Difference between pages "Aqua Spirit" and "Card Trivia:Sea Monster of Theseus"

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{{CardTable2
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{{Navigation}}
| fr_name              = L'Esprit de l'Eau
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| de_name              = Wassergeist
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* This monster appears in the artwork of "[[Return of the Zombies]]".
| it_name              = Spirito Aqua
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* This card is likely based on the sea monster that appears in the story of [[wikipedia:Theseus|Theseus and his Six Labours]]. An elderly robber in [[wikipedia:Megara|Megara]] would force travelers to walk along a pathway on a narrow cliff-face in order to wash his feet, then kick those travelers off the cliff during the washing so that they were eaten by a sea monster. When Theseus encountered him, he managed to push the robber off the cliff instead.
| pt_name              = Espírito da Aqua
+
* This card is the first [[Tuner monster|Tuner]] [[Fusion Monster]], as well as the first [[Fusion Monster]] to require [[Tuner monster]](s) as a [[Fusion Material]].
| es_name              = Espíritu de Aqua
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* This card has the shortest [[card text]] of any card by word count, consisting of only two words.
| ja_name              = {{Ruby|水|みず}}の{{Ruby|精|せい}}{{Ruby|霊|れい}} アクエリア
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** This card's Italian print has the shortest card text of any card by character count, being only seven characters long.
| romaji_name          = Mizu no Seirei Akueria
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* The non-English ''[[TCG]]'' prints of this card erroneously omitted its status as a Fusion Monster and a Tuner monster from its card text; Konami later released a notice highlighting the error, with an offer for players to send in their misprinted copies of the card to receive a correctly printed replacement.
| trans_name            = Aqueria the Water Spirit
 
| ko_name              = 물의 정령 아쿠에리어
 
| ko_rr_name            = Mul-ui Jeongnyrong Akuerieo
 
| image                =
 
1;  AquaSpirit-BE02-JP-C.jpg;  AquaSpirit-MADU-JP-VG-artwork.png
 
1.1; AquaSpirit-SGX3-EN-C-1E.png; AquaSpirit-TF04-EN-VG.png
 
| current_image        = 1.1
 
| attribute            = WATER
 
| types                = Aqua / Effect
 
| level                = 4
 
| atk                  = 1600
 
| def                  = 1200
 
| password              = 40916023
 
| effect_types          = Summoning condition, Summoning condition, Trigger
 
| lore                  = Cannot be [[Normal Summon]]ed/[[Normal Set|Set]]. Must first be [[Special Summon]]ed (from your [[hand]]) by [[banish]]ing 1 [[WATER]] [[monster]] from your [[GY]]. [[Once per turn]], during your opponent's [[Standby Phase]]: You can [[target]] 1 [[face-up]] monster your opponent [[control]]s; change that target's [[battle position]], and if you do, it cannot change its battle position for the rest of this [[turn]].
 
| fr_lore              = Ni Invocable Normalement ni Posable Normalement. Doit d'abord être Invoquée Spécialement (depuis votre main) en bannissant 1 monstre EAU depuis votre Cimetière. Une fois par tour, durant la Standby Phase de votre adversaire : vous pouvez cibler 1 monstre face recto contrôlé par votre adversaire ; changez la position de combat de la cible, et si vous le faites, elle ne peut pas changer sa position de combat le reste de ce tour.
 
| de_lore              = Kann nicht als Normalbeschwörung beschworen/gesetzt werden. Muss erst als Spezialbeschwörung (von deiner Hand) beschworen werden, indem du 1 WASSER Monster von deinem Friedhof verbannst. Einmal pro Spielzug, während der Standby Phase deines Gegners: Du kannst 1 offenes Monster wählen, das dein Gegner kontrolliert; ändere die Kampfposition jenes gewählten Ziels und falls du dies tust, kann es für den Rest dieses Spielzugs seine Kampfposition nicht ändern.
 
| it_lore              = Non può essere Evocato Normalmente/Posizionato. Deve prima essere Evocato Specialmente (dalla tua mano) bandendo 1 mostro ACQUA dal tuo Cimitero. Una volta per turno, durante la Standby Phase del tuo avversario: puoi scegliere come bersaglio 1 mostro scoperto controllato dal tuo avversario; cambia la posizione di quel bersaglio e, se lo fai, esso non può cambiare la sua posizione per il resto di questo turno.
 
| pt_lore              = Não pode ser Invocado por Invocação-Normal/Baixado. Primeiro deve ser Invocado por Invocação-Especial (da sua mão) ao banir 1 monstro de ÁGUA do seu Cemitério. Uma vez por turno, durante a Fase de Apoio do seu oponente: você pode escolher 1 monstro com a face para cima que seu oponente controla; mude a posição de batalha do alvo e, se isso acontecer, ele não pode mudar sua posição de batalha pelo resto deste turno.
 
| es_lore              = No puede ser Invocado de Modo Normal/Colocado. Debe ser primero Invocado de Modo Especial (desde tu mano) desterrando 1 monstruo de AGUA en tu Cementerio. Una vez por turno, durante la Standby Phase de tu adversario: puedes seleccionar 1 monstruo boca arriba que controle tu adversario; cambia la posición de batalla de ese objetivo y, si lo haces, por el resto de este turno éste no puede cambiar su posición de batalla.
 
| ja_lore              = このカードは通常召喚できない。自分の墓地から水属性モンスター1体を除外した場合に特殊召喚できる。①:相手スタンバイフェイズに、相手フィールドの表側表示モンスター1体を対象として発動できる。その相手の表側表示モンスターの表示形式を変更する。このターン、そのモンスターは表示形式を変更できない。
 
| ko_lore              = 이 카드는 통상 소환할 수 없다. 자신 묘지에서 물 속성 몬스터 1장을 제외했을 경우에 특수 소환할 수 있다. ①: 상대 스탠바이 페이즈에 상대 필드의 앞면 표시 몬스터 1장을 대상으로 하고 발동할 수 있다. 그 상대의 앞면 표시 몬스터의 표시 형식을 변경한다. 이 턴에 그 몬스터는 표시 형식을 변경할 수 없다.
 
| en_sets              =
 
LON-EN068; Labyrinth of Nightmare; Common
 
DB2-EN006; Dark Beginning 2; Common
 
SDFC-EN021; Structure Deck: Freezing Chains; Common
 
SGX3-ENI20; Speed Duel GX: Duelists of Shadows; Common
 
| na_sets              =
 
LON-068; Labyrinth of Nightmare; Common
 
| eu_sets              =
 
LON-E068; Labyrinth of Nightmare; Common
 
| fr_sets              =
 
LDC-F068; Labyrinth of Nightmare; Common
 
DB2-FR006; Dark Beginning 2; Common
 
SDFC-FR021; Structure Deck: Freezing Chains; Common
 
SGX3-FRI20; Speed Duel GX: Duelists of Shadows; Common
 
| de_sets              =
 
LON-G068; Labyrinth of Nightmare; Common
 
DB2-DE006; Dark Beginning 2; Common
 
SDFC-DE021; Structure Deck: Freezing Chains; Common
 
SGX3-DEI20; Speed Duel GX: Duelists of Shadows; Common
 
| it_sets              =
 
LDI-I068; Labyrinth of Nightmare; Common
 
DB2-IT006; Dark Beginning 2; Common
 
SDFC-IT021; Structure Deck: Freezing Chains; Common
 
SGX3-ITI20; Speed Duel GX: Duelists of Shadows; Common
 
| pt_sets              =
 
SDFC-PT021; Structure Deck: Freezing Chains; Common
 
SGX3-PTI20; Speed Duel GX: Duelists of Shadows; Common
 
| sp_sets              =
 
DB2-SP006; Dark Beginning 2; Common
 
SDFC-SP021; Structure Deck: Freezing Chains; Common
 
SGX3-SPI20; Speed Duel GX: Duelists of Shadows; Common
 
| jp_sets              =
 
LN-17; Labyrinth of Nightmare (Japanese); Common
 
DL3-100; Duelist Legacy Volume.3; Common
 
BE2-JP006; Beginner's Edition 2; Common
 
BE02-JP006; Beginner's Edition 2 (2011); Common
 
SD40-JP020; Structure Deck: Ice Barrier of the Frozen Prison; Common
 
DR02-JPB07; Duel Royale Deck Set EX Round 2; Common
 
| kr_sets              =
 
LON-KR068; Labyrinth of Nightmare; Common
 
BP2-KR006; Beginner's Edition 2; Common
 
SD40-KR020; Structure Deck: Ice Barrier of the Frozen Prison; Common
 
| ae_sets              =
 
LON-068; Labyrinth of Nightmare; Common
 
| ygo_sets              =
 
'''[[Pack 20 (YGOO-BP)|Pack 20]]'''
 
| supports              = WATER
 
| archseries            = Attribute Spirit
 
| action                =
 
* Changes battle positions
 
* Prevents battle position changes
 
| summoning            =
 
* Cannot be Normal Summoned
 
* Cannot be Normal Set
 
* Special Summon-only monster
 
* Special Summons itself from your hand
 
| banished              = Banishes from Graveyard for Summon
 
| misc                  =
 
* Special Summon Monster
 
| tcg_speed_duel_status = Unlimited
 
| database_id          = 5253
 
}}
 

Latest revision as of 02:39, 21 June 2023

  • This monster appears in the artwork of "Return of the Zombies".
  • This card is likely based on the sea monster that appears in the story of Theseus and his Six Labours. An elderly robber in Megara would force travelers to walk along a pathway on a narrow cliff-face in order to wash his feet, then kick those travelers off the cliff during the washing so that they were eaten by a sea monster. When Theseus encountered him, he managed to push the robber off the cliff instead.
  • This card is the first Tuner Fusion Monster, as well as the first Fusion Monster to require Tuner monster(s) as a Fusion Material.
  • This card has the shortest card text of any card by word count, consisting of only two words.
    • This card's Italian print has the shortest card text of any card by character count, being only seven characters long.
  • The non-English TCG prints of this card erroneously omitted its status as a Fusion Monster and a Tuner monster from its card text; Konami later released a notice highlighting the error, with an offer for players to send in their misprinted copies of the card to receive a correctly printed replacement.