Difference between revisions of "Counter Traps and Chains"

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This also prevents "loading on" of "[[Magic Drain]]s". So you cannot chain 2 "[[Magic Drain]]s" to the same [[Spell Card]], hoping your opponent won't be able to discard 2 [[Spell Card]]s to save his original [[Spell Card]].
 
This also prevents "loading on" of "[[Magic Drain]]s". So you cannot chain 2 "[[Magic Drain]]s" to the same [[Spell Card]], hoping your opponent won't be able to discard 2 [[Spell Card]]s to save his original [[Spell Card]].
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[[Category:Advanced Gameplay]]

Revision as of 15:11, 18 June 2007

The basic rule is that Counter Traps can only be used against the card they are immediately following in a chain.

So for Counter Traps:

So:

This also prevents "loading on" of "Magic Drains". So you cannot chain 2 "Magic Drains" to the same Spell Card, hoping your opponent won't be able to discard 2 Spell Cards to save his original Spell Card.