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LIGHT

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Restoring from Wayback Machine (June 04, 2022)
{{About|the TypeAttribute|the Alignment|[[White Magic (Alignment)]]}}
{{Infobox/Archetype/Start
| image name = LIGHT.svg
| image size = 100px
| image caption = Light icon
}}
{{Infobox/Archetype/ExtendedName
| arabic = ضوء
| kanji = {{Ruby|光|ひかり}}
| romaji = Hikari
| italian = LUCE
| korean = 빛 ''Bit''
|portuguese = LUZ
| spanish = LUZ
|chinese =光 ''Guāng / Gwong1'' | simplified chinese = 光 ''Guāng''
}}
{{Infobox/Archetype/Yu-Gi-Oh!
{{Infobox/Archetype/End}}
'''LIGHT''' ({{Ruby|光|ひかり}} ''Hikari'') monsters are the historic opposites of is an [[DARKAttribute]] Monstersin ''Yu-Gi-Oh!''. "[[Blue-Eyes White Dragon]]"LIGHT monsters are commonly thematically associated with conceptual themes of virtue, the components of "[[XYZ-Dragon Cannon]]"power, and monsters such as "[[D.D. Warrior Lady]]"divinity, and "physical themes of energy and radiance. The Monster [[HonestType]]", are LIGHT monsters. s typically associated with LIGHT monsters are represented often by [[Fairy]], [[Spellcaster]], [[Thunder]], [[Machine]] and [[Warrior]]-[[Type]].
Some Notable LIGHT cards focus on overwhelming offensive power, such as the monsters include "[[Blue-Eyes White Dragon" and the fusion forms of "[[Cyber Dragon]]", but others focus on positively reinforcing the player instead of directly damaging the opponent, such as by increasing their [[Life Points]] or allowing the player to draw extra cards from their "[[Main Deck|Deck]]D. LIGHT monsters will in general either be highly offensive or highly defensive with little middle groundD. In Decks themed around multiple [[AttributeWarrior Lady]]s, the trump card of the set will often be LIGHT", such as "[[Rainbow Dragon]]" for the "[[Crystal BeastHonest]]s", "[[Elemental HERO Shining Flare WingmanCyber Dragon]]", and "[[Elemental HERO NeosUltimate Conductor Tyranno]]" in "[[Elemental HERO]]" builds, and so on. Some LIGHT monsters almost always reveal your strategy due to the follow up that would happen if the strategy succeeds in being used.
Notably, the Attribute In terms of the Monsters do not necessarily indicate any sense of morality and alignment. An example made can be from "Blue-Eyes White Dragon"card effects, for as the monster represents the purity of Kisara's soul and draws its powerful existence from her KaLIGHT monsters are typically either highly offensive or highly defensive, it being known as an engine of destruction and being put to use by less than wholesome players, such as an egotistic and twisted younger Seto Kaiba, showcases the with little middle ground. In anime Decks themed around multiple [[Attribute']]s possibly for good or evil, as with any attribute. Plenty the trump card of the set will often be LIGHT Archetypes do exist, representing good, heroism, virtue, valiance, and divinity, such as "[[ConstellarRainbow Dragon]]", for the "[[LightswornCrystal Beast]]s", "[[Utopia (archetype)|UtopiaElemental HERO Shining Flare Wingman]]", and "[[Noble KnightElemental HERO Neos]]". Furthermore, some Fiend and Zombie monster are LIGHT-attributed. This shows that not all monsters of those attributes are evil and corrupted, and LIGHT also symbolizes redemption, repentance, salvation, atonement, firm faith in virtues and purification. Being LIGHT monsters however, neither guarantees that such of an attribute are saintly, pure and virtuous, with LIGHT also representing elitism, the lurid and unwholesome made existent, decadence and bending light to create illusions of good and distortions of others. This can be seen in monsters as the "[[Fabled]], [[WormsElemental HERO]]" builds, and [[Arcana Force]] are antagonistic beings according to card lore or the [[anime]], which also features an [[The Light of Destruction|evil entity]] of LIGHTso on.
Although not exclusively, almost all monsters that appear to have electric-based powers and which are not Thunder-Type are LIGHT AttributeIn some card effects (e.g. Examples include "[[Super Conductor TyrannoHip Hoshiningen]]") and in certain video games, one of only two the LIGHT Dinosaur-Type monsters in Attribute is positioned as the game; "[[Voltic Kong]]"; "[[Elemental HERO Thunder Giant]]"; "[[Gilford opposite of the Lightning]]" and "[[Number 91: Thunder Spark DragonDARK]]"Attribute.
LIGHT-based ==Archetypes/Series=====Pure===* [[Arcana Force]]* [[Artifact]]* [[Batteryman]]* [[Bujin]]* [[Constellar]]* [[archetypeCounter Fairy]]s include: (excluding "[[Silent SwordsmanDark Voltanis]]", )* [[Cyber Angel]]* [[Cyber Dragon (archetype)|Cyber Dragon]]* [[Digital Bug]]* [[Dogmatika]]* [[Drytron]] (excluding "[[Silent MagicianUltimate Flagship Ursatron]], ")* [[Arcana ForceEldlich]]", "** [[BatterymanGolden Land]]", "* [[Fabled]]", "* [[HieraticFelgrand]]", "* [[SatellarknightHerald]]", "* [[Star SeraphHieratic]]", "* [[Lightray]]", "* [[LightswornMajestic Mech]]", "* [[Noble Mekk-Knight]](excluding "[[Girsu, the Orcust Mekk-Knight]]")* [[Metaphys]]* [[Ojama]]* [[Parshath]] (excluding ", [[Darknight Parshath]]")* [[Photon]]", "* [[GalaxyPSY-Frame]]", "* [[ConstellarSilent Swordsman]]", "* [[VylonSilent Magician]]", "* [[BujinStar Seraph]]", "* [[WattTellarknight]]", (excluding "[[WormsDarktellarknight Batlamyus]]" , ")* [[The AgentTrickstar]]", "* [[Utopia (archetype)|Utopia]]", "** [[ArtifactZS -]]" and (excluding "[[PSYZS -FrameOuroboros Sage]]".)* [[Vylon]]* [[Watt]]* [[Worms]]<!--===Multi-Attribute===-->
{{clear}}
==Example==
[[File:BlueEyesWhiteDragon-LCKC-EN-UR{{Show card image|Blue-1E-D.png|300pxEyes White Dragon|align=center]]}} {{Card types}}
{{Gameplay}}
[[Category:Attributes]]
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