Difference between revisions of "Card Rulings:Clock Tower Prison"

From Yugipedia
Jump to: navigation, search
(created rulings page)
(Correcting, replaced: a Continuous Effects → a Continuous Effect)
 
(12 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{Rulings
+
{{Navigation}}
|name=Clock Tower Prison
 
|name2=Clock Tower Prison
 
}}
 
  
 +
==Previously Official Rulings==
 +
{{Previously Official Rulings |UDE's Rulings =
 
* Putting a [[Clock Counter]] on "[[Clock Tower Prison]]" can be [[chain]]ed to. The effect to [[Special Summon]] "[[Destiny Hero - Dreadmaster]]" can also be [[chain]]ed to. Even though this effect can be [[chain]]ed to, it cannot be [[chain]]ed to with an effect that [[negate]]s the [[activate|activation]] of a Spell Card, such as "[[Magic Jammer]]" or "[[Horus the Black Flame Dragon LV8]]" because the "[[Clock Tower Prison]]" card has already [[resolve]]d.
 
* Putting a [[Clock Counter]] on "[[Clock Tower Prison]]" can be [[chain]]ed to. The effect to [[Special Summon]] "[[Destiny Hero - Dreadmaster]]" can also be [[chain]]ed to. Even though this effect can be [[chain]]ed to, it cannot be [[chain]]ed to with an effect that [[negate]]s the [[activate|activation]] of a Spell Card, such as "[[Magic Jammer]]" or "[[Horus the Black Flame Dragon LV8]]" because the "[[Clock Tower Prison]]" card has already [[resolve]]d.
  
* The effect that stops [[Battle Damage]] is a [[Continuous Monster Effects|Continuous Effect]] that cannot be [[chain]]ed to.
+
* The effect that stops [[Battle Damage]] is a [[Continuous Effect]] that cannot be [[chain]]ed to.
  
* If "[[Clock Tower Prison]]" with 4 or more [[Clock Counters]] is destroyed because a new [[Field Spell Cards|Field Spell Card]] is [[activate]]d, "[[Clock Tower Prison|Clock Tower Prison's]]" effect will [[activate]].
+
* <s>If "[[Clock Tower Prison]]" with 4 or more [[Clock Counter]]s is destroyed because a new [[Field Spell Card]] is [[activate]]d, "[[Clock Tower Prison|Clock Tower Prison's]]" effect will [[activate]].</s><ref group=Out&nbsp;of&nbsp;Date name=FieldSpellCard>A new [https://yugiohblog.konami.com/articles/?p=6351 rules] regarding [[Field Spell Card]] makes this ruling '''invalid'''.</ref>
  
 
* If "[[Spell Canceller]]" is [[Summon]]ed or "[[Imperial Order]]" is [[activate]]d, all the [[Clock Counter]]s will be removed from "[[Clock Tower Prison]]".
 
* If "[[Spell Canceller]]" is [[Summon]]ed or "[[Imperial Order]]" is [[activate]]d, all the [[Clock Counter]]s will be removed from "[[Clock Tower Prison]]".
  
==Mentions in Other Rulings==
+
===Mentions in Other Rulings===
* ''''[[Card Rulings:Destiny Hero - Dreadmaster|Destiny Hero - Dreadmaster]]''': "[[Destiny Hero - Dreadmaster|Destiny Hero - Dreadmaster's]]" second sentence is applied if he is [[Special Summon]]ed by any method, not just by the effect of "[[Clock Tower Prison]]".
+
* '''[[Card Rulings:Destiny HERO - Dreadmaster|Destiny Hero - Dreadmaster]]''': "[[Destiny Hero - Dreadmaster|Destiny Hero - Dreadmaster's]]" second sentence is applied if he is [[Special Summon]]ed by any method, not just by the effect of "[[Clock Tower Prison]]".
 +
 
 +
* '''[[Card Rulings:Destiny HERO - Dreadmaster|Destiny Hero - Dreadmaster]]''': If "[[Royal Oppression]]" is face-up on the field you can activate its effect to [[negate]] the [[Special Summon]] of "[[Destiny Hero - Dreadmaster]]" when he is [[Special Summon]]ed by the effect of "[[Clock Tower Prison]]". If your "[[Royal Oppression]]" is face-down when "[[Clock Tower Prison]]" is destroyed, you can [[chain]] its activation ([[flipped|flipping]] it face-up) to the effect of "[[Clock Tower Prison]]". "[[Royal Oppression]]" will [[resolve]] first, and be face-up when "[[Destiny Hero - Dreadmaster]]" is [[Special Summon]]ed, and then you can activate its the effect of "[[Royal Oppression]]" when "[[Destiny Hero - Dreadmaster]]" is [[Special Summon]]ed in order to [[negate]] the [[Special Summon]].
 +
}}
 +
 
 +
==Notes==
 +
===Out of Date===
 +
<references group=Out&nbsp;of&nbsp;Date/>
  
* ''''[[Card Rulings:Destiny Hero - Dreadmaster|Destiny Hero - Dreadmaster]]''': If "[[Royal Oppression]]" is face-up on the field you can activate its effect to [[negate]] the [[Special Summon]] of "[[Destiny Hero - Dreadmaster]]" when he is [[Special Summon]]ed by the effect of "[[Clock Tower Prison]]". If your "[[Royal Oppression]]" is face-down when "[[Clock Tower Prison]]" is destroyed, you can [[chain]] its activation ([[flipped|flipping]] it face-up) to the effect of "[[Clock Tower Prison]]". "[[Royal Oppression]]" will [[resolve]] first, and be face-up when "[[Destiny Hero - Dreadmaster]]" is [[Special Summon]]ed, and then you can activate its the effect of "[[Royal Oppression]]" when "[[Destiny Hero - Dreadmaster]]" is [[Special Summon]]ed in order to [[negate]] the [[Special Summon]].
+
==References==
 +
<references/>

Latest revision as of 11:02, 26 September 2016

Previously Official Rulings

Mentions in Other Rulings


Notes

Out of Date

  1. A new rules regarding Field Spell Card makes this ruling invalid.

References

  1. Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
  2. UDE FAQ: Individual Card Rulings [A-C]
  3. UDE FAQ: Individual Card Rulings [D-E]
  4. UDE FAQ: Individual Card Rulings [F-H]
  5. UDE FAQ: Individual Card Rulings [I-K]
  6. UDE FAQ: Individual Card Rulings [L-O]
  7. UDE FAQ: Individual Card Rulings [P-R]
  8. UDE FAQ: Individual Card Rulings [S-T]
  9. UDE FAQ: Individual Card Rulings [U-Z]
  10. UDE FAQ: SPECIFIC CARDS RULINGS