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Ninja

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 "'''Ninja'''" ({{Ruby|忍|にん}}{{Ruby|者|じゃ}} ''Ninja'') is an [[archetype]] of mostly [[Warrior]] [[Monster Card|monsters]]. They are primarily supported by the "[[Ninjitsu Art]]" Spell and Trap Card archetype. A handful of the "Ninja" cards existed in the ''[[Yu-Gi-Oh! Trading Card Game|TCG]]'' and ''[[Yu-Gi-Oh! Official Card Game|OCG]]'' prior to being united by support cards in later sets. Characters Various characters that used "Ninja" decks in the anime include [[Jean-Claude Magnum]], from [[KazeYu-Gi-Oh! (anime)|Yu-Gi-Oh! Duel Monsters]], [[Moon ShadowKaze]] and from [[Sun ShadowYu-Gi-Oh! ZEXAL]].While they are primarily Warrior-Type, several "Ninja" cards are part of the "as well as [[KarakuriMoon Shadow]]" and "[[Superheavy SamuraiSun Shadow]]" archetypes, which are from [[Machine]]Yu-Gi-Type instead. The [[Dragon Ninja]] series are a variety of types, due to aligning with the effects of "[[Ninjitsu Art of Transformation]]" and "[[Ninjitsu Art of SuperOh! ARC-TransformationV]]". "Ninja" cards used by Jean-Claude Magnum were a candidate to be released in [[Collection Pack 2020]] and received 2.8% of votes in the poll, coming in 7th place. These were specifically going to be " ==Lore=={{Main|The Valuable Book EX 3 card storylines#No. 09: Ninja" cards used by Jean-Claude Magnum.}} 
==Origin==
"[[Goe Goe the Gallant Ninja]]", "[[Masked Ninja Ebisu]]", "[[Lady Ninja Yae]]", and "[[Ninja Grandmaster Sasuke]]" are characters based on [[Konami]]'s popular video game series ''[[wikipedia:Legend of the Mystical Ninja|Legend of the Mystical Ninja]]''. Incidentally, all the [[Sasuke Samurai (series)|Sasuke Samurai]] monsters are from this series, as well.
 
{| class="wikitable"
! scope="col" | Ninja card
|-
|}
 
Some members of this archetype and their support are named after famous characters from Japan history:
 
{| class="wikitable sortable"
|-
| [[wikipedia:Fūma Kotarō|Fūma Kotarō]]
|}
 
==Playing style==
The Spell, Trap, and Monster cards of the "Ninja" archetype revolve around control-based strategies.For offensive examples, "like their namesake, primarily focuses on a [[Strike NinjaControl]]playstyle through the utilization of various " can temporarily remove itself from Ninjitsu Art" cards in order to disrupt the Field (dodging opponent, build up resources, and prepare for a card effect)larger assault through swarming the board. Many "[[Ninja Grandmaster Sasuke|Sasuke]]" can bypass walls such as "monsters often prefer being placed in face-down Defense Position to trigger their effects when flipped face-up, letting them surprise the opponent with various strong effects or, in some cases, unexpectedly high [[MarshmallonDefense Position|defense]]" and . Most higher DEF Monsters. Other -Level "Ninja" tend to work behind the scenesmonsters, however, such are not as powerful ATK-wise as the effect those found in other themes, but make up for it with a wide variety of "[[Upstart Golden Ninja]]" for summoning, effects tailored to disrupt and whittle away at the effect opponent's Life Points. The biggest tools of a "[[Ninja Grandmaster Hanzo]]" [[toolbox]]ing effect.deck are the "NinjaNinjitsu Art" Decks can be made series of Spell and Trap Cards that serve to benefit the theme in a variety of various ways, but since Ninja-specific support is few through generating sudden advantages and far in between, most of their abilities are far from game-breaking, making them more of an uncommon rogue Deck to usedishing out disadvantages for the opponent. However, they can excel against [[Stall Deck]]s that revolve around a particular card. The Some examples include "[[Armor Ninjitsu Art of TransformationRust Mist|transformationRust Mist]] " halving the opponent's Special Summoned monsters' ATK, "[[Ninjitsu Art of Super-TransformationDuplication|trapsDuplication]] in their arsenal give "Ninja" splashability with "to [[Mist ValleyTribute]]one ", Ninja"monster and summon many lower-[[ChaosLevel]]"Ninja" monsters totaling the tributed monster's Level, as well as "[[DragonNinjitsu Art of Dancing Leaves|Dancing Leaves]]", and the various "Transformation"Ninjitsu Art cards ([[Dark Simorgh LockdownNinjitsu Art of Transformation|Transformation]]", and "[[Monarch (series)Ninjitsu Art of Super-Transformation|MonarchSuper-Transformation]]" Decks, among others.and [[WINDNinjitsu Art of Mirage-Transformation|Mirage-Transformation]] and/or ) to instantly [[Winged BeastSpecial Summon]]-oriented Decks aid a stronger "[[Lady Ninja Yae]]"monster or even stronger monsters of other types. When a "Ninjitsu Art" card is no longer effective, while the archetype also provides means of removing them from the field; such as "[[DARKArmor Ninjitsu Art of Alchemy]] monsters will keep up " to destroy them and draw cards as well as the stealth effects of "[[Strike Beast NinjaBaku]]"and "Dancing Leaves" to return them to the hand and use their effect again. Among the many different cards in the theme, "Ninjas"are often divided into a handful of sub-series that each prioritize different aspects of the theme's overall playing style: * '''FLIP Ninja''' - The primary playstyle of the theme, FLIP Ninjas specialize in using the effects of "Ninja" monsters when [[Dark SimorghSummon|Summoned]]" is DARK, WIND or flipped face-up to generate advantage and Winged Beast, giving support to not only control the above Ninja and board state. Through key cards such as "[[Ninja Grandmaster Hanzo|Hanzo]]", but is an ideal target for "[[Ninjitsu Art of TransformationYellow Ninja]]"., as well as the cards introduced in "[[Roc from the Valley of HazeDarkwing Blast]]" can return and beyond, "Ninja" is able to go toe to the Deck once he is discarded by toe with various decks and win through clever usage of "YaeNinjitsu Art" to become her transformation target within cards and amass large boards of monsters; including the same turn."[[Armed NinjaFusion Monster]]" and , "[[Crimson Meizen the Battle Ninja]]" may be paired , to attack directly with your entire field of monsters and ensure quick games. This portion of the archetype also specializes in control through cards such cards as "[[Ninjitsu Art of DuplicationJioh the Gravity Ninja]]" to flip cards face-down and lock them in place for the turn as well as the effect of "[[Senior Silver Mitsu the Insect Ninja]]", both of which enable the weak to flip a "Ninja" monster face-up to swarm negate activated effects by the Field, ready to Flipopponent." * '''[[White Dragon Ninja]]''' - Dragon Ninjas are a sub-series of higher-Level, non-Warrior "Ninja" is meant to monsters that typically cannot be paired with Special Summoned except through the effect of a "Ninja" monster or a "Super-TransformationNinjitsu Art" by means card, the types of her own effect that protects which are themed around the controlling player's back-row. This card has a strong synergy with the card Monster Types summoned through "Ninjitsu Art of Transformation"([[Beast]], [[Safe ZoneWinged Beast]]" as they both protect each other.", and [[Armor Ninjitsu Art of AlchemyInsect]]) and " was made for removing Super-Transformation ([[Ninjitsu ArtDragon]] cards once they have outlived their use. ", [[Magic PlanterDinosaur]]" , and "[[Uria, Lord of Searing FlamesSea Serpent]]" can also profit off }. Most Dragon Ninjas have disruption effects requiring the sending of both a "Ninja" and "Ninjitsu Art"card from the hand or field that can put a halt to various plans the opponent may attempt. One particularly effective strategy of this sub-heavy Deck. Although slow, series centers on "[[Karakuri White Dragon Ninja mdl 339 "Sazank"]]" is another useful tool and its ability to prevent Spell and Trap cards you control from being destroyed by card effects, allowing for dispatching an enemy monster that might have bypassed one's Traps control builds using the cards "Safe Zone" and other Monsters"Anti-Spell Fragrance" to create a near permanent threat for the opponent to deal with. In * '''[[Armor Ninja]]''' - Armor Ninjas are a Warriormore aggressive sub-series focused on Level manipulation and generating Rank 4-only 5 Xyz Monsters. While the majority of Armor Ninjas are less impactful to the overall strategy of the archetype, one card that sees plenty of use is the [[Rank]] 4 [[Xyz Monster]], "[[Blade Armor Ninja]]" Deck, which has the effect to detach 1 material to allow a "Ninja"monster to attack twice for that turn. This effect, in tandem with the more [[The Immortal BushiAggro|aggro]]-focused " Ninja" boss monsters, can be used lead to Tribute Set "Senior Silver Ninja" sudden and start the swarmingswift victories.===Weaknessess=== There * '''Twilight Ninja''' - Twilight Ninjas are ways a sub-series focused more on Defenses and utilizing a pair of [[Pendulum Monster]]s to break the archetype to [[Safe ZonePendulum Summon]] and several "Ninja" monsters from hand at once with ease. The most notable card of this sub-series is "[[White Dragon Twilight NinjaGetsuga, the Shogun]] lock once it has been completed"; a Level 8 "Ninja" monster that is able to Special Summon 2 "Ninja" monsters from the GY by changing itself to Defense Position. Barring this, the Pendulum Scales also allow for simple benefits from inflicting piercing damage to gaining ATK while also having a Pendulum Scale of 1-10 to Pendulum Summon most any monster in the archetype with a few exceptions; such as using the aforementioned "Dragon Ninjas". The following archetypes also include some "Ninja" monsters, but do not conform to the main Ninja playing styles:* [[Trap StunKarakuri]] to temporarily remove Safe Zone's protection from White Dragon Ninja, using * [[Trap EaterPenguin]] to remove Safe Zone (since it doesn't destroy), using * [[Book of EclipseSuperheavy Samurai]] to flip White Dragon Ninja face-down (since it doesn't target or destroy), both removing Safe Zone's protection and temporarily nullifying White Dragon Ninja's effect, or using * [[Skill DrainVaylantz]]. 
===Recommended cards===
{{Decklist|Recommended cards
|effect monsters =
* [[Air Armor Ninja]]
* [[Aqua Armor Ninja]]
* [[Baku the Beast Ninja]]
* [[Earth Armor Ninja]]
* [[Flame Armor Ninja]]
* [[Goe Goe the Gallant Ninja]]
* [[Green Ninja]]
* [[Jioh the Gravity Ninja]]
* [[Mitsu the Insect Ninja]]
* [[Masked Ninja Ebisu]]
* [[Kagero the Cannon Ninja]]
* [[Ninja Grandmaster Hanzo]]
* [[Penguin Ninja]]
* [[Red Dragon Ninja]]
* [[Senior Silver Ninja]]
* [[Yellow Dragon Ninja]]
* [[Yellow Ninja]]
* [[Blackwing - Zephyros the Elite]]
* [[Dark Simorgh]]
* [[Mist Valley Apex Avian]]
* [[Noble Knight's Shield-Bearer]]
|flip monsters =
* [[Turbo-Tainted Hot Rod GT19]] (with any generic Synchro monsters)
|pendulum monsters =
* [[Twilight Ninja Jogen]]
* [[Meizen the Battle Ninja]]
* [[Yaguramaru the Armor Ninja]]
* [[Ultimate Great Insect]] (using "Mitsu the Insect Ninja" with "Iron Digger"
|xyz monsters =
* [[Blade Armor Ninja]]
* [[Number 12: Crimson Shadow Armor Ninja]]
* [[Number 2: Ninja Shadow Mosquito]]
|link monsters =
* [[Ninja Grandmaster Saizo]]
* [[Terraforming]]
* [[World Legacy Succession]]
* [[Heroic Call]]
| equip spells =
* [[Ninjitsu Art Tool - Iron Digger]]
* [[Divine Sword - Phoenix Blade]]
* [[Living Fossil]]
* [["Infernoble Arms - Durendal"]]
| field spells =
* [[Hidden Village of Ninjitsu Arts]]
* [[Ninjitsu Art Notebook of Mystery]]
| normal traps =
* [[Back to the Front]] / [[Call of the Haunted]]
* [[Destructive Daruma Karma Cannon]]
| continuous traps =
* [[Ninjitsu Art of Transformation]]
* [[Anti-Spell Fragrance]]
* [[Call of the Haunted]]
* [[Safe Zone]]
}}
 
===Official Decks===
{{Decklist|“Traptrix” + “Ninja” Deck<ref>[https://ygorganization.com/2girlsandasharkplace/ YGOrganization] Sleeve Winner Deck Recipes </ref>
* [[Traptrix Trap Hole Nightmare]] x2
}}
 
== Trivia ==
* "[[Barrier Ninjitsu Art of Transcription]]", "[[Blind Spot Strike]]", "[[Spy Attack]]", and "[[Debunk]]" suggest that "Ninja" have some sort of rivalry with the "[[Shien]]". Also, "[[Ninjitsu Art of Super-Transformation]]" implies a rivalry between the "Ninja" and the "[[Karakuri]]" monsters, despite the fact that some monsters are members of both archetypes.
 
==References==
<references />
 
{{Ninja}}
[[Category:TCG and OCG archetypes]]
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