Time Wizard (2)

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Time Wizard (2)

Card

Figure

Faction Light
Monster Cost 4
Hit Points 4
Damage Value 3
Move:
  • O
  • 2
Attack:
  • O
  • 2
At the end of your turn, you can place 3 Damage Markers on Time Wizard (2) - if this Monster has not been destroyed, you may take another turn. Your Monsters cannot attack during this extra turn.