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Castle of Dark Illusions

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{{About|the card|the location|[[Castle of Dark Illusions (location)]]}}
{{CardTable2
|itname fr_name = Château des Illusions| fr_trans_name = Castle of Illusions| de_name = Schloss d. dunklen Illusionen| it_name = Castello delle Illusioni Oscure|spname ko_name = 암흑의 성| pt_name = Castelo das Ilusões Sombrias| es_name = Castillo de las Ilusiones Oscuras|kanji ja_name = <ruby><rb>闇晦</rb><rp>(</rp><rt>やみくろ</rt><rp>)</rp></ruby><ruby><rb>{{Ruby|闇|やみ}}{{Ruby|晦|くら}}ましの</rb></ruby><ruby><rb>{{Ruby|</rb><rp>(</rp><rt>|しろ</rt><rp>)</rp></ruby>}}|phon romaji_name = Yamikuromashi Yamikuramashi no Shiro|trans = Castle of Concealing Darkness|image = CastleofDarkIllusionsMRDCastleofDarkIllusions-MRD-EN-C-UE-25thAnniversaryEdition.jpgpng|attribute = DarkDARK|type types = Fiend/ Flip / Effect|type2 level = Effect4|atk = 920|def = 1930|level password = 00062121| effect_types = 4Trigger, Trigger, Condition|lore = [[Flip Effect Monsterseffect|FLIP]]: Increases the [[ATK]] and [[DEF]] of all [[Type#Zombie|Zombie]]-[[Type]] [[monsters ]] by 200 points. As long as this card remains [[face-up]] on the [[field]], the [[ATK]] and [[DEF]] of [[Type#Zombie|Zombie]]-[[Type]] monsters continues to increase by 200 points during each of your [[Phase#Standby Phase|Standby Phases]]s. This [[effect ]] continues until the your 4th turn after the card is activated[[activate]]d.| fr_lore = FLIP : Augmentez de 200 points l'ATK et la DEF de tous les monstres de Type Zombie face recto sur le Terrain. Tant que cette carte reste face recto sur le Terrain, l'ATK et la DEF des monstres de Type Zombie continuent d'augmenter de 200 points supplémentaires durant chacune de vos Standby Phases. Cet effet continuera jusqu'à votre 4ème tour inclu suivant le tour de son activation.|tsclore de_lore = A macabre flying castle that can turn the field into darknessFLIPP: Erhöht die ATK und DEF aller offenen Monster vom Typ Zombie um 200 Punkte. Solange diese Karte offen auf dem Spielfeld liegt, erhöht sich in jeder Standby Phase des Spielers, der diese Karte kontrolliert, die ATK und DEF aller Monster vom Typ Zombie um je 200 Punkte. Dieser Effekt hält bis zum vierten Zug nach Aktivierung der Karte an.| it_lore = SCOPRI: Aumenta di 200 punti ATK e DEF di tutti i mostri di Tipo Zombie scoperti sul Terreno. Fino a quando questa carta resta scoperta sul Terreno, ATK e DEF dei mostri di Tipo Zombie continuano ad aumentare di 200 punti addizionali durante ogni tua Standby Phase. It can also turn Quest'effetto continua fino al quarto turno successivo all own monsters in the field [['attivazione di questa carta.| pt_lore = VIRE: Aumenta o ATK e DEF de todos os monstros do Tipo Zumbi em 200 pontos. Enquanto este card permanecer no Campo com a face-down]]para cima, o ATK e DEF dos monstros do Tipo Zumbi continuam a aumentar em 200 pontos durante cada uma das suas Standby Phases. Este efeito continua até ao 4º turno após o card ter sido Activado.|effect1 es_lore = ContinuousVOLTEO: Aumenta el ATK y la DEF de todos los monstuos de Tipo Zombi en 200 puntos. Mientras esta carta permanezca boca arriba en el Campo, el ATK y la DEF de los monstrus Tipo Zombi continúa aumentando en 200 puntos durante cada una de tus Standby Phases. Este efecto continúa hasta el 4º turno despues de la activación de esta carta.|effect2 ja_lore = Flipリバース:フィールド上に表側表示で存在する全てのアンデット族モンスターの攻撃力と守備力は200ポイントアップする。また、このカードがフィールド上に表側表示で存在する限り、自分のスタンバイフェイズ毎にさらに200ポイントずつアップする。この効果は自分の4回目のスタンバイフェイズまで続く。|number ko_lore = 00062121리버스 : 필드 위에 앞면 표시로 존재하는 모든 언데드족 몬스터의 공격력과 수비력은 200 포인트 올린다. 또한, 이 카드가 필드 위에 앞면 표시로 존재하는 한, 자신의 스텐바이 페이즈마다 다시 200 포인트씩 올린다. 이 효과는 자신의 4번째 스텐바이 페이즈까지 계속된다.|en_sets ='''[[MRD-EN073; Metal Raiders]]''' ([[; CommonMRD-EN073]] - [[C]]; Metal Raiders (25th Anniversary Edition); Common|na_sets = '''[[Metal Raiders]]''' ([[MRD-073]] - [[C]]); Metal Raiders; Common|eu_sets = '''[[Metal Raiders]]''' ([[MRD-E073]] - [[C]]); Metal Raiders; Common|fr_sets = '''[[MRD-F073; Metal Raiders]]''' ([[; CommonMRD-F073]] - [[C]]FR073; Metal Raiders (25th Anniversary Edition); Common|de_sets = '''[[MRD-G073; Metal Raiders]]''' ([[; CommonMRD-G073]] - [[C]]DE073; Metal Raiders (25th Anniversary Edition); Common|it_sets = '''[[Metal Raiders]]''' ([[PMT-I073]] ; Metal Raiders; CommonMRD- [[C]]IT073; Metal Raiders (25th Anniversary Edition); Common|pt_sets = '''[[Metal Raiders]]''' ([[PMT-P073]] ; Metal Raiders; CommonMRD- [[C]]PT073; Metal Raiders (25th Anniversary Edition); Common|sp_sets = '''[[Metal Raiders]]''' ([[PMT-S073]] ; Metal Raiders; CommonMRD- [[C]]SP073; Metal Raiders (25th Anniversary Edition); Common|jp_sets = '''[[; Booster 7]]'''; CommonME-13; Metal Raiders (Japanese); Common'''[[DL4-014; Duelist Legacy Volume.4]]''' ([[DL4-014]]); Common| ae_sets = '''[[GameBoy Duel Monsters Promos: Series 1]]''' ([[HFR]]) '''[[MRD-073; Metal Raiders]]''' ([[ME-13]]); Common|kr_sets = '''[[Metal Raiders]]''' ([[MRD-K073]] - [[C]]); Metal Raiders; Common|ntr_sets = '''[[Yu-Gi-Oh! Nightmare Troubadour: Flight to a New World(NTR-BP)|Flight to a New World]]'''([[Common]])|wc6_sets ygo_sets = '''[[YuPack 11 (YGOO-Gi-Oh! World Championship 2006: Metal RaidersBP)|Metal RaidersPack 11]]'''| supports = Zombie'''[[Yu-Gi-Oh! World Championship 2006: Fiend Collection A|Fiend Collection A]]''archseries = PaniK's monsters| action = Activates upon being flipped face-up'''[[Yu-Gi-Oh! World Championship 2006: Reverse Collection|Reverse Collection]]'''stat_change = * All monsters gain ATK'''[[Yu-Gi-Oh! World Championship 2006: * All Effect Monstersmonsters gain DEF|All Effect Monsters]]''' ([[Common]])misc = * Turn limited effects* Standby Phase Activation'''[[Yu-Gi-Oh! World Championship 2006: All at Random|All at Random]]''' ([[Common]])database_id = 4089
}}
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