Difference between revisions of "Sapphire Revive"
(Added Croatian name.) |
|||
Line 1: | Line 1: | ||
{{Unofficial name|Croatian|English|German}} | {{Unofficial name|Croatian|English|German}} | ||
− | {{ | + | {{Reconstructed effect|anime}} |
− | |||
{{CardTable2 | {{CardTable2 | ||
|dename = Sapphir-Auferstehung | |dename = Sapphir-Auferstehung | ||
Line 11: | Line 10: | ||
|typest = Normal | |typest = Normal | ||
|effect = | |effect = | ||
− | |animelore = [[Activate]] only | + | |animelore = [[Activate]] only if you [[control]] a [[face-up]] "[[Crystal Beast Sapphire Pegasus]]". [[Select]] 1 [[Monster Card|monster]] in your opponent's [[Graveyard]], and [[Special Summon]] to their side of the [[field]]. Then, you can Special Summon 1 "[[Crystal Beast]]" monster from your [[Graveyard]] with the same [[DEF]] as your opponent's Special Summoned monster. |
|jpanimelore = | |jpanimelore = | ||
|anime_gx = 175 | |anime_gx = 175 |
Revision as of 19:40, 5 December 2012
Sapphire Revive
Card type | Monster |
---|---|
Attribute | TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |