Difference between revisions of "Hex-Sealed Fusion"

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* This [[Monster Cards|monster's]] second effect cannot be used to [[Special Summon]] [[Fusion Monster Cards|Fusion Monsters]] that can only be [[Summon]]ed by [[Fusion Summon]], such as "[[Dark Paladin]]".
 
* This [[Monster Cards|monster's]] second effect cannot be used to [[Special Summon]] [[Fusion Monster Cards|Fusion Monsters]] that can only be [[Summon]]ed by [[Fusion Summon]], such as "[[Dark Paladin]]".
  
[[Category:Archetypes]]
+
[[Category:Archetype]]

Revision as of 12:43, 24 July 2007

The Hex-Sealed Fusion monsters are a group of 3 monsters (The Earth - Hex-Sealed Fusion, The Dark - Hex-Sealed Fusion and The Light - Hex-Sealed Fusion) that can be used as a Fusion substitute but can also be used while on the field (without a Polymerization) and may Tribute itself plus the required Fusion monsters from the field to Special Summon the chosen Fusion Monster, however each Hex-Sealed Fusion can only be used with the correct attribute Fusion Monster (e.g. The Light - Hex-Sealed Fusion can be used to Special Summon Blue-Eyes Ultimate Dragon but not Master of Oz.

Below are the rulings for the Hex-Sealed Fusion monsters: