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Reactor

3,256 bytes added, 4 years ago
Added some information about the deck/archetype.
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'''"Reactor"''' (リアクター ''Riakutā'') is an [[archetype]] of [[Machine]] [[Monster Card|monsters]] from ''[[Yu-Gi-Oh! 5D's]]''. They are used by [[Greiger]] in the anime. Their effects inflict 800 [[Effect Damage|damage]] to the opponent when they play a particular type of card. All Reactors except "[[Summon Reactor・SK]]" [[destroy]] the designated card, but none of the "Reactors" [[negate]] the effect of the card.
The lettered suffixes of "[[Summon Reactor・SK]]", "[[Trap Reactor・Y FI]]", and "[[Spell Reactor・RE]]" spell out "SKY FIRE". Together they combine to Summon "[[Flying Fortress SKY FIRE]]". In the Japanese version, the Reactors are called "Summon Reactor・AI", "Trap Reactor・RR", and "Magic Reactor・AID". Their suffixes spell "AIRRAID", while "Flying Fortress SKY FIRE" is "Giant Bomber Airraid".
==Playing style==
The use effects of the "ReactorsSpell Reactor" can force an opponent into a difficult situation, especially when multiple and the "ReactorsTrap Reactor" are on monster destroy a card of the particular card type and inflict 800 [[Playing FieldEffect Damage|fielddamage]]to the opponent. Simply playing cards will cause "Summon Reactor" instead does 800 damage when the opponent to take damage, summons and has the [[Card effect|ability to negate one attack. While those effects]] give "Reactors" some nice destructive power, none of the "Reactors" destroying them will make playing [[Equip Card|Equipnegate]]the effects of the destroyed cards, making them only useful against [[Continuous CardsSpell|ContinuousSpells]] and /[[Field Spell CardContinuous Trap|Field CardsTraps]] very difficult. This can be especially detrimental to , [[Different DimensionEquip Spell|Equip Spells]], or [[Sacred BeastField Spell|"Uria" and "Hamon"Field Spells]]. This, however, doesn't necessarily make them flawed, since this makes "[[Volcanic]]Reactors" and other Decks effective against decks that rely on such cards. The main weakness of "Reactors" is that ; and since newer archetypes tend to get incredible Field Spells, making the lower-[[Level]] monsters have a survivability issue (which opponent think twice about playing them is partially mitigated by "[[Fake Explosion]]"), so to be effective certainly a Deck involving "Reactors" must rely upon cards that can block or stall an opponent's [[attack]]s until "[[Flying Fortress SKY FIRE]]" can be Summoned. Both can be Summoned with "[[Mystic Tomato]]", being [[DARK]] monstersway of generating pressure.
All The burn damage "Reactors" can dish out is also helpful in edging the player closer to a victory, but that damage alone will not be enough to win the duel, since triggering the burn effects ten times (and therefore reaching the lethal amount of 8000) is rather unlikely. Furthermore, most of the "ReactorsReactor" monsters will not be around all the time, since they will be used for the Summon of "Flying Fortress SKY FIRE" are DARK, so cards such as which means that "Reactors"still need a [[Dark Armed DragonBeatdown|beatdown]]" may be very useful in tight situations-heavy strategy to win a game.
It "Reactor" also suffers from the fact that it is known that a very small archetype. Aside from the three "Reactors" and "Flying Fortress SKY FIRE", the only cards specifically working with this archetype is not well-supported. The best known combo is using are "[[Black SalvoDark Flattop]]" , which potentially revives the entire archetype but is relatively hard to [[Special Summon]] summon for "Reactors", and the Trap Card "[[Trap Reactor・Y FIFake Explosion]]" in order , which is supposed to [[Synchro take care of summoning the "Summon]] "[[Dark Strike Fighter]]Reactor", but is very specific in its requirements. Most of the monsters also have relatively low stats for their levels, making the deck building process just that much more difficult.
On the plus side, all of the three "Reactors" are DARK Attribute, which grants access to a plethora of useful options: "[[Dark Armed Dragon]]" might be very useful in tight situations, while "[[The Dark FlattopCreator]]" provides an easier method can recycle the "Reactors" for swarming, effects and fighting power. "[[Phantom of Chaos]]" can find use in the deck, since it's the effect to Special Summon mimic a "Reactor" helps summoning "Flying Fortress SKY FIRE" after it is destroyed. Every DARK deck has access to "[[Allure of Darkness]]", helping with the consistency issues the deck undoubtably has. For easier summoning of both "Dark Armed Dragon" and "The Dark Creator" cards like "[[Card Destruction]]", "[[Dark World Dealings]]" or "[[Foolish Burial]]" can be used; this also allows for an easier Summon of the "Summon Reactor" via revival effects such as "[[Monster Reborn]]". The DARK Warrior engine can be opted for, with "[[Dark Grepher]]" and "[[Armageddon Knight]]" filling the GY further and "[[Reinforcement of the Army]]" functioning as another consistency tool.
Since the "Reactors" have good field controlare also Machines, they would be good certain other cards come into mind to strategize with. "[[Limiter Removal]]" is a must in field control any Machine-based Decksdeck that attacks the opponent and can also be an out to your opponent's bigger monsters. However they would take up most of "[[Iron Call]]" is another option to get a monster back from the card spacesGY, so your main purpose of the both allowing for [[Xyz Summon|Xyz]] or [[Link Summon|Link Summons]] as well as bringing a "ReactorsReactor" should be getting back to get to "SKY FIRE" out. "[[Black Salvo]]" is another DARK Machine monster, which also brings Machine monsters in the GY back to life, allowing for a number of Summoning options.; unfortunately, both "Iron Call" and "Black Salvo" cannot choose "Summon Reactor" as a target.
"[[Instant Fusion]]" allows this deck to have a few more tricks up its sleeve: By summoning "[[Panzer Dragon]]", you get an easy "Dark Flattop" if combined with "Black Salvo"; if combined with another Level 5 monster such as "[[Cyber Dragon]]" or "Summon Reactor", the choices are "[[Number 33: Chronomaly Machu Mech]]" or "[[Cyber Dragon Nova]]". If a very pesky monster lingers on the opponent's side of the field, just summon "[[Thousand-Eyes Restrict]]" and scoop it up with no further issue. "[[Reasoning]]" also seems to be a valid option, since the deck features the Levels 3, 4, 5 and 8; just keep in mind that showing a "Flying Fortress SKY FIRE" via "Reasoning" makes it unretrievable. A possible solution to the Beatdown problem can be found in "''[[Legendary Duelists: Ancient Millennium]]''": "[[Heavy Metal Raiders]]" makes the "Reactors" sturdier in battle while giving them ATK boosts and the destruction effects can net you a number of extra monsters if used correctly. "[[BM-4 Blast Spider]]" triggers "Heavy Metal Raiders", brings another destruction effect to the party and even supports the burn damage idea. Lastly, "[[Desperado Barrel Dragon]]" further supports the aforementioned strategies with more destruction effect, bringing a solid 2800 ATK to the fight, and all the while being extremely easy to summon. ===Recommended Cards=== {{Decklist|Recommended CardsDeck
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
* [[Flying Fortress SKY FIRE]]
* [[Cyber Dragon]]
* [[Karakuri Ninja mdl 7749 Dark Armed Dragon]]* [[The Dark Creator]]* [[Desperado Barrel Dragon]]* [[BM-4 Blast Spider]]* [[Dark Grepher]] (optional, for "NanashickDark Armed Dragon"]]or "The Dark Creator")* [[Solar Wind JammerArmageddon Knight]](optional, for "Dark Armed Dragon" or "The Dark Creator")
|tuner monsters =
* [[Black Salvo]]
* [[Genex Ally Birdman]]
* [[Genex Ally Remote]]
* [[Karakuri Komachi mdl 224 "Ninishi"]]
* [[Karakuri Strategist mdl 248 "Nishipachi"]]
|fusion monsters =
* [[Chimeratech Fortress Dragon]]
* [[Chimeratech OverdragonMegafleet Dragon]]* [[Cyber SaurusPanzer Dragon]]
|synchro monsters =
* [[Dark Flattop]]
* [[Dark Strike Fighter]]
* [[Genex Ally Axel]]
* [[Karakuri Shogun mdl 00 "Burei"]]
* [[Karakuri Steel Shogun mdl 00X "Bureido"]]
|xyz monsters =
* [[Gear Gigant X]]
* [[Heavy Armored Train Ironwolf]]
* [[Number 33: Chronomaly Machu Mech]]
* [[Cyber Dragon Nova]]
* [[Cyber Dragon Infinity]]
|link monsters =
* [[Iron Call]]
* [[Limiter Removal]]
* [[Overload Fusion]]
* [[Trade-In]]
* [[Heavy Metal Raiders]]
* [[Twin Twisters]]
* [[Reasoning]]
|traps =
* [[Fake Explosion]]
* [[Call of the Haunted]]
}}
===Dark Reactor DeckWeaknesses===The Dark Reactor Deck takes * Since the advantage that all the three "Reactorsdeck uses Special Summons to make its plays, cards like " are [[DARKArchlord Kristya]]. The monster can be easily Summoned using ", "[[The Dark CreatorVanity's Fiend]]" or replaced by means of "[[Phantom of ChaosVanity's Emptiness]]"can hinder the overall strategy. Because in this approach it is necessary to bring them into * By the same token, any card that negates the [[Graveyard]] we can make use summoning of "[[Foolish Burial]]"monsters, such as "[[Armageddon KnightSolemn Judgment]]" and or "[[Dark GrepherSolemn Warning]]"can hurt this deck. * The burn part of the deck can be countered by cards like "[[Allure of DarknessPrime Material Dragon]]", "[[Trade-InDes Wombat]]" and or "[[Reinforcement of the ArmyRainbow Life]]" can easily speed up the Deck.
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