Difference between revisions of "Crystal Flash"
Line 9: | Line 9: | ||
|attribute = Spell | |attribute = Spell | ||
|typest = Quick-Play | |typest = Quick-Play | ||
− | |lore = Select 1 "[[Crystal Beasts|Crystal Beast]]" [[Monster Cards|monster]] you [[control]]. Place 1 "[[Crystal Beasts|Crystal Beast]]" [[Monster Cards|monster]] from your [[hand]] into your [[Spell & Trap Card Zone]] | + | |lore = Select 1 "[[Crystal Beasts|Crystal Beast]]" [[Monster Cards|monster]] you [[control]]. Place 1 "[[Crystal Beasts|Crystal Beast]]" [[Monster Cards|monster]] from your [[hand]] into your [[Spell & Trap Card Zone]] and treat it as a [[Continuous Spell Cards|Continuous Spell Card]] to reduce all [[Battle Damage]] involving the selected [[Monster Cards|monster]] to 0. |
|jpanimelore = 手札の「宝玉獣」と名のつくモンスター1体を魔法・罠ゾーンに置き、自分フィールド上の「宝玉獣」と名のつくモンスター1体の戦闘ダメージを0にする。 | |jpanimelore = 手札の「宝玉獣」と名のつくモンスター1体を魔法・罠ゾーンに置き、自分フィールド上の「宝玉獣」と名のつくモンスター1体の戦闘ダメージを0にする。 | ||
|support1 = Crystal Beasts | |support1 = Crystal Beasts |
Revision as of 01:14, 7 February 2009
Crystal Flash
Card type | Monster |
---|---|
Attribute | SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Select 1 "Crystal Beast" monster you control. Place 1 "Crystal Beast" monster from your hand into your Spell & Trap Card Zone and treat it as a Continuous Spell Card to reduce all Battle Damage involving the selected monster to 0.
|