Editing D/D Nighthowl

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{{Unofficial name|Croatian|English}}
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{{Unofficial lore|English}}
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{{Rename|D/D Night Howl|Official Dub Name.}}
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{{CardTable2
 
{{CardTable2
| fr_name               = D/D Hurlement de Nuit
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| hr_name               = DD Noćni Urlik
| de_name              = D/D-Nachtheuler
 
| it_name              = D/D Ululato Notturno
 
| ko_name              = {{Ruby|D|디|lang=ko}}{{Ruby|D|디|lang=ko}} 나이트 하울링
 
| pt_name              = D/D Uivo Noturno
 
| es_name              = D/D Aullido Nocturno
 
 
| ja_name              = {{Ruby|D|ディー}}{{Ruby|D|ディー}}ナイト・ハウリング
 
| ja_name              = {{Ruby|D|ディー}}{{Ruby|D|ディー}}ナイト・ハウリング
| romaji_name          = Dīdī Naito Hauringu
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| ko_name              = {{ruby|D|디}}{{ruby|D|디}} 나이트 하울링
| trans_name            = D/D Night Howling
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| romaji_name          = DīDī Naito Hauringu
| sc_name              = DD 暗夜咆哮
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| image                = DDNightHowling-SPRG-JP-SR.png
| image                = DDNighthowl-SDPD-EN-C-1E.png
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| attribute            = Dark
| attribute            = DARK
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| type                  = Fiend
| types                 = Fiend / Tuner / Effect
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| type2                 = Tuner
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| type3                = Effect
 
| level                = 3
 
| level                = 3
 
| atk                  = 300
 
| atk                  = 300
 
| def                  = 600
 
| def                  = 600
| password              = 48210156
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| number                = 48210156
| effect_types          = Trigger
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| effect                = Trigger, Condition
| lore                  = When this card is [[Normal Summon]]ed: You can [[target]] 1 "[[D/D]]" [[Monster Card|monster]] in your [[Graveyard]]; Special Summon it, also you cannot [[Special Summon]] monsters for the rest of this [[turn]], except [[Fiend]]-[[Type]] monsters. That monster's [[ATK]] and [[DEF]] become 0. If it is [[destroy]]ed, you take 1000 [[Effect damage|damage]].
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| lore                  = When this card is [[Normal Summon]]ed: You can [[target]] 1 "[[D/D]]" [[Monster Card|monster]] in your [[Graveyard]]; you cannot [[Special Summon]] monsters for the rest of this [[turn]], except [[Fiend]]-[[Type]] monsters, also Special Summon that target, but its [[ATK]] and [[DEF]] become 0. If that monster is [[destroy]]ed, take 1000 [[Effect damage|damage]].
| fr_lore              = Lorsque cette carte est Invoquée Normalement : vous pouvez cibler 1 monstre "D/D" dans votre Cimetière ; Invoquez-le Spécialement, et aussi, vous ne pouvez pas Invoquer Spécialement de monstres (monstres de Type Démon exclus) le reste de ce tour. L'ATK/DEF du monstre deviennent 0. S'il est détruit, vous recevez 1000 points de dommages.
 
| de_lore              = Wenn diese Karte als Normalbeschwörung beschworen wird: Du kannst 1 „D/D“-Monster in deinem Friedhof wählen; beschwöre es als Spezialbeschwörung, zusätzlich kannst du für den Rest dieses Spielzugs keine Monster als Spezialbeschwörung beschwören, außer Monstern vom Typ Unterweltler. Die ATK und DEF des Monsters werden zu 0. Falls es zerstört wird, erhältst du 1000 Schaden.
 
| it_lore              = Quando questa carta viene Evocata Normalmente: puoi scegliere come bersaglio 1 mostro "D/D" nel tuo Cimitero; Evocalo Specialmente, inoltre non puoi Evocare Specialmente mostri per il resto di questo turno, eccetto mostri di Tipo Demone. L'ATK e il DEF di quel mostro diventano 0. Se viene distrutto, tu subisci 1000 danni.
 
| pt_lore              = Quando este card for Invocado por Invocação-Normal: você pode escolher 1 monstro "D/D" no seu Cemitério; Invoque-o por Invocação-Especial e, além disso, você não pode Invocar monstros por Invocação-Especial pelo resto deste turno, exceto monstros do Tipo Demônio. O ATK e DEF desse monstro se tornam 0. Se ele for destruído, você sofre 1000 de dano.
 
| es_lore              = Cuando esta carta es Invocada de Modo Normal: puedes seleccionar 1 monstruo "D/D" en tu Cementerio; Invócalo de Modo Especial, y además por el resto de este turno no puedes Invocar monstruos de Modo Especial, excepto monstruos de Tipo Demonio. El ATK y la DEF de ese monstruo se convierten en 0. Si es destruido, recibes 1000 puntos de daño.
 
 
| ja_lore              = ①:このカードが召喚に成功した時、自分の墓地の「DD」モンスター1体を対象として発動できる。そのモンスターを特殊召喚する。この効果で特殊召喚したモンスターの攻撃力・守備力は0になり、そのモンスターが破壊された場合に自分は1000ダメージを受ける。この効果の発動後、ターン終了時まで自分は悪魔族モンスターしか特殊召喚できない。
 
| ja_lore              = ①:このカードが召喚に成功した時、自分の墓地の「DD」モンスター1体を対象として発動できる。そのモンスターを特殊召喚する。この効果で特殊召喚したモンスターの攻撃力・守備力は0になり、そのモンスターが破壊された場合に自分は1000ダメージを受ける。この効果の発動後、ターン終了時まで自分は悪魔族モンスターしか特殊召喚できない。
| ko_lore              = ①: 이 카드가 일반 소환에 성공했을 때, 자신 묘지의 "DD(디디)" 몬스터 1장을 대상으로 하고 발동할 수 있다. 그 몬스터를 특수 소환한다. 이 효과로 특수 소환한 몬스터의 공격력 / 수비력은 0 이 되고, 그 몬스터가 파괴되었을 경우에 자신은 1000 데미지를 받는다. 이 효과의 발동 후, 턴 종료시까지 자신은 악마족 몬스터밖에 특수 소환할 수 없다.
 
| sc_lore              = ①:此卡召唤成功时,以自己墓地的1只“DD”怪兽为对象可以发动。将该怪兽特殊召唤。以此效果特殊召唤的怪兽的攻击力・守备力变为0,该怪兽被破坏的情况下,自己受到1000伤害。此效果发动后,直至回合结束时为止自己仅可特殊召唤恶魔族怪兽。
 
| en_sets              =
 
SDPD-EN009; Pendulum Domination Structure Deck; Common
 
| fr_sets              =
 
SDPD-FR009; Pendulum Domination Structure Deck; Common
 
| de_sets              =
 
SDPD-DE009; Pendulum Domination Structure Deck; Common
 
| it_sets              =
 
SDPD-IT009; Pendulum Domination Structure Deck; Common
 
| pt_sets              =
 
SDPD-PT009; Pendulum Domination Structure Deck; Common
 
| sp_sets              =
 
SDPD-SP009; Pendulum Domination Structure Deck; Common
 
 
| jp_sets              =  
 
| jp_sets              =  
SPRG-JP002; Booster SP: Raging Masters; Super Rare
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{{Card table set/header|jp}}
SD30-JP009; Structure Deck: Pendulum Domination; Common
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{{Card table set|SPRG-JP002|Booster SP: Raging Masters|Super Rare}}
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{{Card table set/footer}}
 
| kr_sets              =  
 
| kr_sets              =  
SPRG-KR002; Booster SP: Raging Masters; Super Rare
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{{Card table set/header|ko}}
SD30-KR009; Structure Deck: Pendulum Domination; Common
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{{Card table set|SPRG-KR002|Booster SP: Raging Masters|Super Rare}}
| sc_sets              =
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{{Card table set/footer}}
CL03-SC092; Classic Pack 03; Common
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| support1             = Fiend
| supports             = Fiend
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| stats1                = Your monsters lose ATK
| archseries            = D/D
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| stats2                = Your monsters lose DEF
| supports_archetypes  = D/D
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| stats3               = Reduces ATK to 0
| action               =  
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| stats4                = Reduces DEF to 0
* Activates upon Normal Summon
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| summon1              = Special Summons from your Graveyard
* Activates if destroyed by battle
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| summon2              = Prevents your Special Summons
* Activates if destroyed by card effect
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| lp1                  = Damages you
| stat_change          =
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| archetype1            = D/D
* Reduces ATK to 0
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| archsupport1          = D/D
* Reduces DEF to 0
 
| summoning            =  
 
* Special Summons from your Graveyard
 
* Restricts the player's Special Summons to Type specific monsters
 
| life_points          = Damages you
 
 
| database_id          = 11440
 
| database_id          = 11440
 
}}
 
}}

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