Difference between revisions of "Crush Star"
Dinobot1000 (talk | contribs) (misc cleanup, update Japanese name parameters, replaced: }} → }} , }} {{CardTable2 → }} {{CardTable2) |
Dinobot1000 (talk | contribs) (update name/lore parameters, replaced: |effect = → |effect =) |
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|crname = Drobeća Zvijezda | |crname = Drobeća Zvijezda | ||
|ja_name = クラッシュ・スター | |ja_name = クラッシュ・スター | ||
− | | | + | |ja_romaji = Kurasshu Sutā |
|image = CrushStar-JP-Anime-5D.png | |image = CrushStar-JP-Anime-5D.png | ||
|attribute = Trap | |attribute = Trap | ||
|typest = Normal | |typest = Normal | ||
− | |effect = | + | |effect = |
|animelore = [[Activate]] only when a [[Synchro Monster]] on the [[Playing Field|field]] is [[destroy]]ed. [[Select]] 2 [[Monster Card|monsters]] with 1000 or less [[ATK]] (1 in your [[hand]] and 1 in your [[Graveyard]]), and [[Special Summon]] them in [[face-up]] [[Defense Position]]. | |animelore = [[Activate]] only when a [[Synchro Monster]] on the [[Playing Field|field]] is [[destroy]]ed. [[Select]] 2 [[Monster Card|monsters]] with 1000 or less [[ATK]] (1 in your [[hand]] and 1 in your [[Graveyard]]), and [[Special Summon]] them in [[face-up]] [[Defense Position]]. | ||
|jpanimelore = フィールド上に存在するシンクロモンスターが破壊された時に発動する事ができる。自分の手札と墓地から攻撃力1000以下のモンスターを1体ずつ選択し、自分フィールド上に守備表示で特殊召喚する。 | |jpanimelore = フィールド上に存在するシンクロモンスターが破壊された時に発動する事ができる。自分の手札と墓地から攻撃力1000以下のモンスターを1体ずつ選択し、自分フィールド上に守備表示で特殊召喚する。 |
Revision as of 22:04, 27 November 2014
Crush Star
- Japanese
- クラッシュ・スター
Card type | Monster |
---|---|
Attribute | TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Other languages
Language | Name | Card text |
---|---|---|
Japanese | クラッシュ・スター |