Difference between revisions of "Wall"
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− | Any card that doesn't possess a specific effect that affects gameplay, but is strong enough in [[DEF]] points to be a decent defender, is called a '''Wall'''. Notable examples include "[[Labyrinth Wall]]", "[[Neo Aqua Madoor]]", "[[Millennium Shield]]", "[[Big Shield Gardna]]", and more recently, "[[Destiny HERO - Defender]]". | + | Any card that doesn't possess a specific effect that affects gameplay, but is strong enough in [[DEF]] points to be a decent defender, is called a '''Wall'''. Notable examples include "[[Labyrinth Wall]]", "[[Neo Aqua Madoor]]", "[[Millennium Shield]]", "[[Big Shield Gardna]]", and more recently, "[[Destiny HERO - Defender]]", "[[Gachi Gachi Gantetsu]]" and "[[Wind-Up Zenmaines]]". |
Cards that cannot be destroyed by battle are also considered walls such as "[[Marshmallon]]" and "[[Spirit Reaper]]". | Cards that cannot be destroyed by battle are also considered walls such as "[[Marshmallon]]" and "[[Spirit Reaper]]". | ||
[[Category:Gaming Terms]] | [[Category:Gaming Terms]] |
Revision as of 15:22, 10 June 2013
Any card that doesn't possess a specific effect that affects gameplay, but is strong enough in DEF points to be a decent defender, is called a Wall. Notable examples include "Labyrinth Wall", "Neo Aqua Madoor", "Millennium Shield", "Big Shield Gardna", and more recently, "Destiny HERO - Defender", "Gachi Gachi Gantetsu" and "Wind-Up Zenmaines".
Cards that cannot be destroyed by battle are also considered walls such as "Marshmallon" and "Spirit Reaper".