Editing Card Tips:Vision HERO Trinity

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** Use cards such as "[[Half Shut]]" or "[[Mist Body]]" to create a continuous target for this card to attack. This also works by giving your opponent control of a monster that cannot be destroyed by battle, such as "[[Arcana Force 0 - The Fool]]" or "[[Marshmallon]]".
 
** Use cards such as "[[Half Shut]]" or "[[Mist Body]]" to create a continuous target for this card to attack. This also works by giving your opponent control of a monster that cannot be destroyed by battle, such as "[[Arcana Force 0 - The Fool]]" or "[[Marshmallon]]".
 
** Use with cards that can deal additional damage or increase the ATK of this card, to reduce the number of monsters you need to attack for the OTK.
 
** Use with cards that can deal additional damage or increase the ATK of this card, to reduce the number of monsters you need to attack for the OTK.
** To increase the odds of a OTK, give your opponent monsters that you can attack, via "[[Nightmare Archfiends]]", "[[Ojama Trio]]", "[[Creature Swap]]" or "[[Shien's Spy]]".
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** To increase the odds of a OTK, give your opponent monsters that you can attack, via "[[Nightmare Archfiends]]", "[[Ojama Trio]]", "[[Creature Swap]]", or "[[Shien's Spy]]".
 
** It is also useful to use cards that change battle positions, such as "[[Final Attack Orders]]". Cards that can give this card [[Piercing]], such as "[[H - Heated Heart]]", are also effective.
 
** It is also useful to use cards that change battle positions, such as "[[Final Attack Orders]]". Cards that can give this card [[Piercing]], such as "[[H - Heated Heart]]", are also effective.
 
** For example, you could set [[Chewbone]] a turn prior to when you [[Fusion Summon]] this card, then flip it face-up to put three tokens with 100 ATK on your opponent's field, then activate Final Attack Orders. This way, this card can conduct its maximum number of attacks on its fist turn minus 100 small ATK points compared to its 5000.
 
** For example, you could set [[Chewbone]] a turn prior to when you [[Fusion Summon]] this card, then flip it face-up to put three tokens with 100 ATK on your opponent's field, then activate Final Attack Orders. This way, this card can conduct its maximum number of attacks on its fist turn minus 100 small ATK points compared to its 5000.
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* Unlike other "HERO" Fusion Monsters, the "Vision HERO" [[Fusion Monsters]] can be resurrected by cards such as "[[Monster Reborn]]" because they don't have the "This card cannot be Special Summoned except by Fusion Summon" clause.
 
* Unlike other "HERO" Fusion Monsters, the "Vision HERO" [[Fusion Monsters]] can be resurrected by cards such as "[[Monster Reborn]]" because they don't have the "This card cannot be Special Summoned except by Fusion Summon" clause.
  
* Use with "[[Future Fusion]]" to quickly send [[HERO]]es to the [[Graveyard]] for effects such as "[[Miracle Fusion]]", "[[Dark Calling]]" or "[[Monster Reborn]]".
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* Use with "[[Future Fusion]]" to quickly send [[HERO]]es to the [[Graveyard]] for effects such as "[[Miracle Fusion]]", "[[Dark Calling]]", or "[[Monster Reborn]]".
 
** Send "[[Destiny HERO - Dasher]]" or "[[Destiny HERO - Malicious]]" to the Graveyard so you can use their effects later.
 
** Send "[[Destiny HERO - Dasher]]" or "[[Destiny HERO - Malicious]]" to the Graveyard so you can use their effects later.
 
** Using this card with Future Fusion allows you to put the summoning requirements of [[Dark Armed Dragon]] into play on your first turn, so you have a go-to for field clearance.
 
** Using this card with Future Fusion allows you to put the summoning requirements of [[Dark Armed Dragon]] into play on your first turn, so you have a go-to for field clearance.

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