Difference between revisions of "Game mechanics"

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'''Game Mechanics''' refers to any action that automatically happens due to the interior workings of the Yu-Gi-Oh! game.
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#REDIRECT [[Destroy#Destroyed by game mechanics]]
 
 
==[[Monster Cards]] and the [[Graveyard]]==
 
 
 
Whenever a monster is destroyed, be it by battle, or via a card effect, it is always sent to the [[Graveyard]], unless a card such as "[[Dimensional Fissure]]" or "[[Macro Cosmos]]" is in play.
 
 
 
==[[Field Spell Cards]]==
 
 
 
Whenever a [[Field Spell Card]] is in play, and another one is activated, the one that was on the field first is destroyed by Game Mechanics, since two Field Spell Cards cannot be in play at once (the only exception is if you have a activated "[[Pandemonium]]" and a face-up "[[Pandemonium Watchbear]]" and your opponent activates a new Field Spell Card; "Pandemonium" won't be destroyed because of "Pandemonium Watchbear"'s effect and the new Field Spell Card will remain on the field meaninglessly).
 
 
 
If a Field Spell Card is active, and a new Field Spell Card is activated, and if activation of that card is chained to with a card that destroys it, like "[[Mystical Space Typhoon]]" or "[[Dust Tornado]]", the already-active Field Spell Card will remain on the field.
 
 
 
 
 
==[[Equip Cards]]==
 
 
 
Whenever the monster that an [[Equip Cards|Equip Card]] is equipped to is destroyed, or removed from the field, the [[Equip Cards|Equip Card]] is automatically destroyed and sent to the [[Graveyard]], unless there is an effect present to prevent it.
 
 
 
{{Gameplay}}
 
 
 
[[Category:Gameplay]]
 

Latest revision as of 02:35, 6 September 2023