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| {{CardTable2 | | {{CardTable2 |
− | | fr_name = Quitte ou Double ! | + | |dename = Doppelt oder Nichts |
− | | de_name = Doppelt oder nichts!
| + | |kanji = ダブル・アップ・チャンス |
− | | it_name = Lascia o Raddoppia! | + | |phon = Daburu Appu Chansu |
− | | pt_name = O Dobro ou Nada!
| + | |trans = Double Up Chance |
− | | es_name = ¡Doble o Nada!
| + | |frname = Quitte ou Double! |
− | | ja_name = ダブル・アップ・チャンス
| + | |spname = ¡Doble o Nada! |
− | | romaji_name = Daburu Appu Chansu | + | |image = DoubleorNothing!GENF-EN-C-1E.jpg |
− | | trans_name = Double Up Chance | + | |attribute = Spell |
− | | ko_name = 더블 업 찬스 | + | |typest = Quick-Play |
− | | ko_rr_name = Deobeul Eop Chanseu | + | |number = 94770493 |
− | | sc_name = 加倍机会
| + | |lore = When a [[Monster Card|monster's]] [[attack]] is [[negate]]d: [[Target]] that monster; during this [[Battle Phase]], it can attack again, and if it does, its [[ATK]] is doubled during the [[Damage Step]] only. |
− | | image = DoubleorNothing-DUPO-EN-UR-1E.png | + | |delore = Wenn der [[attack|Angriff]] eines [[Monster Cards|Monsters]] [[negate|annulliert]] wird: [[Target|Wähle]] das Monster; es kann während dieser [[Battle Phase]] noch einmal angreifen, und falls es dies tut, werden seine [[ATK]] nur während des [[Damage Step]] verdoppelt. |
− | | card_type = Spell | + | |frlore = Lorsque une [[attack|attaque]] de monstre est [[negate|annulée]]: [[select|ciblez]] le monstre; durant cette [[Battle Phase]], il peut réattaquer, et s'il le fait, durant la [[Damage Step]] uniquement, son [[ATK]] est doublée. |
− | | property = Quick-Play | + | |japlore = モンスターの攻撃が無効になった時、そのモンスター1体を選択して発動する。このバトルフェイズ中、選択したモンスターはもう1度だけ攻撃する事ができる。その場合、選択したモンスターはダメージステップの間攻撃力が倍になる。 |
− | | password = 94770493 | + | |attack1 = Allows multiple attacks |
− | | effect_types = Activation requirement, Effect
| + | |stats1 = Your monsters gain ATK |
− | | lore = When a [[Monster Card|monster's]] [[attack]] is [[negate]]d: [[Target]] that monster; it can make a second attack during this [[Battle Phase]], and if it does, its [[ATK]] is doubled during the [[Damage Step]] only. | + | |stats2 = Your opponent's monsters gain ATK |
− | | trans_lore = When a monster's attack is negated: Target that monster; it can make '''<u>another</u>''' attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only. | + | |en_sets = |
− | | fr_lore = Lorsqu'une attaque de monstre est annulée : ciblez le monstre ; il peut faire une seconde attaque durant cette Battle Phase, et s'il le fait, son ATK est doublée durant la Damage Step uniquement.
| + | '''[[Generation Force]]''' ([[GENF-EN046]] - [[C]]) |
− | | de_lore = Wenn der Angriff eines Monsters annulliert wird: Wähle das Monster; es kann während dieser Battle Phase einen zweiten Angriff durchführen, und falls es dies tut, werden seine ATK nur während des Damage Steps verdoppelt. | + | |de_sets = |
− | | it_lore = Quando l'attacco di un mostro viene annullato: scegli come bersaglio quel mostro; esso può effettuare un secondo attacco durante questa Battle Phase e, se lo fa, il suo ATK viene raddoppiato solamente durante il Damage Step. | + | '''[[Generation Force]]''' ([[GENF-DE046]] - [[C]]) |
− | | pt_lore = Quando o ataque de um monstro for negado: escolha esse monstro; ele pode realizar um segundo ataque durante esta Fase de Batalha e, se isso acontecer, seu ATK é dobrado, apenas durante a Etapa de Dano.
| + | |fr_sets = |
− | | es_lore = Cuando el ataque de un monstruo es negado: selecciona ese monstruo; éste puede hacer un segundo ataque durante esta Battle Phase y, si lo hace, su ATK se duplica, sólo durante el Damage Step. | + | '''[[Generation Force]]''' ([[GENF-FR046]] - [[C]]) |
− | | ja_lore = ①:モンスターの攻撃が無効になった時、そのモンスター1体を対象として発動できる。このバトルフェイズ中、そのモンスターはもう1度攻撃できる。この効果でそのモンスターが攻撃するダメージステップの間、そのモンスターの攻撃力は倍になる。 | + | |jp_sets = |
− | | ko_lore = ①: 몬스터의 공격이 무효가 되었을 때, 그 몬스터 1장을 대상으로 하고 발동할 수 있다. 이 배틀 페이즈 중, 그 몬스터는 1번만 더 공격할 수 있다. 이 효과로 그 몬스터가 공격하는 데미지 스텝 동안, 그 몬스터의 공격력은 배가 된다. | + | '''[[Generation Force]]''' ([[GENF-JP046]] - [[C]]) |
− | | sc_lore = ①:怪兽的攻击被无效时,以该1只怪兽为对象可以发动。此战斗阶段中,该怪兽可再攻击仅1次。该怪兽以此效果攻击的伤害步骤期间,该怪兽的攻击力变为两倍。 | + | |
− | | en_sets = | + | '''[[Duelist Pack 12: Yuma Tsukumo]]''' ([[DP12-JP019]] - [[C]]) |
− | GENF-EN046; Generation Force; Common | + | |anime_zx = 001, 002, 004, 007, 010, 014, 026 |
− | YS13-EN024; Super Starter: V for Victory; Common
| + | |manga_zx = 004 |
− | DUPO-EN064; Duel Power; Ultra Rare
| |
− | | fr_sets = | |
− | GENF-FR046; Generation Force; Common
| |
− | YS13-FR024; Super Starter: V for Victory; Common
| |
− | DUPO-FR064; Duel Power; Ultra Rare
| |
− | | de_sets =
| |
− | GENF-DE046; Generation Force; Common | |
− | YS13-DE024; Super Starter: V for Victory; Common
| |
− | DUPO-DE064; Duel Power; Ultra Rare
| |
− | | it_sets = | |
− | GENF-IT046; Generation Force; Common
| |
− | YS13-IT024; Super Starter: V for Victory; Common
| |
− | DUPO-IT064; Duel Power; Ultra Rare
| |
− | | pt_sets = | |
− | YS13-PT024; Super Starter: V for Victory; Common
| |
− | DUPO-PT064; Duel Power; Ultra Rare
| |
− | | sp_sets =
| |
− | GENF-SP046; Generation Force; Common
| |
− | YS13-SP024; Super Starter: V for Victory; Common
| |
− | DUPO-SP064; Duel Power; Ultra Rare
| |
− | | jp_sets =
| |
− | GENF-JP046; Generation Force; Common | |
− | DP12-JP019; Duelist Pack: Yuma; Rare
| |
− | ST13-JP024; Starter Deck 2013; Common
| |
− | 20TH-JPB23; 20th Anniversary Duelist Box; Normal Parallel Rare
| |
− | SD42-JP030; Structure Deck: Overlay Universe; Common
| |
− | QCCU-JP070; Quarter Century Chronicle side:Unity; Ultra Rare, Secret Rare, Quarter Century Secret Rare
| |
− | | kr_sets =
| |
− | GENF-KR046; Generation Force; Common
| |
− | DP12-KR019; Duelist Pack: Yuma; Rare
| |
− | ST13-KR024; Starter Deck 2013; Common
| |
− | CHBI-KRB23; Chronicle Binder; Normal Parallel Rare
| |
− | SD42-KR030; Structure Deck: Overlay Universe; Common
| |
− | QCCU-KR070; Quarter Century Chronicle side:Unity; Ultra Rare, Secret Rare, Quarter Century Secret Rare
| |
− | |sc_sets =
| |
− | SD42-SC030; Structure Deck: Overlay Universe; Common
| |
− | | related_to_archseries =
| |
− | * Number
| |
− | * Utopia (archetype)
| |
− | * Utopic
| |
− | | stat_change = | |
− | * Your monsters gain ATK
| |
− | * Your opponent's monsters gain ATK
| |
− | * Doubles ATK
| |
− | | attack = Allows multiple attacks
| |
− | | database_id = 9663 | |
| }} | | }} |