Difference between revisions of "Card Tips:Gallis the Star Beast"

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(Did you not realize that the amount of * contributes to how far in it indents?)
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*** Use "[[Cockroach Knight]]" in your Deck so that when this card sends it to the Graveyard, it will return to the top of your Deck. This will guarantee a FTK.
 
*** Use "[[Cockroach Knight]]" in your Deck so that when this card sends it to the Graveyard, it will return to the top of your Deck. This will guarantee a FTK.
 
**** Use "[[Lavalval Chain]] to put "[[Cockroach Knight]]" on top of your Deck.
 
**** Use "[[Lavalval Chain]] to put "[[Cockroach Knight]]" on top of your Deck.
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* This card works extremely well with [[Inzecter Hornet]] [[Inzecter Centipede]] [[Inzecter Damsel]] loop and the [[Wind-Up Rat]] [[Wind-Up Hunter]] [[Wind-Up Zenmaighty]] loop deck that do not use any Spell or Trap cards.

Revision as of 06:01, 25 November 2011

  • This card works well with "Convulsion of Nature" as it will allow you to know when a high level monster is on top of your Deck so you can make the most of its effect.
  • This card combos well with "Plaguespreader Zombie". By sending a high level monster, such as a no longer useful "Dark Armed Dragon", to the top of the Deck and then reveal this card, dealing an instant 1400 points of damage and special summoning a monster while also keeping from re-drawing the dead "Dark Armed Dragon".
  • You can use this card to send "Archlord Kristya" after it goes back to the top of the Deck to prevent a dead draw and do some damage.
  • In a "Lightsworn" Deck, activate "Plaguespreader Zombie"'s effect, returning a "Wulf, Lightsworn Beast" to the top of the Deck. Then activate "Gallis"' effect, dealing 800 damage and Special Summoning both "Gallis" and the "Wulf". Then either Synchro out for a Level 8 Monster or Tribute "Gallis for "Gragonith", then Synchro out for a Level 6, or Tribute "Wulf" for "Celestia, Lightsworn Angel" and Synchro out for "Armory Arm". With any of these tactics you can, with 3 cards in hand and no field, establish a firm field presence.
  • When in your hand, use together with "Deep Diver" to place a high-level monster on the top of your Deck to deal a blow to your opponent's life points as well as Special Summon "Gallis" for easy tribute fodder.
  • This card combos well with "Field-Commander Rahz"; his effect will place a Warrior Monster on top of your Deck. You can then activate the effect of this monster for a guaranteed chance to Special Summon it.
  • Use this card in conjuction with "Genex Ally Birdman" and "Koa'ki Meiru Doom". As long as "Doom" remains face-up "Birdman" cannot be Special Summoned by its own effect, but you can still return "Gallis" to your hand to fulfill it's cost. You can use the effect of "Gallis" an unlimited amount of times per turn and burn all of your opponent's Life Points.