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The Agent

5,954 bytes added, 10 years ago
While I haven't visited this page in a while, I play this deck. I don't know why it was removed, but it was an Unregistered User without comment. Readded for review
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=="+/- Fairys"==
This Deck focuses on increasing the user's Life Points quickly to take advantage of effects of many monsters, including several monsters of "The Agents". The Deck is difficult for beginning players due to the the complex combos and understanding of different rulings needed. The Deck features two "Get rich quick" schemes and four monsters that benefit when you have higher Life Points than your opponent.
 
The two "Get Rich Quick" schemes are using the [[Continuous Trap Card]] "[[Aegis of Gaia]]" and the [[Flint Lock Loop]].
* "Aegis of Gaia" allows the user to increase their Life Points by 3000 while it is active but the user takes 3000 damage when it leaves the field. It can be activated when one of the monsters that gain ATK are attacked (aside the Damage Step), and as such can cause your opponent to attack a monster stronger than they thought it was. As it is a non-targeting trap, many current strategies to prevent Traps from stopping monsters from attacking are evaded.
* The [[Flint Lock Loop]] also works well in this Deck due to "[[Shining Angel]]" being able to Special Summon "[[Flint Lock]]". It features two "Flint Lock" that pass a "[[Flint]]" between the two of them to allow multiple Life Point gains through the effect of "[[Morale Boost]]".
 
The four main monsters (aside "Flint Lock" if using that Life Point gain) in this Deck are "[[The Agent of Force - Mars]]", "[[The Agent of Judgment - Saturn]]", "[[Neo-Parshath, the Sky Paladin]]", and "[[Ancient Sacred Wyvern]]". All aside "Saturn" gain attack equal to the difference in Life Points if the opponent's Life Points are lower than yours. "Saturn" instead deals damage equal to the difference. The main goal is to raise your Life Points to be as close to double or higher than your opponent's so that a OTK can become possible through multiple means.
 
"Saturn" is quite useful to use with "[[Celestial Transformation]]", as it will tribute itself anyway and doesn't need to worry about the loss of ATK or its loss during the End Phase. Combine it with "Aegis of Gaia" and you will deal 3000 damage early in the game and still maintain a 3000 point lead if "Aegis" ends up leaving the field.
 
'''"+/- Fairys" Recommended Cards'''
<!-- This is not an exact Decklist. Do not add multiples or staples. Please keep the cards ordered and alphabetized.-->
 
{| class="wikitable"
|-
! style="font-size: 135%;" align="center" |Card Name
! style="font-size: 135%;" align="center" |Reason
|-
! colspan=2 |Monsters <!-- This is not an exact Decklist. Do not add multiples or staples. Please keep the list ordered and alphabetized.-->
|-
| [[Flint Lock]]
| Only when using the [[Flint Lock Loop]]
|-
| [[Hanewata]]
| Can be a Tuner for "[[Ancient Sacred Wyvern]]". Can be discarded to prevent the damage from "[[Aegis of Gaia]]".
|-
| [[Mystical Shine Ball]]
| Use with "[[The Agent of Creation - Venus]]" to Synchro or Xyz Summon.
|-
| [[Neo-Parshath, the Sky Paladin]]
| Piercer, Draws a card when Battle Damage is inflicted, and is a "Life Point ^, Attack ^" Monster. Requires "[[Airknight Parshath]]" for effective use.
|-
| [[Nova Summoner]]
| Can Special Summon "[[The Agent of Force - Mars]]", "[[Shining Angel]]" or "[[Airknight Parshath]]" (to Tribute for "[[Neo-Parshath, the Sky Paladin]]").
|-
| [[Shining Angel]]
| Used to easily Special Summon "[[Flint Lock]]" or "[[The Agent of Force - Mars]]"
|-
| [[The Agent of Creation - Venus]]
| Allows quick use of "[[Mystical Shine Ball]]" for Synchro and Xyz Summons.
|-
| [[The Agent of Force - Mars]]
| Special Summoned by "[[Shining Angel]]" or searched by "[[The Agent of Mystery - Earth]]". One of the "Life Point ^, Attack ^" Monsters.
|-
| [[The Agent of Judgment - Saturn]]
| Tribute for massive damage. Tribute after "[[Aegis of Gaia]]" for effectiveness. Great card to use with "[[Celestial Transformation]]".
|-
| [[The Agent of Mystery - Earth]]
| Great search tool and to Synchro Summon "[[Ancient Sacred Wyvern]]".
|-
! colspan=2 |Spells <!-- This is not an exact Decklist. Do not add multiples or staples. Please keep the list ordered and alphabetized-->
|-
| [[Celestial Transformation]]
| A great way to Special Summon "[[The Agent of Judgment - Saturn]]" to be able to use its ability.
|-
| [[Flint]]
| Only when using the [[Flint Lock Loop]]
|-
| [[Morale Boost]]
| Only when using the [[Flint Lock Loop]]
|-
| [[Terraforming]]
| FOr ease in getting "[[The Sanctuary in the Sky]]".
|-
| [[The Fountain in the Sky]]
| Most of the Monsters are LIGHT Monsters and every little bit of Life Points helps.
|-
| [[The Sanctuary in the Sky]]
| Needed for many of the combos in this Deck.
|-
| [[Valhalla, Hall of the Fallen]]
| Special Summons Fairies that can be used for Synchro or Xyz Summon, or can Special Summon "[[The Agent of Judgment - Saturn]]" for its effect.
|-
! colspan=2 |Traps <!-- This is not an exact Decklist. Do not add multiples or staples. Please keep the list ordered and alphabetized.-->
|-
| [[Aegis of Gaia]]
| 3000 Life Points instantly. Can be used when your opponent attacks one of your "Life Point ^, Attack ^" monsters.
|-
| [[Divine Punishment]]
| Free Counter Trap that requires "[[The Sanctuary in the Sky]]".
|-
| [[Draining Shield]]
| Stops a monster's attack and increases your Life Points by that monster's ATK.
|-
| [[Rainbow Life]]
| Use when you have "[[Aegis of Gaia]]" and your opponent attempts to destroy it. You will gain 3000 Life Points instead of the damage.
|-
! colspan=2 |Extra Deck <!-- This is not an exact Decklist. Do not add multiples or staples. Please keep the list ordered and alphabetized.-->
|-
| [[Ancient Sacred Wyvern]]
| Synchro Summon with "[[The Agent of Mystery - Earth]]", "[[The Agent of Creation - Venus]]", and a "[[Mystical Shine Ball]]". Or use "[[Hanewata]]" with "[[Mystical Shine Ball]]" and a Level 4 Monster like "[[Flint Lock]]". Useful as a backup because it does not require "[[The Sanctuary in the Sky]]".
|}
==Weaknesses==
Despite the enormous potential and consistency that Agent decks can have, they are not without their weaknesses. "[[Archlord Kristya]]", a oft-played trump card in Agent decks themselves, can be as strong of a foe as it is an ally. Kristya's effect prevents an Agent duelist from summoning "[[Master Hyperion]]" and "[[Black Luster Soldier - Envoy of the Beginning]]", key cards to maintaining a foothold in the game. Due to the [[LIGHT]] monster emphasis, "[[Light-Imprisoning Mirror]]" and most [[Ally of Justice]] monsters can also prove dangerous for Agent decks. Most of the competitive Agent decks are also hybrids, i.e. ([[Chaos]], [[T.G.]], and [[Emergency Teleport|Tele-Agents]]), making "[[Gozen Match]]" another potential threat. [[Lightray]] and [[Lightsworn]] hybrid decks are spared this weakness, however.
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