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Infernity

93 bytes added, 12 years ago
Weaknesses
== Weaknesses ==
"Infernities", despite their enormous Synchro Summoning ability, have a number of crucial weaknesses. Cards such as "[[Macro Cosmos]]" and "[[Dimensional Fissure]]" are giant threats because they stop the entire "Infernity" strategy. "[[Skill Drain]]" is also a huge threat as it stops "[[Infernity Archfiend]]", "[[Hundred-Eyes Dragon]]", and "[[Infernity Necromancer]]". Side-Deck "[[Imperial Iron Wall]]", "[[Chaos Hunter]]" or "[[Burial from a Different Dimension]]" to combat against the removal cards and use "[[Mystical Space Typhoon]]" to deal with "[[Skill Drain]]". Cards like "[[Effect Veiler]]" and "[[Battle Fader]]" that can be activated in your hand can prevent an "Infernity" combo. You can use "[[Infernity Barrier]]" and "[[Debunk]]" to stop these cards. Cards like "[[Threatening Roar]]" and "[[Waboku]]" can slow down "Infernity" decks for a turn, giving your opponent time to counter. Also, a "[[Gravekeeper's]]" deck, because of [[Necrovalley]], can ruin your entire strategy.
Also, by themselves, Infernities are a fairly weak archetype, with the most powerful non-Synchro card being "[[Infernity Destroyer]]", which only has 2300 ATK. However, the card "[[Wave-Motion Inferno]]" can help fix this problem by increasing the attack and defense of your Infernity monsters by 400 points.
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