Changes

Jump to: navigation, search

Card Tips:Allure of Darkness

1,689 bytes added, 1 year ago
Restoring varnish cache from 2023-01-29 17:04:00+00:00
{{Navigation}}
* Use this This card in an can be [[InfernitySearcher|searched]] deck to put more by "[[InfernityTriple Tactics Thrust]] monsters into your hand or to make your hand count zero for ", "[[InfernityEndymion, the Mighty Master of Magic]]", and other [[List of generic searchers#Spells|generic searchers]] monsters' effects.
*You can use Use this card in an "[[Escape from the Dark DimensionInfernity]], " Deck to put more "Infernity" [[D.D.R. - Different Dimension Reincarnationmonster]]s into your hand, make your hand count zero for "Infernity" monsters' effects, [[Return from the Different Dimension]] or [[Dimension Fusion]] to get back use the effect of "[[removed from play]] monster. This card works well especially with high [[Level]] [[Monster]]s such as [[Dark Magician of ChaosInfernity Necromancer]]".
*You can remove Special Summon the [[D.D. Scout Planebanish]] from your hand with ed [[Allure of Darkness|AllureDARK]]'s effect to draw 2 cards and get a [[monster]] on the back with "[[field]] during Escape from the [[End PhaseDark Dimension]]".
*In case you don't have a "[[DARKD.D.R. - Different Dimension Reincarnation]] " can be used to return the banished monster in your hand, use . This card works well especially with high [[Big EyeLevel]]'s effect to secure your chance of drawing a monsters such as "[[DARKDark Magician of Chaos]]-type monster".
*You can use this card in a zombie deck with Banish "[[ShutendojiD.D. Scout Plane]]. You can remove " to draw 2 cards and get a zombie from play for monster on the effect and then return it to field during the top of your deck[[End Phase]], for an overall +1 in [[card advantage]].
*This card is good for removal In case there are no [[MillDARK]]ing as it can be used with monsters in your hand, use the effect of "[[NecrofaceBig Eye]] " to remove 5 cards from both players' decks and you get secure your chance of drawing a DARK Attribute monster to draw 2 cards as wellbanish.
*This card can increase the draw power of fortune ladies by amazing amounts. By removing be used in a [[fortune Lady DarkZombie Deck]] you can then activate with "[[Fortune's FutureShutendoji]] to put ". A [[Fortune Lady DarkZombie]] into -Type monster can be banished for the graveyard effect, and then return it to 2 draw again putting you at a +1the top of your Deck.
*When this catd removes This card is good for [[mill]]ing as it can be used with "[[Necroface]]" to eliminate 5 cards from both players' Decks on top of drawing 2 cards. * This card can increase the draw power of "[[Fortune Lady|Fortune Ladies]]". By banishing "[[Fortune Lady Dark]]", "[[Fortune's Future]]" can then be activated to place "Fortune Lady Dark" into the [[Graveyard]] to draw 2 cards again giving yourself a +1 advantage. * As an adventurous/risky move, use "[[Mystical Refpanel]]" to force your opponent to play this card, potentially making them send their entire hand to the Graveyard if they have no DARK monsters in their hand and don't draw any. (However, if they do, you will have just given yourself a dark monsterpotentially crippling -3 in card advantage.) To make this safer for yourself, cards like "[[The Eye of Truth]]", "[[Mind on Air]]", "[[Ceremonial Bell]]" and "[[Respect Play]]" can be used to look all cards in the opponent's hand, and "[[Convulsion of Nature]]" and "[[Ancient Telescope]]" can see the top cards of their Deck. * This card can work wonders in a "[[Wight|Skull Servants]]" Deck. Banish any of the four "Servants" and use "[[Wightmare]]" to Special Summon "[[The Lady in Wight]]" or "[[King of the Skull Servants]]" with at least 1000 ATK more, remove or simply power up any "King of the Skull Servants" already in play. * Banish "[[Cyber Ouroboros]]" to draw a high attack dark monster third card at the cost of having to send another card from your hand to active the Graveyard. This can be useful for [[Deck thinning]] without affecting card advantage. * Most "[[Forbidden One]]"/"[[Exodia]]" Decks use 3 copies of "[[Battle Fader]]", so if there is no need for one of them, then this card can be used for draw power, while not having to risk banishing or losing any of the "Exodia" limbs. * Chain "[[escape Imperial Iron Wall]]" to avoid banishing anything, for a theoretical +1 in card advantage. ==Traditional Format==* Use "[[Return from dark dimensionthe Different Dimension]]" or "[[Dimension Fusion]]" to bring back the banished monster.
Bots, mover
37,923
edits

Navigation menu