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{{Infobox/Archetype/Start
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An '''Equip Card''' is a card that is [[equip]]ped to a [[face-up]] [[Monster Card|monster]] on the [[Playing Field|field]]. [[Spell Card]]s with the Equip Icons [[File:Equip.svg|18px]] are the most common type of Equip Card, and are officially called [[Equip Spell Card]]s. They are treated as both [[Spell Card]]s (they would be [[destroy]]ed by the effect of "[[Heavy Storm]]") and Equip Cards (for purposes such as "[[Gearfried the Swordmaster]]".) Other cards may become Equip Cards through card effects, like with "[[Sword Hunter]]" or [[Union Monsters]]. Whenever a Monster Card becomes an Equip Card, it is treated as an [[Equip Spell Card]], and is no longer considered a [[Monster Card]]. So a "[[Dark Magician]]" equipped to your "[[Sword Hunter]]" as an Equip Card could be destroyed by "Heavy Storm", but not by "[[Tribute to the Doomed]]".
| image name          = Equip.png
 
| image size          = 77px
 
| image caption      = Equip Icon
 
}}
 
{{Infobox/Archetype/ExtendedName
 
| kanji              = {{Ruby|装備|そうび}}カード
 
| japanese            = 装備カード
 
| furigana            = そうびカード
 
| romaji              = Sōbi Kādo
 
| japanese translated = Equipment Card
 
| english            = Equip Card
 
| french              = Carte d'Équipement
 
| german              = Ausrüstungskarten
 
| italian            = Carte Equipaggiamento
 
| portuguese          = Carta Equipamento
 
| korean              = 장착 카드 ''Jangchak Kadeu''
 
| chinese            = 裝備卡 ''Zhuāngbèikǎ / Zong1 bei6 kaat1''
 
| spanish            = Carta de Equipo
 
}}
 
{{Infobox/Archetype/Yu-Gi-Oh!
 
| list                = List of Equip Cards
 
| support list        = List of Equip Card support cards
 
| anti-support list  = List of Equip Card anti-support cards
 
}}
 
{{Infobox/Archetype/End}}
 
  
An '''Equip Card''' ({{Ruby|装備|そうび}}カード ''Sōbi Kādo'', lit. "Equipment Card"), also known as an '''Equipment Card''' in the English manga, is a card that is [[equip]]ped to a [[face-up]] [[Monster Card|monster]] on the [[field]].
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Equip Cards constantly target the monster that it is equipped to, and they can subsequently destroy monsters that state they are destroyed if targeted by an effect. If an Equip Card's effect were to be negated (by the effects of cards like "[[Spell Canceller]]" or "[[Royal Decree]]", when applicable), the card would remain "equipped" to that same monster, and would still be subsequently removed from the field if the equipped monster were to be removed from the field or flipped face-down, due to game mechanics.
  
Equip Card is not an inherent [[card type]] in the ''TCG''/''OCG''. Instead, it is a quality of a card that is applied to a card when it is equipped to a monster by a card effect.
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However, monsters equipped as Equip Cards still count as "being on the field", so effects or conditions that rely on a card "being sent from the field to the Graveyard", such as "[[Felgrand Dragon]]", would still apply.  Despite this, they cannot activate/apply their effects on the field while treated as Equip Cards, as they are not "monsters" at the time.
  
In the original ''[[Yu-Gi-Oh! (manga)|Yu-Gi-Oh!]]'' manga, some cards are only listed as Equip Cards rather than as Equip Spell Cards, as if Equip Card is a card type itself. This is not the case in other media.
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Equip Cards whose equipped monsters have been removed from the field are destroyed and sent to the Graveyard afterwards, as they no longer have a target. In the case of many "[[Dragunity]]" and "[[Inzektor]]" cards, monsters are commonly equipped to other monsters as part of their effects, enhancing their usefulness. However, cards such as "[[Dragunity Aklys]]" need to be sent to the Graveyard while equipped for their effects to activate.  
  
==Equipping Equip Cards==
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Equip Cards usually have beneficial effects applied to the equipped monster. Equip Cards can also be equipped to opponents' monsters to abuse the effect in some way, such as equipping your enemy's "[[Dark Magician]]" with "[[Big Bang Shot]]" and Setting a monster with low [[DEF]]. When the "Dark Magician" attacks, your opponent suffers the battle damage due to the wording on "Big Bang Shot". Note that while the monster who receives the benefit can be your opponent's, you are still the owner of the Equip Card, and thus any references to "you" still means the owner of the Equip Card itself, not the owner of the equipped monster.
Equip Cards are equipped to monsters through two ways:
 
* Using [[Equip Spell Card]]s
 
* Using [[card effect]]s that equip non-Equip Spell Cards onto monsters, [[treated as Equip Card]]s.
 
  
If the monster receiving the equips is no longer a [[monster]] that is [[face-up]] on the field, the Equip Card is immediately destroyed. For Equip Cards that feature [[condition]]s on what monsters they can equip to (e.g.: "[[Sword of Dark Rites]]"), if the condition is no longer fulfilled, then the Equip Card will also be immediately destroyed.
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Some [[Trap Card]]s, like "[[Blast with Chain]]", can also become Equip Cards. These cards are considered Equip Cards but are NOT [[Equip Spell Card]]s. This means that it is a [[Trap Card]] (and could be [[destroy]]ed by "[[Remove Trap]]") and an Equip Card (for purposes such as "[[Gearfried the Swordmaster]]"). It is not a [[Spell Card]], and cannot be [[destroy]]ed by "[[De-Spell]]". We can call this kind of Trap an "Equip Trap Card" in a greater sense, although this is not an official designation.
  
Equip Cards can be equipped to monsters [[control]]led by either player, and [[Changes control|changing control]] of a monster does not cause control of an Equip Card to change. While the equipped monster can be the opponent's, the Equip Card's [[control]]ler is the one referred to "you" in the Equip Card's [[card text]], not the controller of the equipped monster.
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For a list of Equip Spell Cards, see [[List of Equip Spell Cards]].
  
If a monster equips a monster card to itself with its own effect, and then has its effects negated, the monsters equipped to it by its effect will be destroyed.<!--needs source on specific ruling or rule-->
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For a list of non-Equip [[Spell Card]]s, see the list of cards [[Treated as Equip Card]]s.
  
==Equip Spell Cards==
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List of cards that support Equip Cards:
{{Main|Equip Spell Card}}
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{{#ask: [[Class 1::Official]] [[Support::Equip Card||Equip Cards]] |?Japanese name |?Level |?Attribute |?Type |?Card type |?ATK |?DEF}}
 
 
Equip Spell Cards, if equipped to a monster, are treated as both [[Spell Card]]s and Equip Cards.
 
 
 
; Interaction Examples
 
* Equip Spell Cards equipped to a monster are:
 
** Affected by "[[De-Spell]]" (treated as Spell Cards)
 
** Affected by "[[Disarmament]]" (treated as Equip Cards)
 
 
 
==Treating cards as Equip Cards==
 
Cards other than Equip Spell Cards may be [[treated as Equip Card]]s through [[card effect]]s, like with "[[Sword Hunter]]" or [[Union monster]]s' effects.
 
 
 
===Monster Cards treated as Equip Cards===
 
[[Monster Card]]s, if equipped to a monster, are treated as both Monster Cards and [[Equip Spell Card]]s (and thus also treated as Spell Cards and Equip Cards), and is moved to a [[Spell & Trap Card Zone]]. However, they are no longer treated as monsters.
 
 
 
If a monster that is treated as an Equip Card is sent to the Graveyard, it is treated as being sent as a Spell Card, but becomes a monster again when it is in the Graveyard.<ref>[https://yugiohblog.konami.com/articles/?p=3558 Konami TCG Strategy Site]: When Monsters Aren’t Monsters!</ref>
 
 
 
A monster treated as an Equip Card cannot have its [[Moves Equip Cards|equip target changed]] by other [[card effect]]s,<ref>[http://replay.web.archive.org/20090226221414/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H UDE FAQ]: Individual Card Rulings [F-H] - Handcuffs Dragon</ref> except [[Union Monster]]s equipped by their own effects.<ref>[http://replay.web.archive.org/20090226114918/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C UDE FAQ]: Individual Card Rulings [A-C] - Collected Power</ref>
 
 
 
Unless specified, Monster Cards cannot activate or apply their effects while treated as Equip Cards, as they are not monsters.
 
 
 
; Interaction Examples
 
* Monster Cards equipped to a monster are:
 
** Affected by "[[De-Spell]]" (treated as Spell Cards)
 
** Affected by "[[Disarmament]]" (treated as Equip Cards)
 
** Affected by "[[D/D/D Deviser King Deus Machinex]]" (treated as Monster Cards)
 
** Not affected by "[[Offerings to the Doomed]]" (not treated as monsters)
 
 
 
===Trap Cards treated as Equip Cards===
 
[[Trap Card]]s, if equipped to a monster, are treated as both [[Trap Card]]s and Equip Cards; unlike Monster Cards, they are not treated as Equip Spell Cards.
 
 
 
; Interaction Examples
 
* Trap Cards equipped to a monster are:
 
** Affected by "[[Disarmament]]" (treated as Equip Cards)
 
** Affected by "[[Remove Trap]]" (treated as Trap Cards)
 
** Not affected by "[[De-Spell]]" (not treated as Spell Cards)
 
 
 
==References==
 
<references/>
 
 
 
{{Card types}}
 
  
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{{Gameplay}}
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

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