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{{CardTable2
 
{{CardTable2
| fr_name              = Quitte ou Double !
+
|dename = Doppelt oder Nichts
| de_name              = Doppelt oder nichts!
+
|kanji = ダブル・アップ・チャンス
| it_name              = Lascia o Raddoppia!
+
|phon = Daburu Appu Chansu
| pt_name              = O Dobro ou Nada!
+
|trans = Double Up Chance
| es_name              = ¡Doble o Nada!
+
|frname = Quitte ou Double!
| ja_name              = ダブル・アップ・チャンス
+
|spname = ¡Doble o Nada!
| romaji_name          = Daburu Appu Chansu
+
|image = DoubleorNothing!GENF-EN-C-1E.jpg
| trans_name            = Double Up Chance
+
|attribute = Spell
| ko_name              = 더블 업 찬스
+
|typest = Quick-Play
| ko_rr_name            = Deobeul Eop Chanseu
+
|number = 94770493
| sc_name              = 加倍机会
+
|lore = When a [[Monster Card|monster's]] [[attack]] is [[negate]]d: [[Target]] that monster; during this [[Battle Phase]], it can attack again, and if it does, its [[ATK]] is doubled during the [[Damage Step]] only.
| image                 = DoubleorNothing-DUPO-EN-UR-1E.png
+
|delore = Wenn der [[attack|Angriff]] eines [[Monster Cards|Monsters]] [[negate|annulliert]] wird: [[Target|Wähle]] das Monster; es kann während dieser [[Battle Phase]] noch einmal angreifen, und falls es dies tut, werden seine [[ATK]] nur während des [[Damage Step]] verdoppelt.
| card_type            = Spell
+
|frlore = Lorsque une [[attack|attaque]] de monstre est [[negate|annulée]]: [[select|ciblez]] le monstre; durant cette [[Battle Phase]], il peut réattaquer, et s'il le fait, durant la [[Damage Step]] uniquement, son [[ATK]] est doublée.
| property              = Quick-Play
+
|japlore = モンスターの攻撃が無効になった時、そのモンスター1体を選択して発動する。このバトルフェイズ中、選択したモンスターはもう1度だけ攻撃する事ができる。その場合、選択したモンスターはダメージステップの間攻撃力が倍になる。
| password              = 94770493
+
|attack1 = Allows multiple attacks
| effect_types          = Activation requirement, Effect
+
|stats1 = Your monsters gain ATK
| lore                 = When a [[Monster Card|monster's]] [[attack]] is [[negate]]d: [[Target]] that monster; it can make a second attack during this [[Battle Phase]], and if it does, its [[ATK]] is doubled during the [[Damage Step]] only.
+
|stats2 = Your opponent's monsters gain ATK
| trans_lore            = When a monster's attack is negated: Target that monster; it can make '''<u>another</u>''' attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.
+
|en_sets =
| fr_lore              = Lorsqu'une attaque de monstre est annulée : ciblez le monstre ; il peut faire une seconde attaque durant cette Battle Phase, et s'il le fait, son ATK est doublée durant la Damage Step uniquement.
+
'''[[Generation Force]]''' ([[GENF-EN046]] - [[C]])
| de_lore              = Wenn der Angriff eines Monsters annulliert wird: Wähle das Monster; es kann während dieser Battle Phase einen zweiten Angriff durchführen, und falls es dies tut, werden seine ATK nur während des Damage Steps verdoppelt.
+
|de_sets =  
| it_lore              = Quando l'attacco di un mostro viene annullato: scegli come bersaglio quel mostro; esso può effettuare un secondo attacco durante questa Battle Phase e, se lo fa, il suo ATK viene raddoppiato solamente durante il Damage Step.
+
'''[[Generation Force]]''' ([[GENF-DE046]] - [[C]])
| pt_lore              = Quando o ataque de um monstro for negado: escolha esse monstro; ele pode realizar um segundo ataque durante esta Fase de Batalha e, se isso acontecer, seu ATK é dobrado, apenas durante a Etapa de Dano.
+
|fr_sets =
| es_lore              = Cuando el ataque de un monstruo es negado: selecciona ese monstruo; éste puede hacer un segundo ataque durante esta Battle Phase y, si lo hace, su ATK se duplica, sólo durante el Damage Step.
+
'''[[Generation Force]]''' ([[GENF-FR046]] - [[C]])
| ja_lore              = ①:モンスターの攻撃が無効になった時、そのモンスター1体を対象として発動できる。このバトルフェイズ中、そのモンスターはもう1度攻撃できる。この効果でそのモンスターが攻撃するダメージステップの間、そのモンスターの攻撃力は倍になる。
+
|jp_sets =  
| ko_lore              = ①: 몬스터의 공격이 무효가 되었을 때, 그 몬스터 1장을 대상으로 하고 발동할 수 있다. 이 배틀 페이즈 중, 그 몬스터는 1번만 더 공격할 수 있다. 이 효과로 그 몬스터가 공격하는 데미지 스텝 동안, 그 몬스터의 공격력은 배가 된다.
+
'''[[Generation Force]]''' ([[GENF-JP046]] - [[C]])
| sc_lore              = ①:怪兽的攻击被无效时,以该1只怪兽为对象可以发动。此战斗阶段中,该怪兽可再攻击仅1次。该怪兽以此效果攻击的伤害步骤期间,该怪兽的攻击力变为两倍。
+
 
| en_sets               =  
+
'''[[Duelist Pack 12: Yuma Tsukumo]]''' ([[DP12-JP019]] - [[C]])
GENF-EN046; Generation Force; Common
+
|anime_zx = 001, 002, 004, 007, 010, 014, 026
YS13-EN024; Super Starter: V for Victory; Common
+
|manga_zx = 004
DUPO-EN064; Duel Power; Ultra Rare
 
| fr_sets              =  
 
GENF-FR046; Generation Force; Common
 
YS13-FR024; Super Starter: V for Victory; Common
 
DUPO-FR064; Duel Power; Ultra Rare
 
| de_sets              =
 
GENF-DE046; Generation Force; Common
 
YS13-DE024; Super Starter: V for Victory; Common
 
DUPO-DE064; Duel Power; Ultra Rare
 
| it_sets              =  
 
GENF-IT046; Generation Force; Common
 
YS13-IT024; Super Starter: V for Victory; Common
 
DUPO-IT064; Duel Power; Ultra Rare
 
| pt_sets              =  
 
YS13-PT024; Super Starter: V for Victory; Common
 
DUPO-PT064; Duel Power; Ultra Rare
 
| sp_sets              =
 
GENF-SP046; Generation Force; Common
 
YS13-SP024; Super Starter: V for Victory; Common
 
DUPO-SP064; Duel Power; Ultra Rare
 
| jp_sets              =
 
GENF-JP046; Generation Force; Common
 
DP12-JP019; Duelist Pack: Yuma; Rare
 
ST13-JP024; Starter Deck 2013; Common
 
20TH-JPB23; 20th Anniversary Duelist Box; Normal Parallel Rare
 
SD42-JP030; Structure Deck: Overlay Universe; Common
 
QCCU-JP070; Quarter Century Chronicle side:Unity; Ultra Rare, Secret Rare, Quarter Century Secret Rare
 
| kr_sets              =
 
GENF-KR046; Generation Force; Common
 
DP12-KR019; Duelist Pack: Yuma; Rare
 
ST13-KR024; Starter Deck 2013; Common
 
CHBI-KRB23; Chronicle Binder; Normal Parallel Rare
 
SD42-KR030; Structure Deck: Overlay Universe; Common
 
QCCU-KR070; Quarter Century Chronicle side:Unity; Ultra Rare, Secret Rare, Quarter Century Secret Rare
 
|sc_sets =
 
SD42-SC030; Structure Deck: Overlay Universe; Common
 
| related_to_archseries =
 
* Number
 
* Utopia (archetype)
 
* Utopic
 
| stat_change          =  
 
* Your monsters gain ATK
 
* Your opponent's monsters gain ATK
 
* Doubles ATK
 
| attack                = Allows multiple attacks
 
| database_id          = 9663
 
 
}}
 
}}

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