Changes

Jump to: navigation, search

Special Summon

44 bytes removed, 6 years ago
no edit summary
'''Special Summon''' ({{Ruby|特|とく}}{{Ruby|殊|しゅ}}{{Ruby|召|しょう}}{{Ruby|喚|かん}} ''Tokushu Shōkan'') is any [[Summon]] other than [[Normal Summon]] or [[Flip Summon]]. They usually occur due to a game mechanic, [[card effect]] or [[Summoning condition]].
There is no restriction on the number of times a player can Special Summon in a turn—Special Summons do not take up the player's Normal Summon/[[Normal Set|Set]] for the [[turn]]. Also unlike a Normal Summon, unless otherwise specified, Special Summoning does not require [[Tribute]]s for high-[[Level]] monsters like Normal Summons and Sets do, unless otherwise specified by a card.
[[Ritual Summon]]s, [[Fusion Summon]]s, [[Synchro Summon]]s, [[Xyz Summon]]s, [[Pendulum Summon]]s, and [[Link Summon]]s, are all considered Special Summons.
==Special Summon types==
'''Built-in Special Summons''' (also unofficially known as '''inherent Special Summons''') are Special Summons that are done by a game mechanic ([[Synchro Summon]], [[Xyz Summon]], [[Pendulum Summon]], [[Link Summon]]), or the monsters' own [[Summoning condition]] (e.g. [[Contact Fusion]]) or [[Summon monster effect]].
Normally, the player can only perform one of these Summons such a Summon during an open [[game state]] in their [[Main Phase]]. They are never performed as part of an [[card effect|effect]] [[resolve|resolution]]; effects that cause the player to perform one of these Summons instead have the player perform the Summon immediately after they resolve (e.g. "[[Formula Synchron]]", "[[Advanced Heraldry Art]]"), or are actually Special Summons with a card effect that treat the Summon as a Built-in Special Summon, like [[Xyz Summon]] (e.g. "[[Rank-Up-Magic]]").
For cards with [[Problem-Solving Card Text]], monsters with [[Summon monster effect]]s or [[Summoning condition]]s that Special Summon themselves this way specify in parenthesis parentheses "()" the location from which they can be Special Summoned. In Japanese text, built-in Special Summons are written as 「(Condition)場合、(Action)て、このカードを(Zone)から特殊召喚できる。」 ("''If (condition), this card can be Special Summoned from (Zone) by (action)''").
There is a difference between Summoning a monster with a [[Summon monster effect]] and with a [[Summoning condition]]s. If the monster can be [[Normal Summon]]ed/[[Normal Set|Set]], then its built-in Special Summon is done by a Summon monster effect, which is a type of [[Unclassified Effect]]. Conversely, if the monster is a [[Special Summon monster]], then its built-in Special Summon is a [[Summoning condition]]. This distinction causes subtle differences; for example, the effect of "[[Vampire Grace]]" can be activated when "[[Goka, the Pyre of Malice]]" is Special Summoned by its own Summon monster effect, but not when "[[Vampire Genesis]]" is Special Summoned by its own Summon condition.
Built-in Special Summons are the only kind of Special Summons that can be [[negate]]d. When a player attempts to perform a built-in Special Summon, the [[Summon negation window]] opens, providing both players with the opportunity to negate the Summon. However, as performing a built-in Special Summon does not go on a [[Chain]], cards such as "[[Divine Wrath]]" cannot be Chained to the attempted Summon.
225
edits

Navigation menu