Difference between revisions of "Crystal Flash"

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|attribute = Spell
 
|attribute = Spell
 
|typest = Quick-Play
 
|typest = Quick-Play
|lore = Select 1 "[[Crystal Beasts|Crystal Beast]]" [[Monster Cards|monster]] you [[control]]. Place 1 "[[Crystal Beasts|Crystal Beast]]" [[Monster Cards|monster]] from your [[hand]] into your [[Spell & Trap Card Zone]], and treat it as a [[Continuous Spell Cards|Continuous Spell Card]], to reduce all [[Battle Damage]] involving the selected [[Monster Cards|monster]] to 0.
+
|lore = Select 1 "[[Crystal Beasts|Crystal Beast]]" [[Monster Cards|monster]] you [[control]]. Place 1 "[[Crystal Beasts|Crystal Beast]]" [[Monster Cards|monster]] from your [[hand]] into your [[Spell & Trap Card Zone]] and treat it as a [[Continuous Spell Cards|Continuous Spell Card]] to reduce all [[Battle Damage]] involving the selected [[Monster Cards|monster]] to 0.
 
|jpanimelore = 手札の「宝玉獣」と名のつくモンスター1体を魔法・罠ゾーンに置き、自分フィールド上の「宝玉獣」と名のつくモンスター1体の戦闘ダメージを0にする。
 
|jpanimelore = 手札の「宝玉獣」と名のつくモンスター1体を魔法・罠ゾーンに置き、自分フィールド上の「宝玉獣」と名のつくモンスター1体の戦闘ダメージを0にする。
 
|support1 = Crystal Beasts
 
|support1 = Crystal Beasts

Revision as of 01:14, 7 February 2009

Crystal Flash
CrystalFlash-JP-Anime-GX.png
Card type Monster
Attribute SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
Select 1 "Crystal Beast" monster you control. Place 1 "Crystal Beast" monster from your hand into your Spell & Trap Card Zone and treat it as a Continuous Spell Card to reduce all Battle Damage involving the selected monster to 0.

Template:CrystalBeast