Forum:Help with crystal beast deck (sorry i m a noob)

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i have a deck and i need to know what to add/ take away. p.s. if u could please explain why as well that would be very helpful

monsters

crystal beast ruby carbuncle x3 amber mamoth x3 topaz tiger x2 emrald tortise x2 cobalt eagle x1 amythis cat x2 saphire pegasus x2

sangan x3 mystic tomato x3 witches apprentice x1 dark magician x1

wicked avatar x1 rainbow dragon x1 dark rainbow dragon x1

spells

crystal abunance x3 reload x1 card destruction x3 lighting vortex x1 crystal blessing x2 crystal tree x1 crystal prommice x2 rainbow ruins x2 teraforming x1 change of heart x1 pot of greed x2

traps

rainbow gravity x3 rainbow life x1 gem flash energy x2 crystal counter x2 call of the haunted x2 magic cylinder x1 limit impulse x2


pleese remember this is just for fun so none of that forbiden/limeted stuff and thanks foryour help!!!!!!!!!!!!!! :)

Hellooooo there! First of all I'd like to remind you to sign your posts using 4 tildes in a row so we can all know who you are! :) (tildes are the squiggly lines like this: "~"). Well there's a lot of cool things you can do with Crystal Beasts. But if you have no care for the banlist, then theres a bunch of amazingly crazy things you can with them. Here's a deck I recommend using if you're going to play without the application of the banlist. u5h3ra1i' XX-Blackwinged Karakuri Player 02:56, January 10, 2012 (UTC)

Basically the point is to run through your cards and create an end game scenario. The only crystal beasts any Crystal Beast deck ever needs is Pegasus, Tiger, Mammoth, and Carbuncle. The other three are mostly useless unless you want to use Rainbow Dragon, who is similarly not that great. Summoner Monk can be utilized to pull out Pegasus from your deck really fast and get your crystal beasts setup. Summoner Monk can also pull out another copy of himself so if you have enough spells in your hand, you can summon all three monks and a Pegasus to the field in one turn. You draw out your cards with Pot of Greed and Graceful Charity. They help you get to your monsters and such. If not, you can ditch them using monk's effect. Since Pegasus can pull monsters to your spell/trap zone from the graveyard, you can discard extra monsters through Charity, like Carbuncle, who is useless in your hand. Raigeki and Dark hole get rid of monsters on the field, and Dark hole doesn't hurt you because your crystal beasts just go to your spell/trap zone. Delinquent duo messes with your opponent's hand and kills their strategy. Book of Moon is the best offensive and defensive card out there; it'll allow you to kill monsters that have high attack but low defense in battle, but also protect yourself from their attacks when they attack you. Also if you happen to attack into an opponent's trap card, like Mirror Force, you can use Book to flip your monster face down and prevent it from dieing. Because you have Charity to pitch useless crystal beasts from hand AND your monsters will die on the field on occasion, Crystal Blessing is there to bring them back from the grave and setup your Abundance plays. Promise is there randomly special a carbuncle from your spell/trap zone and swarm the field. Harpie's Feather Duster is there to get rid of your opponents spells and trap before accomplishing your big plays, so they can't mess you up in between. Monster Reborn and Crystal Abundance should be self explanatory. The Number 39: Utopia's and Zenmaisters are there so you can xyz and increase your attack power over other opposing monsters. Utopia can also protect you from attacks if necessary, and Zenmaister can flip down a used Pegasus's from previous turns so you can flip them face up again, assuming you haven't attacked or changed his battle position that turn. Zenmaister's effect won't come in handy that often, so he's mainly there for attack power. And that's about it for making a powerful Crystal Beast Deck. you can change anything around to fit your liking but this is what I think is going to the most usable. Stuff like Change of Heart or stuff if you'd like. Remember though, its best to keep the deck at 40 cards to keep it running consistently. I hope you like it! Have fun! :D u5h3ra1i' XX-Blackwinged Karakuri Player 02:56, January 10, 2012 (UTC)