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A list of all pages that have property "Lore" with value "This [[Trap Card]] has a lot of utility. It does affect [[Effect Monster]]s on both sides of the [[field]], but you can work around this. One good use is during your opponent's [[Battle Phase]]. If your opponent only has Effect Monsters, and they declare an [[attack]], [[chain]] your "[[Curse of Anubis]]". Now all his [[Monster Card|monster]]s are changed to [[Defense Position]] and cannot attack! For a more aggressive use, [[set]] "Curse of Anubis" then [[activate]] it next [[turn]] before you [[Summon]]. The opponent's monsters will be changed to Defense Position and have their [[DEF]] reduced to [[0 DEF Monster Cards|0 points]]. Now Summon your monster for the turn. Since you activate "Curse of Anubis" first, your new monster is not affected by it. Now you can attack the opponent's monster and [[destroy]] it.". Since there have been only a few results, also nearby values are displayed.

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    • "Curse of Anubis"  + (This [[Trap Card]]This [[Trap Card]] has a lot of utility. It does affect [[Effect Monster]]s on both sides of the [[field]], but you can work around this. One good use is during your opponent's [[Battle Phase]]. If your opponent only has Effect Monsters, and they declare an [[attack]], [[chain]] your "[[Curse of Anubis]]". Now all his [[Monster Card|monster]]s are changed to [[Defense Position]] and cannot attack!</br></br>For a more aggressive use, [[set]] "Curse of Anubis" then [[activate]] it next [[turn]] before you [[Summon]]. The opponent's monsters will be changed to Defense Position and have their [[DEF]] reduced to [[0 DEF Monster Cards|0 points]]. Now Summon your monster for the turn. Since you activate "Curse of Anubis" first, your new monster is not affected by it. Now you can attack the opponent's monster and [[destroy]] it.[[destroy]] it.)