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− | '''Game mechanics''' refer to any action that automatically happens due to the interior workings of the Yu-Gi-Oh! game.
| + | #REDIRECT [[Destroy#Destroyed by game mechanics]] |
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− | ==Monster Card sand the Graveyard==
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− | Whenever a monster is [[destroy]]ed, be it [[Destroyed by battle|by battle]], or via a [[Card effect|card effect]], it is always sent to the [[Graveyard]], unless a card such as "[[Dimensional Fissure]]" or "[[Macro Cosmos]]" is in play.
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− | ==Field Spell Cards==
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− | Whenever a [[Field Spell Card]] is in play, and another one is [[activate]]d, the one that was on the field first is destroyed, since two Field Spell Cards cannot be in play at once.
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− | If a Field Spell Card is active, and a new Field Spell Card is activated, and if activation of that card is chained to with a card that destroys it, like "[[Mystical Space Typhoon]]" or "[[Dust Tornado]]", the already-active Field Spell Card will remain on the field.
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− | ==Equip Cards==
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− | Whenever the monster that an [[Equip Cards|Equip Card]] is equipped to is destroyed, flipped face-down, or removed from the field, the [[Equip Cards|Equip Card]] is automatically destroyed and sent to the [[Graveyard]], unless there is an effect present to prevent it.
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− | {{Gameplay}}
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− | [[Category:Gameplay]]
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