Difference between revisions of "Spinning Wheel Spindle"
m (Ruby update and/or Remove redundant width) |
|||
Line 13: | Line 13: | ||
|attribute = Spell | |attribute = Spell | ||
|typest = Normal | |typest = Normal | ||
− | |lore = [[Destroy]] 1 [[Monster | + | |lore = [[Destroy]] 1 [[Monster Card|monster]] on the [[Playing Field|field]]. During your opponent's 3rd [[Standby Phase]] after [[activation]], [[Special Summon]] that [[Monster Card|monster]] to the same side of the [[field]] it was on, in the same [[battle position]] it was in when [[destroy]]ed. |
|ptlore = Destura 1 carta de monstro no seu campo. Durante a 3ª Standby Phase do seu oponente após a ativação, invoque esse monstro no mesmo lado do campo em que ele foi desrtuído na mesma posição. | |ptlore = Destura 1 carta de monstro no seu campo. Durante a 3ª Standby Phase do seu oponente após a ativação, invoque esse monstro no mesmo lado do campo em que ele foi desrtuído na mesma posição. | ||
|jpanimelore = 相手モンスターを1体[[Destroy|破壊]]する。破壊されたモンスターは3ターン後に[[Attack Position|攻撃表示]]で[[Graveyard|墓地]]から[[Special Summon|特殊召喚]]される。 | |jpanimelore = 相手モンスターを1体[[Destroy|破壊]]する。破壊されたモンスターは3ターン後に[[Attack Position|攻撃表示]]で[[Graveyard|墓地]]から[[Special Summon|特殊召喚]]される。 |
Revision as of 03:02, 17 January 2012
Spinning Wheel Spindle
Card type | Monster |
---|---|
Attribute | SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Destroy 1 monster on the field. During your opponent's 3rd Standby Phase after activation, Special Summon that monster to the same side of the field it was on, in the same battle position it was in when destroyed.
|