Editing D/D/D Super Doom King Purple Armageddon
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+ | {{Unofficial lore|English}} | ||
{{CardTable2 | {{CardTable2 | ||
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| ja_name = {{Ruby|D|ディー}}{{Ruby|D|ディー}}{{Ruby|D|ディー}}{{Ruby|超|ちょう}}{{Ruby|死|し}}{{Ruby|偉|い}}{{Ruby|王|おう}}パープリッシュ・ヘル・アーマゲドン | | ja_name = {{Ruby|D|ディー}}{{Ruby|D|ディー}}{{Ruby|D|ディー}}{{Ruby|超|ちょう}}{{Ruby|死|し}}{{Ruby|偉|い}}{{Ruby|王|おう}}パープリッシュ・ヘル・アーマゲドン | ||
− | | romaji_name = | + | | romaji_name = DīDīDī Chō Shiiō Pāpurisshu Heru Āmagedon |
| trans_name = D/D/D Super Death Great King Purplish Hell Armageddon | | trans_name = D/D/D Super Death Great King Purplish Hell Armageddon | ||
− | + | | image = DDDSuperDoomKingPurpleArmageddon-MG05-JP-UR.png | |
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− | | image = DDDSuperDoomKingPurpleArmageddon- | ||
| attribute = DARK | | attribute = DARK | ||
− | | | + | | type = Fiend |
+ | | type2 = Fusion | ||
+ | | type3 = Pendulum | ||
+ | | type4 = Effect | ||
| level = 10 | | level = 10 | ||
| pendulum_scale = 1 | | pendulum_scale = 1 | ||
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| def = 3000 | | def = 3000 | ||
| materials = 2 "D/D/D" monsters | | materials = 2 "D/D/D" monsters | ||
− | | | + | | passcode = 84569886 |
| pendulum_effect_types = Trigger-like | | pendulum_effect_types = Trigger-like | ||
| effect_types = Ignition, Condition, Trigger, Trigger | | effect_types = Ignition, Condition, Trigger, Trigger | ||
− | | pendulum_effect = [[Once per turn | + | | pendulum_effect = [[Once per turn]], if your "[[D/D/D]]" [[Fusion Monster]] [[battle]]s an opponent's [[Monster Card|monster]], before [[damage calculation]]: You can make that opponent's monster lose 1000 [[ATK]] until the end of this [[turn]] (even if this card [[leaves the field]]). |
− | | lore = 2 "[[D/D/D]]" [[Monster Card|monsters]]<br />You can [[target]] 1 [[Attack Position]] monster your opponent [[control]]s; [[destroy]] it, and if you do, inflict [[Effect damage|damage]] to your opponent equal to half | + | | lore = 2 "[[D/D/D]]" [[Monster Card|monsters]]<br />You can [[target]] 1 [[Attack Position]] monster your opponent [[control]]s; [[destroy]] it, and if you do, inflict [[Effect damage|damage]] to your opponent equal to half the destroyed monster's [[original ATK and DEF|original ATK]]. You can only use this [[Card effect|effect]] of "D/D/D Super Doom King Purple Armageddon" [[once per turn]]. If an opponent's monster [[battle]]s, before [[damage calculation]]: You can make the [[ATK]] of that opponent's monster become equal to its original ATK until the end of the [[Damage Step]]. If this card in the [[Monster Zone]] is destroyed: You can place this card in your [[Pendulum Zone]]. |
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| ja_pendulum_effect = ①:1ターンに1度、自分の「DDD」融合モンスターが相手モンスターと戦闘を行うダメージ計算前に発動できる。その相手モンスターの攻撃力はターン終了時まで1000ダウンする。 | | ja_pendulum_effect = ①:1ターンに1度、自分の「DDD」融合モンスターが相手モンスターと戦闘を行うダメージ計算前に発動できる。その相手モンスターの攻撃力はターン終了時まで1000ダウンする。 | ||
− | | ja_lore = 「DDD」モンスター×2<br />このカード名の①のモンスター効果は1ターンに1度しか使用できない。①:相手フィールドの攻撃表示モンスター1体を対象として発動できる。そのモンスターを破壊し、破壊したモンスターの元々の攻撃力の半分のダメージを相手に与える。②:相手モンスターが戦闘を行うダメージ計算前に発動できる。その相手モンスターの攻撃力はダメージステップ終了時まで元々の数値になる。③:モンスターゾーンのこのカードが破壊された場合に発動できる。このカードを自分のPゾーンに置く。 | + | | ja_lore = 「DDD」モンスター×2<br/>このカード名の①のモンスター効果は1ターンに1度しか使用できない。①:相手フィールドの攻撃表示モンスター1体を対象として発動できる。そのモンスターを破壊し、破壊したモンスターの元々の攻撃力の半分のダメージを相手に与える。②:相手モンスターが戦闘を行うダメージ計算前に発動できる。その相手モンスターの攻撃力はダメージステップ終了時まで元々の数値になる。③:モンスターゾーンのこのカードが破壊された場合に発動できる。このカードを自分のPゾーンに置く。 |
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| jp_sets = | | jp_sets = | ||
− | MG05-JP002 | + | {{Card table set/header|jp}} |
− | + | {{Card table set|MG05-JP002|Master Guide 5 promotional cards|Ultra Rare}} | |
− | + | {{Card table set/footer}} | |
| supports = Fusion Monster | | supports = Fusion Monster | ||
| archseries = | | archseries = | ||
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* D/D/D | * D/D/D | ||
| supports_archetypes = D/D/D | | supports_archetypes = D/D/D | ||
− | | summoning = | + | | summoning = |
* 2 Fusion Materials | * 2 Fusion Materials | ||
* Requires archetype specific Fusion Materials | * Requires archetype specific Fusion Materials | ||
− | | stat_change = | + | | stat_change = |
* Your opponent's monsters lose ATK | * Your opponent's monsters lose ATK | ||
* Restores original ATK value | * Restores original ATK value | ||
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| life_points = Damages your opponent | | life_points = Damages your opponent | ||
| action = Goes to Pendulum Zone | | action = Goes to Pendulum Zone | ||
− | | misc = | + | | misc = |
* Fusion Pendulum Monster | * Fusion Pendulum Monster | ||
* Limited activations | * Limited activations | ||
* Only once per turn | * Only once per turn | ||
| database_id = 13123 | | database_id = 13123 | ||
+ | | adv = Not yet released | ||
}} | }} |