Difference between revisions of "Structure Deck: Yugi Volume 2"

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(When doing card lists, it's always best to keep card text and such to their own page, rather than cluttering up other articles)
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SY2-001
+
[[SY2-001]] [[Dark Paladin]]
Dark Paladin
 
Dark/Spellcaster - Fusion/8/2900/2400
 
[[Dark Magician]] + [[[Buster Blader]]
 
  
This Monster can only be Special Summoned by a Fusion Summon. When this card
+
[[SY2-002]] [[Dark Magician]]
is face-up on the Field, you may discard 1 card from your hand to negate an
 
activation of a Magic Card and destroy it. Increase this card's attack strength
 
by 500 for each Dragon Sub-Type Monster on all Fields and in all Graveyards.
 
Ultra Rare
 
  
SY2-002
+
[[SY2-003]] [[Feral Imp]]
[[Dark Magician]]
 
Dark/Spellcaster/7/2500/2100
 
Normal Monster
 
  
SY2-003
+
[[SY2-004]] [[Giant Soldier of Stone]]
[[Feral Imp]]
 
Dark/Demon/4/1300/1400
 
Normal Monster
 
  
SY2-004
+
[[SY2-005]] [[Gazelle the King of Mythical Beasts]]
[[Giant Soldier of Stone]]
 
Earth/Rock/3/1300/2000
 
Normal Monster
 
  
SY2-005
+
[[SY2-006]] [[Mystical Elf]]
[[Gazelle the King of Mythical Beasts]]
 
Earth/Beast/4/1500/1200
 
Normal Monster
 
  
SY2-006
+
[[SY2-007]] [[Beaver Warrior]]
[[Mystical Elf]]
 
Light/Spellcaster/4/800/2000
 
Normal Monster
 
  
SY2-007
+
[[SY2-008]] [[Winged Dragon, that Guards the Fortress 1|Winged Dragon, that Guards the Fortress #1]]
[[Beaver Warrior]]
 
Earth/Beast-Warrior/4/1200/1500
 
Normal Monster
 
  
SY2-008
+
[[SY2-009]] [[Dark Blade]]
[[Winged Dragon, that Guards the Fortress #1]]
 
Wind/Dragon/4/1400/1200
 
Normal Monster
 
  
SY2-009
+
[[SY2-010]] [[Buster Blader]]
[[Dark Blade]]
 
Dark/Warrior/4/1800/1500
 
Normal Monster
 
  
SY2-010
+
[[SY2-011]] [[Dark Magician Girl]]
[[Buster Blader]]
 
Earth/Warrior/7/2600/2300
 
For each Dragon Sub-Type monster on opponent's field and opponent's Graveyard, increase
 
this card's attack strength by 500.
 
  
SY2-011
+
[[SY2-012]] [[Kuriboh]]
[[Dark Magician Girl]]
 
Dark/Spellcaster/6/2000/1700
 
For each [[[Dark Magician]]] or [[[Magician of Black Chaos]]] in your or your opponent's
 
Graveyard, increase this card's attack strength by 300.
 
  
SY2-012
+
[[SY2-013]] [[Big Shield Gardna]]
[[Kuriboh]]
 
Dark/Demon/1/300/200
 
Discard this card from your hand. Reduce a battle damage done to you to 0. This
 
effect can only be activate during your opponent's Battle Phase.
 
  
SY2-013
+
[[SY2-014]] [[Obnoxious Celtic Guard]]
[[Big Shield Gardna]]
 
Earth/Warrior/4/100/2600
 
Negate an activation of Magic card that target this one card when in face-down defense
 
mode. At this time, this card is change to face-up defense mode. When this card is
 
attacked, change this card to attack mode in end of damage calculation.
 
  
SY2-014
+
[[SY2-015]] [[Skilled Dark Magician]]
[[Obnoxious Celtic Guard]]
 
Earth/Warrior/4/1400/1200
 
Monster with attack strength of 1900 or more cannot destroy this card as a result
 
of battle. (Damage Calculation is done as normal)
 
  
SY2-015
+
[[SY2-016]] [[Sangan]]
[[Skilled Dark Magician]]
 
Dark/Spellcaster/4/1900/1700
 
For each time you or your opponent activates a Magic card, put one
 
"Spell Counter" on this card (to a maximum of 3).  You can sacrifice this
 
card when it have 3 "Spell Counters" on it, special summon a [[[Dark Magician]]]
 
from your hand, deck, or Graveyard.
 
  
SY2-016
+
[[SY2-017]] [[Magician of Faith]]
[[Sangan]]
 
Dark/Fiend/3/1000/600
 
When this card is sent to Graveyard from the field, search your deck for a monster
 
with attack strength 1500 or less, reveal it, and put it into your hand.  Shuffle your
 
deck afterward.
 
  
SY2-017
+
[[SY2-018]] [[Old Vindictive Magician]]
[[Magician of Faith]]
 
Light/Spellcaster/1/300/400
 
Reversed: Choose a Magic card from your Graveyard and put it into your hand.
 
  
SY2-018
+
[[SY2-019]] [[Zombyra the Dark]]
[[Old Vindictive Magician]]
 
Dark/Spellcaster/2/450/600
 
Flip: Destroy one monster on opponent's field.
 
  
SY2-019
+
[[SY2-020]] [[Giant Rat]]
[[Zombyra the Dark]]
 
Dark/Warrior/4/2100/500
 
This card cannot attack opponent's lifepoints directly.  When this card destroy a
 
monster as a result of battle, lower this card's attack strength by 200.
 
  
SY2-020
+
[[SY2-021]] [[Royal Magical Library]]
[[Giant Rat]]
 
Earth/Beast/4/1400/1450
 
When this card is sent to the Graveyard as a result of battle, special summon a Earth
 
Main-Type monster with attack strength of 1500 or less from your deck to the field
 
in attack mode. Shuffle your deck afterward.
 
  
SY2-021
+
[[SY2-022]] [[Magical Dimension]]
[[Royal Magical Library]]
 
Light/Spellcaster/4/0/2000
 
For each time you or your opponent activates a Magic card, put 1 "Spell Counter" on
 
this card (to a maximum of 3).  Remove 3 "Spell Counters" from this card, draw one
 
card from your deck.
 
  
 +
[[SY2-023]] [[Polymerisation]]
  
SY2-022
+
[[SY2-024]] [[Fusion Sage]]
[[Magical Dimension]]
 
Magic - Quickplay
 
This card can be activate if you have a face-up Spellcaster sub-type monster on your
 
field. Tribute one monster on your field, special summon a Spellcaster sub-type monster
 
from your hand. Afterward, you may destroy a monster on the field.
 
Ultra Rare
 
  
SY2-023
+
[[SY2-025]] [[Monster Reborn]]
[[Polymerisation]]
 
Magic - Normal
 
Choose the Fusion materials from your hand and your field and sent them to Graveyard,
 
special summon the Fusion monster from your Fusion deck.
 
  
SY2-024
+
[[SY2-026]] [[Pot of Greed]]
[[Fusion Sage]]
 
Magic - Normal
 
Put a [Fusion] card from your deck into your hand. Shuffle your deck afterward.
 
  
SY2-025
+
[[SY2-027]] [[Mystic Box]]
[[Monster Reborn]]
 
Magic - Normal
 
Choose a monster from your or your opponent's Graveyard, special summon the chosen
 
monster to your field.
 
  
SY2-026
+
[[SY2-028]] [[Monster Recovery]]
[[Pot of Greed]]
 
Magic - Normal
 
Draw two cards from your deck.
 
  
SY2-027
+
[[SY2-029]] [[United We Stand]]
[[Mystic Box]]
 
Magic - Normal
 
Destory one monster on opponent's field, gave the control of one of your monster to
 
your opponent.
 
 
 
SY2-028
 
[[Monster Recovery]]
 
Magic - Quickplay
 
Shuffle one of your monster on the field and your hand into your deck. Draw
 
cards from your deck equal to the number of cards originally in your hand.
 
 
 
SY2-029
 
[[United We Stand]]
 
Magic - Equipment
 
For each face-up monster on your field, increase the attack and defense strength of
 
the equipped monster by 800.
 
 
   
 
   
SY2-030
+
[[SY2-030]] [[Mystical Space Typhoon]]
[[Mystical Space Typhoon]]
 
Magic - Quickplay
 
Destroy a Magic or Trap card on the field.
 
 
 
SY2-031
 
[[Pigeonholing Books of Spell]]
 
Magic - Quickplay
 
Look at the top 3 cards of your deck, and replace them in any order. Your opponent
 
cannot look at those cards.
 
  
SY2-032
+
[[SY2-031]] [[Pigeonholing Books of Spell]]
[[Fissure]]
 
Magic - Normal
 
Destroy the opponent's monster with the lowest attack.
 
  
SY2-033
+
[[SY2-032]] [[Fissure]]
[[Emblem of Dragon Destroyer]]
 
Put a [Buster Blader] from your deck or Graveyard into your hand.
 
  
SY2-034
+
[[SY2-033]] [[Emblem of Dragon Destroyer]]
[[Remove Trap]]
 
Magic - Normal
 
Choose a face-up Trap card on the field and destroy it.
 
  
 +
[[SY2-034]] [[Remove Trap]]
  
SY2-035
+
[[SY2-035]] [[Magic Cylinder]]
[[Magic Cylinder]]
 
Trap - Normal
 
This card can be activate when your opponent declare attack. Negate an attack from
 
an opponent's monster, do damages to opponent's lifepoints equal to the atack strength
 
of that monster.
 
  
SY2-036
+
[[SY2-036]] [[Spellbinding Circle]]
[[Spellbinding Circle]]
 
Trap - Continuous
 
When this card is on the field, one of target opponent's monster cannot attack, nor change
 
its mode. When the target monster is destroy, so is this card.
 
  
SY2-037
+
[[SY2-037]] [[Mirror Force]]
[[Mirror Force]]
 
Trap - Normal
 
This card can only be activate when your opponent declare attack. Destroy all monsters
 
in attack mode on opponent's field.
 
  
SY2-038
+
[[SY2-038]] [[Lightforce Sword]]
[[Lightforce Sword]]
 
Trap - Normal
 
Select one card from your opponent's hand, and remove it from play face-down. During
 
the opponent's next three turn, that card cannot be use. At the standby phase of the
 
fourth turn, return that card to opponent's hand.
 
  
SY2-039
+
[[SY2-039]] [[Magic Jammer]]
[[Magic Jammer]]
 
Trap - Counter
 
Discard one card from your hand. Negate an activation of Magic card and destroy it.
 
  
SY2-040
+
[[SY2-040]] [[Raigeki Break]]
[[Raigeki Break]]
 
Trap - Normal
 
Discard one card from your hand. Destroy one card on the field.
 
  
SY2-041
+
[[SY2-041]] [[Dust Tornado]]
[[Dust Tornado]]
 
Trap - Normal
 
Destroy one Magic or Trap card on opponent's field. You may set a Magic/Trap card from
 
your hand to your field afterward.
 
  
SY2-042
+
[[SY2-042]] [[People Running About]]
[[People Running About]]
 
Fire/Pyro/2/600/600
 
Normal Monster
 
  
SY2-043
+
[[SY2-043]] [[Oppressed People]]
[[Oppressed People]]
 
Water/Aqua/2/400/2000
 
Normal Monster
 
  
SY2-044
+
[[SY2-044]] [[United Resistance]]
[[United Resistance]]
 
Wind/Thunder/3/1000/400
 
Normal Monster
 
  
SY2-045
+
[[SY2-045]] [[Thousand Knives]]
[[Thousand Knives]]
 
Magic - Normal
 
This card can only be activate if you have a [Dark Magician] on the field. Destroy 1
 
of opponent's monsters on the field.
 
  
SY2-046
+
[[SY2-046]] [[Curtain of Black Magic]]
[[Curtain of Black Magic]]
 
Magic - Normal
 
During the turn this card is activate, the player cannot Normal Summon, Reverse Summon,
 
or Special Summon any other monsters. Pay half of your lifepoints, special summon a
 
[Dark Magician] from your deck.
 
  
SY2-047
+
[[SY2-047]] [[Restructer Revolution]]
[[Restructer Revolution]]
 
Magic - Normal
 
Do 200 damages to your opponent for each card he/she have in his/her hand.
 
  
SY2-048
+
[[SY2-048]] [[De-Fusion]]
[[De-Fusion]]
 
Magic - Quickplay
 
Return one Fusion monster on the field to the Fusion deck. Then, if the Fusion
 
material for the Fusion monster returned during Fusion summon is in your Graveyard,
 
you may special summon the set of monsters to the field.
 
  
SY2-049
+
[[SY2-049]] [[Fusion Gate]]
[[Fusion Gate]]
 
Magic - Field
 
When this card is on the field, Fusion Summon do not need the [Fusion] card. The
 
Fusion material would be remove from game instead of sending to Graveyard.
 
  
SY2-050
+
[[SY2-050]] [[Tribute to the Doomed]]
[[Tribute to the Doomed]]
 
Magic - Normal
 
Discard one card from your hand, destroy one monster card on the field.
 
  
SY2-051
+
[[SY2-051]] [[Eye of Truth]]
[[Eye of Truth]]
 
Trap - Continuous
 
When this card is face-up on the field, opponent's must play with his/her hand revealed.
 
During your opponent's Standby Phase, if he/she have Magic card in his/her hand, he
 
gain 1000 lifepoints.
 
  
SY2-052
+
[[SY2-052]] [[Trap Hole]]
[[Trap Hole]]
 
Trap - Normal
 
This card can only be activate when your opponent Summon or Reverse Summon. If that
 
monster's attack strength is higher than 1000, that monster is destroy.
 
  
SY2-053
+
[[SY2-053]] [[Royal Decree]]
[[Royal Decree]]
 
Trap - Continuous
 
Negate all effect of Trap cards on the field except this card.
 
  
SY2-054
+
[[SY2-054]] [[Chain Destruction]]
[[Chain Destruction]]
 
Trap - Normal
 
This card can only be activate when a monster with attack strength of 2000 or lower is
 
Normal Summon, Flip Summon, or Special Summon. Destroy all cards in opponent's hand
 
and deck that have the same name as that card. Shuffle that deck afterward.
 
  
SY2-055
+
[[SY2-055]] [[Shift]]
[[Shift]]
 
Trap - Normal
 
This card can only be activate when your opponent use effect of Magic, Trap that target
 
a monster, or during attack. You may change that target to another monster on your field.
 
  
SY2-056
+
[[SY2-056]] [[Huge Revolution]]
[[Huge Revolution]]
 
Trap - Normal
 
This card can only be activate during your standby when all [[People Running About]],[[Oppressed
 
People]], and [[[United Resisitance]] are face-up on your field. Put all cards in his/her
 
hand to Graveyard, and destroy all cards on your opponent's field.
 

Revision as of 09:53, 30 April 2006