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{{About|the archetype|the character|Endymion (character)}}
 
 
{{Infobox archseries
 
{{Infobox archseries
 
| image        = MagicalCitadelofEndymion-DG-EN-VG-Field.png
 
| image        = MagicalCitadelofEndymion-DG-EN-VG-Field.png
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* [[Yu-Gi-Oh! ARC-V]]
 
* [[Yu-Gi-Oh! ARC-V]]
 
}}
 
}}
 
 
{{Quote|text=[[Endymion, the Mighty Master of Magic|Great king governing the magical power of genesis]]! Release the power sleeping within [[Magical Citadel of Endymion|Endymion]]!!|source=The tagline of ''[[Structure Deck R: Lord of Magician]]'' in promotional material}}
 
{{Quote|text=[[Endymion, the Mighty Master of Magic|Great king governing the magical power of genesis]]! Release the power sleeping within [[Magical Citadel of Endymion|Endymion]]!!|source=The tagline of ''[[Structure Deck R: Lord of Magician]]'' in promotional material}}
 
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"'''Endymion'''" is an [[archetype]] that debuted in ''[[Structure Deck: Lord of the Magician]]'', with further support in ''[[Structure Deck R: Lord of Magician]]''.
"'''Endymion'''" is an [[archetype]] of [[Spellcaster]] [[Monster Card|monsters]] that debuted in ''[[Structure Deck: Lord of the Magician]]'', with further support in ''[[Structure Deck R: Lord of Magician]]''.
 
 
 
 
==Etymology==
 
==Etymology==
 
They're named after ''[[wikipedia:Endymion (mythology)|Endymion]]'' from Greek mythology. "[[Selene, Queen of the Master Magicians]]" is based on ''[[wikipedia:Selene|Selene]]'', lover of ''Endymion''.
 
They're named after ''[[wikipedia:Endymion (mythology)|Endymion]]'' from Greek mythology. "[[Selene, Queen of the Master Magicians]]" is based on ''[[wikipedia:Selene|Selene]]'', lover of ''Endymion''.
 
 
==Design==
 
==Design==
 
===Pendulum Monsters===
 
===Pendulum Monsters===
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| [[Reflection of Endymion|Reflection]] || [[Endymion, the Mighty Master of Magic|Endymion]]
 
| [[Reflection of Endymion|Reflection]] || [[Endymion, the Mighty Master of Magic|Endymion]]
 
|}
 
|}
 
 
==Lore==
 
==Lore==
 
{{Main|Master Guide 4 card storylines#The Belief of the Magical Citadel's King|Master Guide 6 card storylines#File No. 08: The People Living in the Magical Nation Centered Around "Endymion"}}
 
{{Main|Master Guide 4 card storylines#The Belief of the Magical Citadel's King|Master Guide 6 card storylines#File No. 08: The People Living in the Magical Nation Centered Around "Endymion"}}
 
 
==Playing style==
 
==Playing style==
The "Endymion" archetype is an archetype focused on using [[Spell Counter]]s and [[Pendulum Monster]]s, taking advantage of the fact that Pendulum Monsters can be activated as [[Spell Card]]s in the [[Pendulum Zone]]. The four key cards of the archetype are their four [[Pendulum Monster|Effect Pendulum Monsters]], "[[Servant of Endymion]]", "[[Magister of Endymion]]", "[[Reflection of Endymion]]", and "[[Endymion, the Mighty Master of Magic]]", the latter of which is their boss monster. Each of these monsters have multiple Pendulum Effects and Monster Effects. These effects can be divided into four types across all of these four monsters:
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The "Endymion" archetype is an archetype focused on using [[Spell Counter]]s and [[Pendulum Monster]]s, taking advantage of the fact that Pendulum Monsters can be activated as [[Spell Card]]s in the [[Pendulum Zone]].
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The four key cards of the archetype are their four [[Pendulum Monster|Effect Pendulum Monsters]], "[[Servant of Endymion]]", "[[Magister of Endymion]]", "[[Reflection of Endymion]]", and "[[Endymion, the Mighty Master of Magic]]", the latter of which is their boss monster. Each of these monsters have multiple Pendulum Effects and Monster Effects. These effects can be divided into four types across all of these four monsters:
 
* Spell Counter-generating Continuous Pendulum Effect  
 
* Spell Counter-generating Continuous Pendulum Effect  
 
* Monster-Summoning Ignition Pendulum Effect
 
* Monster-Summoning Ignition Pendulum Effect
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! colspan = 8 | <small>For simplicity's sake, Spell Counter is abbreviated to "SC" in this table. "SC Monster/Card" refers to "monster/card that you can place a Spell Counter on" in [[PSCT]].</small>
 
! colspan = 8 | <small>For simplicity's sake, Spell Counter is abbreviated to "SC" in this table. "SC Monster/Card" refers to "monster/card that you can place a Spell Counter on" in [[PSCT]].</small>
 
|}
 
|}
The general playstyle of the "Endymion" archetype involves accumulating Spell Counters by using Spell Cards (including activating Pendulum Monsters in the Pendulum Zone), using the Pendulum Effects of the "Endymion" monsters to Special Summon themselves and each other, and ending the board with at least an "Endymion, the Mighty Master of Magic", who is a card negate, a high-protection boss monster, and a going-second board-breaker through his card-destroying Pendulum Effect. Their individual monster effects can serve as additional pieces of disruption: "Reflection" can return an opponent's card on their field to the hand when Special Summoned, and "Magister" can Special Summon her directly from the Deck in the opponent's turn.
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The general playstyle of the "Endymion" archetype involves accumulating Spell Counters by using Spell Cards (including activating Pendulum Monsters in the Pendulum Zone), using the Pendulum Effects of the "Endymion" monsters to Special Summon themselves and each other, and ending the board with at least an "Endymion, the Mighty Master of Magic", who is a card negate, a high-protection boss monster, and a going-second board-breaker through his card destroying Pendulum Effect. Their individual monster effects can serve as additional pieces of disruption: "Reflection" can return an enemy card to the hand when Special Summoned, and "Magister" can Special Summon her directly from the Deck in the opponent's turn.
 
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"Endymion" monsters do not passively generate Spell Counters after they're summoned from the Pendulum Zone; "[[Magical Citadel of Endymion]]" and "[[Endymion's Lab]]" fill in this gap by being Spell Counter generating Field/Continuous Spells with additional situational effects. The Link Monster "[[Selene, Queen of the Master Magicians]]" provides an immediate boost of Spell Counters when Link Summoned, has good Link Points for Pendulum Summoning, and can provide play extension/disruption by summoning "Endymion" monsters from the hand/Graveyard as a Quick Effect. Lastly, "[[Spell Power Mastery]]" is the archetype's main search Spell, and also provides additional Spell Counters.
"Endymion" monsters do not passively generate Spell Counters after they're summoned from the Pendulum Zone; "[[Magical Citadel of Endymion]]" and "[[Endymion's Lab]]" fill in this gap by being Spell Counter generating [[Field Spell Card|Field]]/[[Continuous Spell Card|Continuous]] Spells with additional situational effects. The Link Monster "[[Selene, Queen of the Master Magicians]]" provides an immediate boost of Spell Counters when Link Summoned, has good [[Link Arrow]]s for Pendulum Summoning, and can provide play extension/disruption by Speical Summoning "Endymion" monsters from the hand or Graveyard as a Quick Effect. Lastly, "[[Spell Power Mastery]]" is the archetype's main searcher, and also provides additional Spell Counters.
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As another archetype of Spell Counter-using [[Spellcaster]] Pendulum Monsters, the "[[Mythical Beast]]" archetype has excellent synergy with "Endymion". "Endymion" monsters can summon "Mythical Beast" monsters with their Pendulum Effects, including extra negates like "[[Mythical Beast Jackal King|Jackal King]]" and board breakers like "[[Mythical Beast Master Cerberus|Master Cerberus]]". Meanwhile, "Mythical Beast" monsters continuously produce Spell Counters when summoned as monsters, supplementing the Spell Counter needs of "Endymion". Their main support Spell, "[[Mythical Institution]]", is also a generic searcher for Spell Counter-using monsters, making it good support for "Endymion".
 
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The archetype also has synergy with the "[[Magician]]s", another Pendulum-focused [[Spellcaster]] archetype. "Endymion" also supports the generic Pendulum boss monster duo of "[[Odd-Eyes Absolute Dragon]]" and "[[Odd-Eyes Vortex Dragon]]", as the archetype contains Level 7 monsters.
As another archetype of Spell Counter-using [[Spellcaster]] Pendulum Monsters, the "[[Mythical Beast]]" archetype has excellent synergy with "Endymion". "Endymion" monsters can Summon "Mythical Beast" monsters with their Pendulum Effects, including extra disruptions (like "[[Mythical Beast Jackal King|Jackal King]]" and "[[Mythical Beast Garuda|Garuda]]") and board breakers like "[[Mythical Beast Master Cerberus|Master Cerberus]]". Meanwhile, "Mythical Beast" monsters continuously produce Spell Counters when Summoned as monsters, supplementing the Spell Counter needs of "Endymion". Their main support Spell, "[[Mythical Institution]]", is also a generic searcher and recovery tool for Spell Counter-using monsters, making it good support for "Endymion". Both archetypes' playstyles also benefit from "[[Magical Abductor]]", which can also gain Spell Counters to eventually search any Pendulum Monster (as its Pendulum Effect) or any Level 1 Spellcaster monster (as its monster effect) from the Deck.  
 
 
 
The archetype also has synergy with "[[Magician]]", another Pendulum-focused [[Spellcaster]] archetype. "Endymion" also supports the generic Pendulum boss monster duo of "[[Odd-Eyes Absolute Dragon]]" and "[[Odd-Eyes Vortex Dragon]]", as the archetype contains Level 7 monsters.
 
 
 
 
===Recommended cards===
 
===Recommended cards===
 
{{Decklist|Recommended cards
 
{{Decklist|Recommended cards
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* [[Ninaruru, the Magistus Glass Goddess]]
 
* [[Ninaruru, the Magistus Glass Goddess]]
 
|link monsters =
 
|link monsters =
* [[Selene, Queen of the Master Magicians]]
 
 
* [[Accesscode Talker]]
 
* [[Accesscode Talker]]
 
* [[Apollousa, Bow of the Goddess]]
 
* [[Apollousa, Bow of the Goddess]]
* [[Beyond the Pendulum]]
 
 
* [[Cross-Sheep]]
 
* [[Cross-Sheep]]
 
* [[Day-Breaker the Shining Magical Warrior]]
 
* [[Day-Breaker the Shining Magical Warrior]]
* [[Exceed the Pendulum]]
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* [[Selene, Queen of the Master Magicians]]
 
* [[Crowley, the First Propheseer]]
 
* [[Crowley, the First Propheseer]]
 
* [[Heavymetalfoes Electrumite]]
 
* [[Heavymetalfoes Electrumite]]
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* [[Terraforming]]
 
* [[Terraforming]]
 
* [[Ready Fusion]]
 
* [[Ready Fusion]]
* [[Beware the White Woods]]
 
 
|field spells =
 
|field spells =
 
* [[Magical Citadel of Endymion]]
 
* [[Magical Citadel of Endymion]]
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* [[Mythical Institution]]
 
* [[Mythical Institution]]
 
* [[Magician's Restage]]
 
* [[Magician's Restage]]
** [[Magician's Left Hand]]
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* [[Magician's Left Hand]]
** [[Magician's Right Hand]]
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* [[Magician's Right Hand]]
 
* [[Trismagistus]]
 
* [[Trismagistus]]
 
|quick-play spells =
 
|quick-play spells =
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* [[WANTED: Seeker of Sinful Spoils]]
 
* [[WANTED: Seeker of Sinful Spoils]]
 
* [[Sinful Spoils of Doom - Rciela]]
 
* [[Sinful Spoils of Doom - Rciela]]
* [[Whispers of the Sinful Spoils]]
 
 
|continuous traps =
 
|continuous traps =
 
* [[Mythical Bestiamorph]]
 
* [[Mythical Bestiamorph]]

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