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Continuous Trap Card

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{{Infobox/Archetype/Start | image name = [[File:Continuous.png | image caption = thumb|Continuous Iconicon]]}}{{Infobox/Archetype/ExtendedName | arabic = أوراق فخ الدائمة | kanji = '''Continuous Trap Cards''' (Japanese: {{Ruby|永|えい}}{{Ruby|続|ぞく}}{{Ruby|罠|トラップ}}カード''Eizoku Torappu Kādo'') are a subcategory of [[Trap Card]]s that remains face-up on the field after activation.  | japanese = 永続罠カード | furigana = えいぞくトラップカード | romaji Characteristics == Eizoku Torappu Kādo | japanese translated = Permanent As a Trap Card | english = , Continuous Trap Cards must first be [[set]] before they can be activated, and cannot be activated in the same turn they are set. Continuous Trap Cards feature the default Trap Card[[Spell Speed]] of [[Spell Speed 2]].  | french = Carte Piège Continu | german = Permanente Fallenkarte | italian = Carta Trappola Continua | korean Must remain on-field to resolve on-field effect === 지속 함정 카드 (持續陷穽 Card) ''Jisok Hamjeong Kadeu''|chinese=永續陷阱卡 ''Yǒngxù Xiànjíngkǎ Like other Spell/ Wing5 zuk6 Haam6 zeng6 kaat1''Trap Cards that remain face-up on the field after activation, a Continuous Trap Card must remain face-up on-field to resolve its activated on-field effect, unless said effect specifically moves the card to an off-field location as a [[cost]]. | spanish = Carta de Trampa Continua|portuguese=If a Continuous Trap Card de Armadilha Contínuais removed from the field after effect activation but before resolution, the activated effect will resolve without effect.|brazilian=== Activating the card and effect in the same Chain Link ===As long as they both meet their [[activation conditions]], a Continuous Trap Card de Armadilha Contínuo}}and exactly one of its [[Trigger-like Effect]]s or [[Quick-like Effect]]s can both be activated during the same [[Chain Link]]. For example, when a Set "[[Dark Contract with the Witch]]" is activated, its effect to destroy a card can be activated in the same Chain Link.<ref name="PRB 128">{{Infobox/Archetype/cite book |title=Yu-Gi-Oh! Official Card Game Perfect Rulebook 2020 |date=March 2020 |publisher=Shueisha |isbn=978-4-08-779785-5 | list page= List of Continuous Trap Cards 128 | support list language= List of ja}}</ref> If a Continuous Trap Card support cards | antihas an optional Trigger-like Effect or Quick-support list = List of like Effect that can be activated during the [[Damage Step]] and that can be activated in the same Chain Link as the card itself, that Continuous Trap Card antican also be activated during the Damage Step as long as the effect and card are activated in the same Chain Link. However, [[mandatory effect|mandatory]] Trigger-like Effects and Quick-support cards}}{{Infobox/Archetype/End}}like Effects cannot be activated in the same Chain Link as the card during the Damage Step.
If an effect's activation conditions include "''Continuous Trap Cards'while this card is face-up on the field'' " (Japanese: {{Ruby|永|えい}}{{Ruby|続|ぞく}}{{Ruby|罠|トラップ}}カード ''Eizoku Torappu Kādo'') are e.g. "[[Trap CardAll-Out Attacks]]s that stay on the field after activation. The effect(s") of these cards will remain active until the [[owner]] cannot maintain the cost or condition(s) indicated on the "''while this card is already face-up in your Spell & Trap Zone''" (if any) OR it is [[destroy]]ede.g. One example of a Continuous Trap Card is "[[Spellbinding CircleCyber Summon Blaster]]"), which effectively freezes an enemy monster on that effect cannot meet its activation timing before the fieldContinuous Trap Card has been activated, so it can neither change [[battle position]] nor declare an attackthat effect cannot be activated in the same Chain Link as the card itself.
Most A Continuous Trap Cards require a cost to maintain or possess a condition under which Card cannot activate an effect in the same Chain Link as the card is [[destroy]]ed itself if said that effect sends itself to the Graveyard as a cost/condition is not met(e.g. Two examples of these are "[[Imperial OrderYang Zing Unleashed]]" and ) or banishes itself as a cost (e.g. "[[Call of the HauntedGhoti Fury]]". "Imperial Order" requires a cost of 700 [[Life Points]] to maintain), but <ref name="Call of the HauntedPRB 128" is destroyed when /> because the monster used with it is destroyed. Continuous Trap Cards are also Card is not face-up on the only kind of Trap Card field at activation; these effects typically specify that can the card must be used sent/banished while face-up in order to summon clarify this, although some do not (e.g. "[[Uria, Lord Sentence of Searing FlamesDoom]]", with the exception of cards such as "[[Blast with ChainSimorgh Sky Battle]]" ) but still function the same way regardless. If a Continuous Trap Card has both an activation effect and "[[Kunai with a Trigger-like or Quick-like Effect, that other effect cannot be activated in the same Chain]]"Link as the activation of the card itself, which are not Continuous Trap Cardsbecause only one effect can be activated per Chain Link, but remain on even if the field after activationeffect is optional.
Another example Additionally, the Trigger-like Effects of a Continuous Trap Card is the cards "[[Royal DecreeCoffin Seller]]", which [[negate]]s Trap Cards' effects<ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search. However, since it is still action?ope=4&cid=5492&request_locale=ja |date=9 March 2017 |title=Q&A » 棺桶売り |publisher=Konami |language=Japanese |trans-title=Q&A » Coffin Seller |accessdate=9 April 2017}}</ref> "[[Spell Speed 2Light Spiral]]", it cannot be used against cards like <ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=7643&request_locale=ja |date=14 January 2016 |title=Q&A » ライト・リサイレンス |publisher=Konami |language=Japanese |trans-title=Q&A » Light Spiral |accessdate=15 February 2016}}</ref> "[[Magic DrainNatural Disaster]]", <ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=7272&request_locale=ja |date=24 September 2015 |title=Q&A » ナチュラル・ディザスター |publisher=Konami |language=Japanese |trans-title=Q&A » Natural Disaster |accessdate=15 February 2016}}</ref> "[[Seven Tools of the BanditOverdoom Line]]", <ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=8218&request_locale=ja |date=31 March 2016 |title=Q&A » オーバー・デッド・ライン |publisher=Konami |language=Japanese |trans-title=Q&A » Overdoom Line |accessdate=9 April 2017}}</ref> "[[Negate AttackPSY-Frame Accelerator]]", or <ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=12664&request_locale=ja |date=9 July 2016 |title=Q&A » PSYフレーム・アクセラレーター |publisher=Konami |language=Japanese |trans-title=Q&A » PSY-Frame Accelerator |accessdate=9 April 2017}}</ref> "[[Trap JammerSpirit's Invitation]]", since they are all [[Counter Trap Cards]], <ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=5402&request_locale=ja |date=7 July 2016 |title=Q&A » スピリットの誘い |publisher=Konami |language=Japanese |trans-title=Q&A » Spirit's Invitation |accessdate=9 April 2017}}</ref> and thus "[[Spell Speed 3Swiftstrike Armor]]"<ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=7322&request_locale=ja |date=14 January 2016 |title=Q&A » 神速の具足 |publisher=Konami |language=Japanese |trans-title=Q&A » Swiftstrike Armor |accessdate=15 February 2016}}</ref> cannot be activated in the same Chain Link as the card itself.
You can activate Continuous Trap Cards and activate their [[Quick-like Effect]]s on == Example =={{Show card image|Call of the same Chain. For example, when your opponent activates "[[Monster Reborn]]" you can activate "[[Royal Oppression]]" and activate its effect on the same chain.Haunted|align=center}}
Also, cards such as "[[Chain Burst]]" and "[[Curse of Darkness]]" have to be [[face-up]] on the field before the card it inflicts damage against is activated; you cannot chain these cards to the activation of the card type mentioned and still maintain the effect of inflicting damage. This is because the timing has been missed; the card in question has already been activated.== In other languages =={{In other languages| fr_name = Carte Piège Continu| de_name = Permanente Fallenkarte| it_name = Carta Trappola Continua| pt_name = Card de Armadilha Contínuo| es_name = Carta de Trampa Continua| ja_name = {{Ruby|永|えい}}{{Ruby|続|ぞく}}{{Ruby|罠|トラップ}}カード| ja_romaji = Eizoku Torappu Kādo| ko_name = 지속 함정 카드| ko_rr = Jisok Hamjeong Kadeu| zh_name = 永續陷阱卡| zh_pinyin = Yǒngxù Xiànjǐngkǎ| sc_name = 永续陷阱卡| sc_pinyin = Yǒngxù Xiànjǐngkǎ}}
Some Continuous Trap cards also become monster cards when activated. These are often referred to as [[Trap Monster]]s. An example of a Trap Monster is "[[Stronghold the Moving Fortress]]", which can be used to give you some defense when you have no monsters. These cards can be destroyed by "[[Heavy Storm]]" or other cards that can destroy traps, even though they are considered monster cards. These type of cards take up one [[Spell & Trap Card Zone]], as well as one [[Monster Card Zone]].== References ==<references/>
== See also: ==* [[Trigger-like EffectList of Continuous Trap Cards]] and * [[Quick-like EffectList of Continuous Trap Card support cards]] * [[List of Continuous Trap Cards.Card anti-support cards]]
==Example==[[File:CalloftheHaunted-BP01-EN-R-1E.png|center|360px]]{{Card types}}
{{Gameplay}}
[[Category:Types of Trap Cards]]

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