Editing Ally of Justice Core Destroyer

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{{Unofficial name|Arabic, Croatian, Greek, Thai}}
 
{{CardTable2
 
{{CardTable2
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| ar_name              = نصير العدالة: مدمّر الصميم
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| hr_name              = Saveznik Pravde Razarač Jezgre
 
| fr_name              = Destructeur de Noyau, Allié de la Justice
 
| fr_name              = Destructeur de Noyau, Allié de la Justice
 
| de_name              = Verbündeter der Gerechtigkeit Kernzerstörer
 
| de_name              = Verbündeter der Gerechtigkeit Kernzerstörer
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| el_name              = Σύμμαχος της Δικαιοσυνης Καταστροφέας του Πυρήνα
 
| it_name              = Nucleo Distruttore Alleato della Giustizia
 
| it_name              = Nucleo Distruttore Alleato della Giustizia
 
| ko_name              = A·O·J 코어 디스트로이
 
| ko_name              = A·O·J 코어 디스트로이
 
| pt_name              = Aliado da Justiça Destruidor de Núcleo
 
| pt_name              = Aliado da Justiça Destruidor de Núcleo
 
| es_name              = Aliado de la Justicia Destructor del Núcleo
 
| es_name              = Aliado de la Justicia Destructor del Núcleo
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| th_name              = AOJ ผู้ทำลายแกนหลัก
 
| ja_name              = {{Ruby|A・O・J|アーリー・オブ・ジャスティス}} コアデストロイ
 
| ja_name              = {{Ruby|A・O・J|アーリー・オブ・ジャスティス}} コアデストロイ
| romaji_name          = Ārī Obu Jasutisu Koa Desutoroi
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| romaji_name          = Ārī obu Jasutisu Koadesutoroi
| trans_name            = Ally of Justice Core Destroy
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| trans_name            = Ally of Justice - Core Destroy
| image                = AllyofJusticeCoreDestroyer-STP2-EN-SR-UE.png
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| image                = AllyofJusticeCoreDestroyer-SBSC-EN-C-1E.png
 
| attribute            = DARK
 
| attribute            = DARK
| types                 = Machine / Effect
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| type                  = Machine
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| type2                 = Effect
 
| atk                  = 1200
 
| atk                  = 1200
 
| def                  = 200
 
| def                  = 200
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| password              = 36629203
 
| password              = 36629203
 
| effect_types          = Trigger
 
| effect_types          = Trigger
| lore                  = At the start of the [[Damage Step]], if this card [[battle]]s a [[LIGHT]] [[monster]]: [[Destroy]] that monster.
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| lore                  = At the start of the [[Damage Step]], if this card [[battle]]s a [[LIGHT]] [[Monster Card|monster]]: [[Destroy]] that monster.
 
| fr_lore              = Au début de la Damage Step, si cette carte combat un monstre LUMIÈRE : détruisez le monstre.
 
| fr_lore              = Au début de la Damage Step, si cette carte combat un monstre LUMIÈRE : détruisez le monstre.
 
| de_lore              = Am Beginn des Damage Steps, falls diese Karte gegen ein LICHT Monster kämpft: Zerstöre das Monster.
 
| de_lore              = Am Beginn des Damage Steps, falls diese Karte gegen ein LICHT Monster kämpft: Zerstöre das Monster.
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| pt_lore              = No começo da Etapa de Dano, se este card batalhar um monstro de LUZ: destrua esse monstro.
 
| pt_lore              = No começo da Etapa de Dano, se este card batalhar um monstro de LUZ: destrua esse monstro.
 
| es_lore              = Al comienzo del Damage Step, si esta carta batalla con un monstruo de LUZ: destruye ese monstruo.
 
| es_lore              = Al comienzo del Damage Step, si esta carta batalla con un monstruo de LUZ: destruye ese monstruo.
| ja_lore              = このカードが光属性モンスターと戦闘を行う場合、ダメージ計算を行わずそのモンスターを破壊する。
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| ja_lore              = このカードが[[LIGHT|光属性]]モンスターと戦闘を行う場合、[[Damage calculation|ダメージ計算]]を行わずそのモンスターを[[Destroy|破壊]]する。
 
| ko_lore              = 이 카드가 빛 속성 몬스터와 전투를 실행할 경우, 데미지 계산을 실행하지 않고 그 몬스터를 파괴한다.
 
| ko_lore              = 이 카드가 빛 속성 몬스터와 전투를 실행할 경우, 데미지 계산을 실행하지 않고 그 몬스터를 파괴한다.
 
| en_sets              =  
 
| en_sets              =  

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