Difference between revisions of "Crystal Flash"
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{{CardTable2 | {{CardTable2 | ||
|class = Yu-Gi-Oh! GX Anime Only | |class = Yu-Gi-Oh! GX Anime Only | ||
− | |kanji = <ruby><rb> | + | |kanji = <ruby><rb>宝</rb><rp>(</rp><rt>ほう</rt><rp>)</rp><rb>玉</rb><rp>(</rp><rt>ぎょく</rt><rp>)</rp></ruby>の<ruby><rb>閃</rb><rp>(</rp><rt>せん</rt><rp>)</rp><rb>光</rb><rp>(</rp><rt>こう</rt><rp>)</rp></ruby> |
|jpname = 宝玉の閃光 | |jpname = 宝玉の閃光 | ||
− | |phon = | + | |jphira = ほうぎょくのせんこう |
+ | |phon = Hōgyoku no Senkō | ||
|trans = Gem's Radiance | |trans = Gem's Radiance | ||
|image = CrystalFlash-JP-Anime-GX.png | |image = CrystalFlash-JP-Anime-GX.png | ||
|attribute = Spell | |attribute = Spell | ||
|typest = Quick-Play | |typest = Quick-Play | ||
− | |lore = Select 1 "[[Crystal Beasts|Crystal Beast]]" [[Monster Cards|monster]] you [[control]]. Place 1 "[[Crystal Beasts|Crystal Beast]]" [[Monster Cards|monster]] from your [[hand]] into your [[Spell & Trap Card Zone]] to reduce [[ | + | |lore = Select 1 "[[Crystal Beasts|Crystal Beast]]" [[Monster Cards|monster]] you [[control]]. Place 1 "[[Crystal Beasts|Crystal Beast]]" [[Monster Cards|monster]] from your [[hand]] into your [[Spell & Trap Card Zone]] to reduce [[Battle Damage]] involving the selected [[Monster Cards|monster]] to 0. |
+ | |jpanimelore = 手札の「宝玉獣」と名のつくモンスター1体を魔法・罠ゾーンに置き、自分フィールド上の「宝玉獣」と名のつくモンスター1体の戦闘ダメージを0にする。 | ||
|search1 = Crystal Beasts Support | |search1 = Crystal Beasts Support | ||
|search2 = Increases Battle Damage | |search2 = Increases Battle Damage | ||
|anime_gx = | |anime_gx = | ||
− | [[Yu-Gi-Oh! GX - Episode 130| | + | [[Yu-Gi-Oh! GX - Episode 130|130]] |
}} | }} | ||
{{CrystalBeast}} | {{CrystalBeast}} |
Revision as of 06:36, 22 November 2008
Crystal Flash
Card type | Monster |
---|---|
Attribute | SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Select 1 "Crystal Beast" monster you control. Place 1 "Crystal Beast" monster from your hand into your Spell & Trap Card Zone to reduce Battle Damage involving the selected monster to 0.
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