Difference between revisions of "Card Rulings:Clock Tower Prison"
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* Putting a [[Clock Counter]] on "[[Clock Tower Prison]]" can be [[chain]]ed to. The effect to [[Special Summon]] "[[Destiny Hero - Dreadmaster]]" can also be [[chain]]ed to. Even though this effect can be [[chain]]ed to, it cannot be [[chain]]ed to with an effect that [[negate]]s the [[activate|activation]] of a Spell Card, such as "[[Magic Jammer]]" or "[[Horus the Black Flame Dragon LV8]]" because the "[[Clock Tower Prison]]" card has already [[resolve]]d. | * Putting a [[Clock Counter]] on "[[Clock Tower Prison]]" can be [[chain]]ed to. The effect to [[Special Summon]] "[[Destiny Hero - Dreadmaster]]" can also be [[chain]]ed to. Even though this effect can be [[chain]]ed to, it cannot be [[chain]]ed to with an effect that [[negate]]s the [[activate|activation]] of a Spell Card, such as "[[Magic Jammer]]" or "[[Horus the Black Flame Dragon LV8]]" because the "[[Clock Tower Prison]]" card has already [[resolve]]d. | ||
− | * The effect that stops [[Battle Damage]] is a [[ | + | * The effect that stops [[Battle Damage]] is a [[Continuous Effect]] that cannot be [[chain]]ed to. |
− | * If "[[Clock Tower Prison]]" with 4 or more [[Clock Counter]]s is destroyed because a new [[Field Spell Card]] is [[activate]]d, "[[Clock Tower Prison|Clock Tower Prison's]]" effect will [[activate]]. | + | * <s>If "[[Clock Tower Prison]]" with 4 or more [[Clock Counter]]s is destroyed because a new [[Field Spell Card]] is [[activate]]d, "[[Clock Tower Prison|Clock Tower Prison's]]" effect will [[activate]].</s><ref group=Out of Date name=FieldSpellCard>A new [https://yugiohblog.konami.com/articles/?p=6351 rules] regarding [[Field Spell Card]] makes this ruling '''invalid'''.</ref> |
* If "[[Spell Canceller]]" is [[Summon]]ed or "[[Imperial Order]]" is [[activate]]d, all the [[Clock Counter]]s will be removed from "[[Clock Tower Prison]]". | * If "[[Spell Canceller]]" is [[Summon]]ed or "[[Imperial Order]]" is [[activate]]d, all the [[Clock Counter]]s will be removed from "[[Clock Tower Prison]]". | ||
===Mentions in Other Rulings=== | ===Mentions in Other Rulings=== | ||
− | * '''[[Card Rulings:Destiny | + | * '''[[Card Rulings:Destiny HERO - Dreadmaster|Destiny Hero - Dreadmaster]]''': "[[Destiny Hero - Dreadmaster|Destiny Hero - Dreadmaster's]]" second sentence is applied if he is [[Special Summon]]ed by any method, not just by the effect of "[[Clock Tower Prison]]". |
− | * '''[[Card Rulings:Destiny | + | * '''[[Card Rulings:Destiny HERO - Dreadmaster|Destiny Hero - Dreadmaster]]''': If "[[Royal Oppression]]" is face-up on the field you can activate its effect to [[negate]] the [[Special Summon]] of "[[Destiny Hero - Dreadmaster]]" when he is [[Special Summon]]ed by the effect of "[[Clock Tower Prison]]". If your "[[Royal Oppression]]" is face-down when "[[Clock Tower Prison]]" is destroyed, you can [[chain]] its activation ([[flipped|flipping]] it face-up) to the effect of "[[Clock Tower Prison]]". "[[Royal Oppression]]" will [[resolve]] first, and be face-up when "[[Destiny Hero - Dreadmaster]]" is [[Special Summon]]ed, and then you can activate its the effect of "[[Royal Oppression]]" when "[[Destiny Hero - Dreadmaster]]" is [[Special Summon]]ed in order to [[negate]] the [[Special Summon]]. |
}} | }} | ||
+ | |||
+ | ==Notes== | ||
+ | ===Out of Date=== | ||
+ | <references group=Out of Date/> | ||
==References== | ==References== | ||
<references/> | <references/> |
Latest revision as of 11:02, 26 September 2016
Contents
Previously Official Rulings
These TCG rulings were issued by Upper Deck Entertainment and have since been declared unofficial by Konami.[1] They were previously considered official and can still be correct, as long as they follow the official gameplay rules, or unless Konami has issued a ruling that says otherwise. References: [2][3][4][5][6][7][8][9][10] |
- Putting a Clock Counter on "Clock Tower Prison" can be chained to. The effect to Special Summon "Destiny Hero - Dreadmaster" can also be chained to. Even though this effect can be chained to, it cannot be chained to with an effect that negates the activation of a Spell Card, such as "Magic Jammer" or "Horus the Black Flame Dragon LV8" because the "Clock Tower Prison" card has already resolved.
- The effect that stops Battle Damage is a Continuous Effect that cannot be chained to.
If "Clock Tower Prison" with 4 or more Clock Counters is destroyed because a new Field Spell Card is activated, "Clock Tower Prison's" effect will activate.[Out of Date 1]
- If "Spell Canceller" is Summoned or "Imperial Order" is activated, all the Clock Counters will be removed from "Clock Tower Prison".
Mentions in Other Rulings
- Destiny Hero - Dreadmaster: "Destiny Hero - Dreadmaster's" second sentence is applied if he is Special Summoned by any method, not just by the effect of "Clock Tower Prison".
- Destiny Hero - Dreadmaster: If "Royal Oppression" is face-up on the field you can activate its effect to negate the Special Summon of "Destiny Hero - Dreadmaster" when he is Special Summoned by the effect of "Clock Tower Prison". If your "Royal Oppression" is face-down when "Clock Tower Prison" is destroyed, you can chain its activation (flipping it face-up) to the effect of "Clock Tower Prison". "Royal Oppression" will resolve first, and be face-up when "Destiny Hero - Dreadmaster" is Special Summoned, and then you can activate its the effect of "Royal Oppression" when "Destiny Hero - Dreadmaster" is Special Summoned in order to negate the Special Summon.
Notes
Out of Date
- ↑ A new rules regarding Field Spell Card makes this ruling invalid.
References
- ↑ Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
- ↑ UDE FAQ: Individual Card Rulings [A-C]
- ↑ UDE FAQ: Individual Card Rulings [D-E]
- ↑ UDE FAQ: Individual Card Rulings [F-H]
- ↑ UDE FAQ: Individual Card Rulings [I-K]
- ↑ UDE FAQ: Individual Card Rulings [L-O]
- ↑ UDE FAQ: Individual Card Rulings [P-R]
- ↑ UDE FAQ: Individual Card Rulings [S-T]
- ↑ UDE FAQ: Individual Card Rulings [U-Z]
- ↑ UDE FAQ: SPECIFIC CARDS RULINGS