームから除外したモンスターは、バトルフェイズ終了時に、モンスター効果を無効にしてフィールド上に戻ってくる。 | ||
|anime_5d = 136 | |anime_5d = 136 |
Revision as of 12:09, 30 March 2013
Banishing Climb
- Japanese
- バニシング・クライム
Card type | Monster |
---|---|
Attribute | TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Other languages
Language | Name | Card text |
---|---|---|
Japanese | バニシング・クライム |