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Infernity

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The first "Infernity" card released in a booster pack was "[[Infernity Beast]]" in [[Ancient Prophecy]]. Two additional "Infernity" cards soon followed with the release of [[Stardust Overdrive]]: "[[Infernity Necromancer]]" and the first "Infernity" Trap Card "[[Infernity Force]]". With the release of [[The Shining Darkness]], fifteen more cards were added to the "Infernity" archetype for further support. [[The Shining Darkness]] also includes an "Infernity" Synchro Monster known as "[[Infernity Doom Dragon]]". ''[[Photon Shockwave]]'' introduced a new monster, "[[Infernity Knight]]".
 
Recently, the "Infernity" deck has gotten some big boosts. The first is "Leviair the Sea Dragon", which can be made with "Tour Guide from the Underworld" or with two "Infernity Necromancer"s. Courtesy of "Hundred-Eyes Dragon" banishing "Infernity Mirage" for its effect, "Leviair the Sea Dragon" can then revive the "Infernity Mirage" (its Special Summon restriction only applies to the graveyard) to make another Synchro and get an "Infernity Archfiend" search.
 
Another handy Xyz monster is "Lavalval Chain", generally made with "Summoner Monk". Its effect can place "Infernity Archfiend" on top of your deck, which immediately Special Summons it on the following turn if your hand is otherwise empty. While it is frail, if "Lavalval Chain" manages to survive into the next turn, it can use its other effect to set up your graveyard for whatever "Infernity Archfiend" searched out.
 
Lastly, "Void Ogre Dragon" is another powerful Level 8 Synchro monster with good synergy, fending off threats such as "Dark Hole" and "Heavy Storm"
 
==Playing style==
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