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{{Distinguish|""Dark Advance""}}
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{{Distinguish|Dark Advance}}
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{{Unofficial name|Chinese, Croatian, Greek}}
 +
{{Unofficial lore|Chinese}}
 
{{CardTable2
 
{{CardTable2
 +
| zh_name              = 高等暗黑结界
 +
| hr_name              = Napredna Tama
 
| fr_name              = Ténèbres Ultimes
 
| fr_name              = Ténèbres Ultimes
 
| de_name              = Fortgeschrittene Finsternis
 
| de_name              = Fortgeschrittene Finsternis
 +
| el_name              = Προηγμένο Σκοτάδι
 
| it_name              = Oscurità Avanzata
 
| it_name              = Oscurità Avanzata
| pt_name              = Trevas Avançadas
+
| pt_name              = Trevas Avançada
 
| es_name              = Oscuridad Avanzada
 
| es_name              = Oscuridad Avanzada
 
| ja_name              = アドバンスド・ダーク
 
| ja_name              = アドバンスド・ダーク
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| ko_name              = 어드밴스드 다크
 
| ko_name              = 어드밴스드 다크
 
| ko_rr_name            = Eodeubaenseudeu Dakeu
 
| ko_rr_name            = Eodeubaenseudeu Dakeu
| image                = AdvancedDark-BLCR-EN-UR-1E.png
+
| image                = AdvancedDark-SHVA-EN-SR-1E.png
 
| card_type            = Spell
 
| card_type            = Spell
 
| property              = Field
 
| property              = Field
 
| password              = 12644061
 
| password              = 12644061
 
| effect_types          = Continuous-like, Continuous-like, Trigger-like
 
| effect_types          = Continuous-like, Continuous-like, Trigger-like
| lore                  = All "[[Crystal Beast]]" [[monster]]s on the [[field]] and in the [[GY]] become [[DARK]]. If an "[[Ultimate Crystal]]" monster [[attack]]s, [[negate]] the [[effect]]s of the [[attack target]] during that [[Battle Phase]]. During [[damage calculation]], if a "Crystal Beast" monster you control [[battle]]s and you would take [[Battle damage|damage]]: You can [[send]] 1 "Crystal Beast" monster from your [[Main Deck|Deck]] to the GY; you take no battle damage from that battle.
+
| lore                  = All "[[Crystal Beast]]" [[Monster Card|monsters]] on the [[field]] and in the [[GY]] become [[DARK]]. If an "[[Ultimate Crystal]]" monster [[attack]]s, [[negate]] the [[effect]]s of the [[attack target]] during that [[Battle Phase]]. During [[damage calculation]], if a "Crystal Beast" monster you control [[battle]]s and you would take [[battle damage|damage]]: You can [[send]] 1 "Crystal Beast" monster from your [[Main Deck|Deck]] to the GY; you take no battle damage from that battle.
| fr_lore              = Tous les monstres "Bête Cristalline" sur le Terrain et dans le Cimetière deviennent TÉNÈBRES. Si un monstre "Cristal Ultime" attaque, annulez les effets de la cible de l'attaque durant cette Battle Phase. Durant le calcul des dommages, si un monstre "Bête Cristalline" que vous contrôlez combat et que vous allez recevoir des dommages : vous pouvez envoyer 1 monstre "Bête Cristalline" depuis votre Deck au Cimetière ; vous ne recevez aucun dommage de combat de ce combat.
+
| fr_lore              = Tous les monstres "Bête Cristalline" sur le Terrain et dans le Cimetière deviennent TÉNÈBRES. Si un monstre "Cristal Ultime" attaque, annulez les effets de la cible de l'attaque durant la Battle Phase. Durant le calcul des dommages, si un monstre "Bête Cristalline" que vous contrôlez combat et que vous allez recevoir des dommages : vous pouvez envoyer 1 monstre "Bête Cristalline" depuis votre Deck au Cimetière ; vous ne recevez aucun dommage de combat de ce combat.
| de_lore              = Alle „Kristallungeheuer“-Monster auf dem Spielfeld und im Friedhof werden zu FINSTERNIS. Falls ein „Ultimativer Kristall“-Monster angreift, annulliere während jener Battle Phase die Effekte des Angriffsziels. Während der Schadensberechnung, falls ein „Kristallungeheuer“-Monster kämpft, das du kontrollierst, und du Schaden erhalten würdest: Du kannst 1 „Kristallungeheuer“-Monster von deinem Deck auf den Friedhof legen; du erhältst aus jenem Kampf keinen Kampfschaden.
+
| de_lore              = Alle „Kristallungeheuer“-Monster auf dem Spielfeld und im Friedhof werden zu FINSTERNIS. Falls ein „Ultimativer Kristall“-Monster angreift, annulliere während der Battle Phase die Effekte des Angriffsziels. Während der Schadensberechnung, falls ein „Kristallungeheuer“-Monster, das du kontrollierst, kämpft und du Schaden erhalten würdest: Du kannst 1 „Kristallungeheuer“-Monster von deinem Deck auf den Friedhof legen; du erhältst aus dem Kampf keinen Kampfschaden.
| it_lore              = Tutti i mostri "Bestia Cristallo" sul Terreno e nel Cimitero diventano OSCURITÀ. Se un mostro "Cristallo Finale" attacca, annulla gli effetti del bersaglio dell'attacco durante quella Battle Phase. Durante il calcolo dei danni, se un mostro "Bestia Cristallo" che controlli combatte e tu stai per subire danno: puoi mandare 1 mostro "Bestia Cristallo" dal tuo Deck al Cimitero; non subisci danno da combattimento da quella battaglia.
+
| it_lore              = Tutti i mostri "Bestia Cristallo" sul Terreno e nel Cimitero diventano OSCURITÀ. Se un mostro "Cristallo Finale" attacca, annulla gli effetti del bersaglio dell'attacco durante quella Battle Phase. Durante il calcolo dei danni, se un mostro "Bestia Cristallo" che controlli combatte e tu stai per subire danni: puoi mandare 1 mostro "Bestia Cristallo" dal tuo Deck al Cimitero; non subisci danno da combattimento da quella battaglia.
| pt_lore              = Todos os monstros "Fera Cristalina" no campo e no Cemitério se tornam de TREVAS. Se um monstro "Cristalino(a) Definitivo(a)" atacar, negue os efeitos do alvo do ataque durante essa Fase de Batalha. Durante o cálculo de dano, se um monstro "Fera Cristalina" que você controla batalhar e você sofreria dano: você pode enviar 1 monstro "Fera Cristalina" do seu Deck para o Cemitério; você não sofre dano de batalha dessa batalha.
+
| pt_lore              = Todos os monstros "Fera Cristalina" no campo e no Cemitério se tornam de TREVAS. Se um monstro "Cristalino(a) Definitivo(a)" atacar, negue os efeitos do alvo do ataque durante a Fase de Batalha. Durante o cálculo de dano, se um monstro "Fera Cristalina" que você controla batalhar e você sofreria dano: você pode enviar 1 monstro "Fera Cristalina" do seu Deck para o Cemitério; você não sofre dano de batalha dessa batalha.
| es_lore              = Todos los monstruos "Bestia de Cristal" en el Campo y el Cementerio se convierten en monstruos de OSCURIDAD. Si un monstruo "Cristal Definitivo/a" ataca, niega los efectos del objetivo del ataque durante esa Battle Phase. Durante el cálculo de daño, si un monstruo "Bestia de Cristal" que controlas batalla y tú fueras a recibir daño: puedes mandar al Cementerio 1 monstruo "Bestia de Cristal" en tu Deck; no recibes daño de batalla de esa batalla.
+
| es_lore              = Todos los monstruos "Bestia de Cristal" en el Campo y el Cementerio se convierten en monstruos de OSCURIDAD. Si un monstruo "Cristal Definitivo/a" ataca, niega los efectos del objetivo del ataque durante esa Battle Phase. Durante el cálculo de daño, si un monstruo "Bestia de Cristal" que controlas batalla y tú fueras a recibir daño: puedes mandar al Cementerio, desde tu Deck, 1 monstruo "Bestia de Cristal"; no recibes daño de batalla de esa batalla.
| ja_lore              = ①:フィールドの「宝玉獣」モンスター及び墓地の「宝玉獣」モンスターは全て闇属性になる。②:このカードがフィールドゾーンに存在する限り、「究極宝玉神」モンスターの攻撃対象になったモンスターの効果はそのバトルフェイズの間だけ無効化される。③:自分の「宝玉獣」モンスターの戦闘で自分が戦闘ダメージを受けるダメージ計算時に、デッキから「宝玉獣」モンスター1体を墓地へ送って発動できる。その戦闘で発生する自分への戦闘ダメージを0にする。
+
| ja_lore              = ①:フィールドの「宝玉獣」モンスター及び墓地の「宝玉獣」モンスターは全て闇属性になる。②:このカードがフィールドゾーンに存在する限り、「究極宝玉神」モンスターの攻撃対象になったモンスターの効果はそのバトルフェイズの間だけ無効化される。③:自分の「宝玉獣」モンスターが戦闘を行うダメージ計算時に、デッキから「宝玉獣」モンスター1体を墓地へ送って発動できる。その戦闘で発生する自分への戦闘ダメージを0にする。
| ko_lore              = ①: 필드의 "보옥수" 몬스터 및 묘지의 "보옥수" 몬스터는 전부 어둠 속성이 된다. ②: 이 카드가 필드 존에 존재하는 한, "궁극보옥신" 몬스터의 공격 대상이 된 몬스터의 효과는 그 배틀 페이즈 동안에만 무효화된다. ③: 자신의 "보옥수" 몬스터의 전투로 자신이 전투 데미지를 받는 데미지 계산시에, 덱에서 "보옥수" 몬스터 1장을 묘지로 보내고 발동할 수 있다. 그 전투로 발생하는 자신에게로의 전투 데미지를 0 으로 한다.
+
| zh_lore              = 场上和目的中的名字中带有【宝玉兽】的怪兽的属性都视为[暗]。名字中带有【究极宝玉神】的怪兽攻击时,可以使攻击对象怪兽的效果在战斗阶段期间无效。名字中带有【宝玉兽】的怪兽进行参加的战斗的伤害计算时,可以将自己卡组中一只名字中带有【宝玉兽】的怪兽送去墓地,使那次战斗给自己造成的战斗伤害变为0。
 +
| ko_lore              = ①: 서로의 필드 / 묘지의 "보옥수" 몬스터는 어둠 속성으로 취급한다. ②: 자신 또는 상대의 "궁극보옥신" 몬스터가 공격할 경우, 배틀 페이즈 동안에만 그 공격 대상 몬스터의 효과는 무효화된다. ③: 자신의 "보옥수" 몬스터가 전투를 실행하는 데미지 계산시에, 덱에서 "보옥수" 몬스터 1장을 묘지로 보내고 발동할 수 있다. 그 전투로 발생하는 자신에게로의 전투 데미지를 0 으로 한다.
 +
| gx06_lore            = The [[Attribute]] of any "[[Crystal Beast]]" monsters on the [[field]] or [[Graveyard]] is treated as [[DARK]]. When calculating [[Battle Damage]] caused by a "Crystal Beast" monster, you can [[send]] 1 "Crystal Beast" monster from your [[Main Deck|Deck]] to the Graveyard, to reduce any [[Battle Damage]] you take to 0. If a "[[Ultimate Crystal|Rainbow Dragon]]" monster attacks, the effect of the monster it attacks is negated during the [[Battle Phase]]. When this card is removed from the field, all [[face-up]] "Crystal Beast" monsters on the field are destroyed.
 
| en_sets              =  
 
| en_sets              =  
 
REDU-EN094; Return of the Duelist; Secret Rare
 
REDU-EN094; Return of the Duelist; Secret Rare
 
SHVA-EN056; Shadows in Valhalla; Super Rare
 
SHVA-EN056; Shadows in Valhalla; Super Rare
LDS1-EN109; Legendary Duelists: Season 1; Common
 
SGX1-ENI20; Speed Duel GX: Duel Academy Box; Common
 
SDCB-EN028; Structure Deck: Legend of the Crystal Beasts; Common
 
BLCR-EN054; Battles of Legend: Crystal Revenge; Ultra Rare
 
 
| fr_sets              =  
 
| fr_sets              =  
 
REDU-FR094; Return of the Duelist; Secret Rare
 
REDU-FR094; Return of the Duelist; Secret Rare
 
SHVA-FR056; Shadows in Valhalla; Super Rare
 
SHVA-FR056; Shadows in Valhalla; Super Rare
LDS1-FR109; Legendary Duelists: Season 1; Common
 
SGX1-FRI20; Speed Duel GX: Duel Academy Box; Common
 
SDCB-FR028; Structure Deck: Legend of the Crystal Beasts; Common
 
BLCR-FR054; Battles of Legend: Crystal Revenge; Ultra Rare
 
 
| de_sets              =  
 
| de_sets              =  
 
REDU-DE094; Return of the Duelist; Secret Rare
 
REDU-DE094; Return of the Duelist; Secret Rare
 
SHVA-DE056; Shadows in Valhalla; Super Rare
 
SHVA-DE056; Shadows in Valhalla; Super Rare
LDS1-DE109; Legendary Duelists: Season 1; Common
 
SGX1-DEI20; Speed Duel GX: Duel Academy Box; Common
 
SDCB-DE028; Structure Deck: Legend of the Crystal Beasts; Common
 
BLCR-DE054; Battles of Legend: Crystal Revenge; Ultra Rare
 
 
| it_sets              =  
 
| it_sets              =  
 
REDU-IT094; Return of the Duelist; Secret Rare
 
REDU-IT094; Return of the Duelist; Secret Rare
 
SHVA-IT056; Shadows in Valhalla; Super Rare
 
SHVA-IT056; Shadows in Valhalla; Super Rare
LDS1-IT109; Legendary Duelists: Season 1; Common
 
SGX1-ITI20; Speed Duel GX: Duel Academy Box; Common
 
SDCB-IT028; Structure Deck: Legend of the Crystal Beasts; Common
 
BLCR-IT054; Battles of Legend: Crystal Revenge; Ultra Rare
 
 
| pt_sets              =  
 
| pt_sets              =  
 
SHVA-PT056; Shadows in Valhalla; Super Rare
 
SHVA-PT056; Shadows in Valhalla; Super Rare
LDS1-PT109; Legendary Duelists: Season 1; Common
 
SGX1-PTI20; Speed Duel GX: Duel Academy Box; Common
 
SDCB-PT028; Structure Deck: Legend of the Crystal Beasts; Common
 
BLCR-PT054; Battles of Legend: Crystal Revenge; Ultra Rare
 
 
| sp_sets              =  
 
| sp_sets              =  
 
REDU-SP094; Return of the Duelist; Secret Rare
 
REDU-SP094; Return of the Duelist; Secret Rare
 
SHVA-SP056; Shadows in Valhalla; Super Rare
 
SHVA-SP056; Shadows in Valhalla; Super Rare
LDS1-SP109; Legendary Duelists: Season 1; Common
 
SGX1-SPI20; Speed Duel GX: Duel Academy Box; Common
 
SDCB-SP028; Structure Deck: Legend of the Crystal Beasts; Common
 
BLCR-SP054; Battles of Legend: Crystal Revenge; Ultra Rare
 
 
| jp_sets              =  
 
| jp_sets              =  
 
DE02-JP160; Duelist Edition Volume 2; Secret Rare
 
DE02-JP160; Duelist Edition Volume 2; Secret Rare
 
LGB1-JP016; Legendary Gold Box; Normal Parallel Rare
 
LGB1-JP016; Legendary Gold Box; Normal Parallel Rare
SD44-JP028; Structure Deck: Legend of the Crystals; Common
 
 
| kr_sets              =  
 
| kr_sets              =  
 
PP13-KR022; Premium Pack Vol.13; Ultimate Rare, Normal Parallel Rare
 
PP13-KR022; Premium Pack Vol.13; Ultimate Rare, Normal Parallel Rare
LGB1-KR016; Legendary Gold Set; Normal Parallel Rare
+
| gx06_sets            =
SD44-KR028; Structure Deck: Legend of the Crystals; Common
+
[[Yu-Gi-Oh! GX Tag Force 3]]
| supports              = DARK
 
 
| supports_archetypes  =  
 
| supports_archetypes  =  
 
* Crystal Beast
 
* Crystal Beast
 
* Ultimate Crystal
 
* Ultimate Crystal
| related_to_archseries =  
+
| related_to_archseries = Crystal
* Advanced Crystal Beast
 
* Crystal
 
* Field Searcher
 
 
| action                = Sends from Deck to Graveyard for cost
 
| action                = Sends from Deck to Graveyard for cost
| stat_change          =  
+
| stat_change          = Changes Attribute
* Changes Attribute
+
| m/s/t                = Negates the effects of your opponent's Effect Monsters
* Changes Attributes in the Graveyard
 
| m/s/t                = Negates the effects of Effect Monsters
 
 
| life_points          = Prevents battle damage
 
| life_points          = Prevents battle damage
| misc                  =  
+
| misc                  = Female
* Requires control of specific archetype
 
| tcg_speed_duel_status = Unlimited
 
 
| database_id          = 10214
 
| database_id          = 10214
 
}}
 
}}

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