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Synchro Monster

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Undo revision 4857228 by --MULLIGANACEOUS-- (talk) This paragraph is about the procedure of the summon in gameplay, not the lore similarities with Dark Synchro.
{{Infobox/Archetype/Start
| image name = StarShiftStardustDragon-OWTF05-JP-VG-artwork.png
| image size =
| image caption = "[[Stardust Dragon]]"
}}
{{Infobox/Archetype/ExtendedName
| arabic = وحوش التزامن
| furigana = シンクロ(モンスター)<ref group=Notes>The parentheses here specify what part is not shown on the cards' [[Type]]/[[Ability]] line.</ref>
| kanji = {{Ruby|S|シンクロ}}モンスター
| japanese = Sモンスター
| romaji = Shinkuro(monsutāMonsutā)
| japanese translated =
| english = Synchro (Monster)
{{Infobox/Archetype/End}}
'''Synchro Monsters''' (Japanese: シンクロモンスター ''ShinkuromonsutāShinkuro Monsutā'', abbreviated {{Ruby|S|シンクロ}}モンスター in [[card text]] since ''[[Duelist Alliance]]'') are a [[Monster card type|type ]] of [[Monster Cardmonster]], first released in ''s that must be [[Starter Deck 2008Synchro Summon]]''ed. The color of their Their card frame is colored in white. These cards are placed in the [[Extra Deck]].
To ==Characteristics==Synchro Monsters are Extra Deck monsters:* They cannot exist in the [[hand]] or the [[Main Deck]]; if a Synchro Monster would be moved to the hand or Main Deck, it is returned to the Extra Deck instead.* If a Synchro Monster is not properly Special Summoned, Synchro Monsters must first be by [[Synchro Summon]]ed. If they leave before being sent to the Extra Deck without being Synchro Summoned[[Graveyard]] or banished, they it cannot be [[Special Summoned while they are banished or in Summon]]ed from there (even by effects that [[Ignoring the GraveyardSummoning conditions|ignore Summoning conditions]]).
Like other Extra Deck monsters, ===Synchro Monsters cannot exist in the [[hand]] or [[Materials==={{Main Deck]] (even with card effects). If a |Synchro Monster would be moved to the hand or Main Deck, it is returned to the Extra Deck instead. If a card like "[[Transmigration Break]]" or "[[Degenerate Circuit]]" is applying, this will override the Synchro Monster's ability to return to the Extra Deck.Material}}
Synchro Materials are the requisite monsters needed to [[Synchro Summon]] the Synchro Monster. Each Synchro Monster lists its required Synchro Materials in the first line of its [[card text]]. ===Synchro Summoning===
{{Main|Synchro Summon}}
A [[Synchro Summon]] is the act of Summoning a Synchro Monster from the Extra Deck using a Tuner monster with additional non-Tuner monsters. During the Main Phase 1 or 2, the turn player can Synchro Summon a Synchro Monster from the Extra Deck by [[send]]ing monsters they control to the Graveyard (at least 1 Tuner and 1 or more non-Tuner monsters), provided the total Level of those monsters matches exactly the Level of that Synchro Monster.
===Multiple Tuner Synchro Alternate SummoningCondition===While most Synchro Monsters require exactly 1 Tuner to {{Main|Cannot be Synchro Summoned, "[[Red Nova Dragon]]", "[[Hot Red Dragon Archfiend King Calamity]]", "[[Tyrant Red Dragon Archfiend]]" and "[[Vylon Omega]]" [[Double Tuning|require 2]]. "[[XX-Saber Gottoms]]" must be Synchro Summoned using a Tuner and [[EARTH]] monsters, but it does not specify that the EARTH monsters must be non-Tuners. Therefore, up to 9 Tuner monsters can be used for its Synchro Summon. ===No Synchro Materials===A very small number of Synchro monsters [[cannot Can be Synchro Summoned]], and lists no Synchro Materials. Currently, all of the monsters belonging to this category are Special Summoned similar to a [[Dark either by Synchro Summon]] where the would-be materials' difference equal the printed [[Level]] of that exceptional Synchro monster.or by its own condition}}
==Synchro Monster subtypes==There are two major subtypes A very small number of Synchro Monsterscannot be Synchro Summoned, and lack the Synchro Material line on their card text. Instead, both involved they each describe a separate Special Summoning procedure in the their [[Summoning conditions]]. Such Summoning conditions can be compared to [[Contact Fusion]], which involve Special Summoning [[Fusion Monster]]s with their Summoning of certain high-level Synchro Monstersconditions rather than by [[Fusion Summon]]ing.
===Tuner Synchro Monsters===[[Tuner Synchro Monster]]s are Synchro Monsters that are also Tuner monsters (i.e. [Type/Synchro/Tuner]). Such monsters typically have effects that make Synchro Summoning easier, such as "[[T.G. Wonder Magician]]" and "[[Phonon Pulse Black-Winged Assault Dragon]]"; the former allows its controller to Synchro Summon during is the opponent's turn and the latter manipulates its own Level. ===Accel Synchro Monsters===An Accel Synchro Monster is a Synchro Monster that requires a Tuner Synchro Monster and a non-Tuner only Synchro Monster as its listed Synchro materials. This type isn't actually referred to by that term in the ''OCG''/''TCG'', but can both be supported as "a card which requires a Tuner Synchro Monster Summoned and a non-Tuner Synchro Monster as its Synchro Materials." ==Playing style==Synchro-focused decks usually use a large number of monsters, with swarming capabilities, to take the advantage that Synchro Summoning provide. Many of these decks have low-Level monsters to control over which Synchro Monster would be Special Summoned. Another common trait shared is that cards that can manipulate levels are used to further aid this tactic.  Strategically speaking, Synchro Monsters allow for by a large amount of rapid power to be Summoned with relative ease and speed. Most of them have very potent effects in addition to their ease procedure specified in its Summoningcondition.
==Examples==
| Formula Synchron | Effect Tuner Synchro Monster
| Nirvana High Paladin | Effect Synchro Pendulum Monster
| Ultimaya Tzolkin | Synchro Monster that cannot by Synchro Summoned
}}
* In ''[[Yu-Gi-Oh! 5D's]]'', [[Jakob]] stated that mankind's excessive use of Synchro Monsters caused [[Ener-D]] to spin faster, producing more energy and thus accelerating human evolution.
* "[[Flower Cardian Lightflare]]" has the highest [[ATK ]] of all Synchro Monsters, with 5000 ATK. "[[Superheavy Samurai Steam Train King]]" has the highest [[DEF ]] of all Synchro Monsters, with 4800 DEF. * "[[Leo, the Keeper of the Sacred Tree]]" is the only Beast-Type Synchro Monster that can be Synchro Summoned by using generic Synchro Materials.
* "[[Sea Dragon Lord Gishilnodon]]" is the only Synchro Monster that specifies the Level of the non-Tuner monster required for its Synchro Summon.
* The [[illegal]] cards "[[Grizzly, the Red Star Beast]]" and "[[Stardust Divinity]]" are the only [[Match winner]] Synchro Monsters.
* In the Arabic dub of ''Yu-Gi-Oh! 5D's'', Synchro Monsters were translated as "وحوش الدمج" "wohoush eldamj", and Tuners [[Tuner]]s "modmej" which is the literal Arabic translation of [[Fusion MonstersMonster]]s. In ''[[Yu-Gi-Oh! ARC-V]]'', "wohoush eldamj" was reverted to Fusion Monsters, and Synchro Monsters and Tuners were left untranslated.
==See also==
* [[Dark Synchro Monster]]
* [[Accel Synchro Monster]]
* [[Delta Accel Synchro Monster]]
* [[Limit Over Accel Synchro Monster]]
==Notes==
<references group="Notes" />
{{GameplayCard types}}
[[Category:Types of Monster Cards]]
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