Card Tips:Theinen the Great Sphinx

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  • Since "Andro Sphinx" and "Sphinx Teleia" have 3000 ATK and 2500 ATK, respectively (for a total of 5500), it is normally best to avoid intentionally destroying them to Special Summon this monster, since this monster can only maintain 6500 ATK for one turn, before reverting to 3500 ATK.
    • However, this can be ignored if attacking with this monster is important, in a scenario such as "Andro Sphinx" and "Sphinx Teleia" having already attacked during a turn, or both those monsters being unable to attack since they were Normal/Special Summoned that turn.
  • This monster is a good candidate for "Mystik Wok" while it has 6500 ATK, since its ATK boost is only temporary.
  • This Level 10 monster can pair well with "The Calculator".
    • This is not an unlikely scenario, since "Andro Sphinx" and "Sphinx Teleia" are already Level 10 monsters that can easily be Special Summoned from the hand (if "Pyramid of Light" is on the field).
  • As a Beast-Type monster with 3000 DEF, this monster can work well with "Wild Nature's Release" to temporarily reach a total of 9500 ATK.