Difference between revisions of "Card Tips:Different Dimension Capsule"

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* You can use "[[Magic Reflector]]" to this card so that you can make sure it will stay longer on the field until you get the card from its effect.  "[[Card Guard]]" will work as well.
 
  
 
* You could use this card to bluff your opponent into thinking that you've removed a powerful card, forcing them to waste a card destruction effect such as "[[Mystical Space Typhoon]]" or "[[Heavy Storm]]" to destroy this card.
 
* You could use this card to bluff your opponent into thinking that you've removed a powerful card, forcing them to waste a card destruction effect such as "[[Mystical Space Typhoon]]" or "[[Heavy Storm]]" to destroy this card.
  
* To get the full benefit of this card's effect, you must protect capsule from being destroyed until you can retrieve the card you removed from play. Defer playing this card until you have other spell and/or trap cards in hand that can be set to defend the capsule from removal/destruction effects.
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* To get the full benefit of this card's effect, you must protect capsule from being destroyed until you can retrieve the card you [[banish]]ed. Defer playing this card until you have other spell and/or trap cards in hand that can be set to defend the capsule from removal/destruction effects.
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** You can use "[[Magic Reflector]]" to this card so that you can make sure it will stay longer on the field until you get the card from its effect.  "[[Card Guard]]" will work as well.
  
* You can combine this card with "[[Dimensional Alchemist]]" so you can get a powerful monster removed then you can have "Dimensional Alchemist" retrieve the monster you removed from play.
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* You can combine this card with "[[Dimensional Alchemist]]" so you can get a powerful monster banished, and then have "Dimensional Alchemist" retrieve the banished monster.
  
* Use this card to remove cards from your Deck that are better used in the late game (e.g. "[[D.D. Dynamite]]"). This way you will not draw this cards early in the game when you cannot use them effectively, and you can draw other cards in your draw phase that you need more in the beginning (like searchers). The down side of "Different Dimension Capsule" is that it is dead draw in the late game.
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* Use this card to banish cards from the Deck that are better used in the late game (e.g. "[[D.D. Dynamite]]"). This way you will not draw these cards early in the game when you cannot use them effectively, and you can draw other cards in your draw phase that you need more in the beginning, like searchers. The down side of "Different Dimension Capsule" is that it is dead draw in the late game.

Revision as of 02:37, 27 May 2012

  • You could use this card to bluff your opponent into thinking that you've removed a powerful card, forcing them to waste a card destruction effect such as "Mystical Space Typhoon" or "Heavy Storm" to destroy this card.
  • To get the full benefit of this card's effect, you must protect capsule from being destroyed until you can retrieve the card you banished. Defer playing this card until you have other spell and/or trap cards in hand that can be set to defend the capsule from removal/destruction effects.
    • You can use "Magic Reflector" to this card so that you can make sure it will stay longer on the field until you get the card from its effect. "Card Guard" will work as well.
  • You can combine this card with "Dimensional Alchemist" so you can get a powerful monster banished, and then have "Dimensional Alchemist" retrieve the banished monster.
  • Use this card to banish cards from the Deck that are better used in the late game (e.g. "D.D. Dynamite"). This way you will not draw these cards early in the game when you cannot use them effectively, and you can draw other cards in your draw phase that you need more in the beginning, like searchers. The down side of "Different Dimension Capsule" is that it is dead draw in the late game.