Difference between revisions of "Game mechanics"

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'''Game mechanics''' refer to any action that automatically happens due to the interior workings of the Yu-Gi-Oh! game.
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#REDIRECT [[Destroy#Destroyed by game mechanics]]
 
 
==Monster Cards and the Graveyard==
 
Whenever a [[Monster Cards|monster]] is [[destroy]]ed, be it [[Destroyed by battle|by battle]], or via a [[Card effect|card effect]], it is always sent to the [[Graveyard]], unless a card such as "[[Dimensional Fissure]]" or "[[Macro Cosmos]]" is in play.
 
 
 
==Field Spell Cards==
 
Whenever a [[Field Spell Card]] is in play, and another one is [[activate]]d, the one that was on the field first is destroyed, since two Field Spell Cards cannot be in play at once.
 
 
 
If a Field Spell Card is active, and a new Field Spell Card is activated, and if activation of that card is chained to with a card that destroys it, like "[[Mystical Space Typhoon]]" or "[[Dust Tornado]]", the already-active Field Spell Card will remain on the field.
 
 
 
==Equip Cards==
 
Whenever the monster that an [[Equip Cards|Equip Card]] is equipped to is destroyed, flipped face-down, or removed from the field, the [[Equip Cards|Equip Card]] is automatically destroyed and sent to the [[Graveyard]], unless there is an effect present to prevent it.
 
 
 
{{Gameplay}}
 
 
 
[[Category:Gameplay]]
 

Latest revision as of 02:35, 6 September 2023