Difference between revisions of "Summoning Clock"

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(add There is no need to sacrifice a monster summoned by this effect. this and from normal summoned to normal summon.)
(normal summons)
Line 14: Line 14:
 
|typest = Continuous
 
|typest = Continuous
 
|effect = Act, Quick-like
 
|effect = Act, Quick-like
|animelore = [[Activate]] only when your opponent activates a [[Spell Card|Spell]] or [[Trap Card]]. You can [[send]] this [[face-up]] card to the [[Graveyard]] and [[Tribute]] 1 [[Monster Card|monster]] to [[Summon]] monsters as they were [[Normal Summoned]] from your [[hand]] equal to the number of your [[Standby Phase]]s that have passed since this card's activation. There is no need to sacrifice a monster summoned by this effect.
+
|animelore = [[Activate]] only when your opponent activates a [[Spell Card|Spell]] or [[Trap Card]]. You can [[send]] this [[face-up]] card to the [[Graveyard]] and [[Tribute]] 1 [[Monster Card|monster]] to [[Summon]] monsters as they were [[Normal Summons]] from your [[hand]] equal to the number of your [[Standby Phase]]s that have passed since this card's activation. There is no need to sacrifice a monster summoned by this effect.
 
|jpanimelore = 相手の場の魔法・罠カードが発動した時に発動できる。自分のスタンバイフェイズにターンカウンターを1つ増やす。このカードとモンスター1体を生け贄に捧げる事で、ターンカウンターの数だけ手札のモンスターを特殊召喚する。この効果で召喚されるモンスターの生け贄は必要ない。
 
|jpanimelore = 相手の場の魔法・罠カードが発動した時に発動できる。自分のスタンバイフェイズにターンカウンターを1つ増やす。このカードとモンスター1体を生け贄に捧げる事で、ターンカウンターの数だけ手札のモンスターを特殊召喚する。この効果で召喚されるモンスターの生け贄は必要ない。
 
|anime_dm = 221
 
|anime_dm = 221
 
|action1 = Sends itself from field to Graveyard for cost
 
|action1 = Sends itself from field to Graveyard for cost
 
|action2 = Tributes for cost
 
|action2 = Tributes for cost
|summon1 = Summons from your hand
+
|summon1 = Normal Summons from your hand
 
|antisupport1 = Spell Card
 
|antisupport1 = Spell Card
 
|antisupport2 = Trap Card
 
|antisupport2 = Trap Card
 
|misc1 = Female
 
|misc1 = Female
 
}}
 
}}

Revision as of 11:00, 26 August 2014

Summoning Clock
Japanese
しょうかんけい
Base
召喚時計
Kana
しょうかんどけい
SummoningClock-OW.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.

Other languages

Language NameCard text
Japanese しょうかんけい